Player Matchup

Ares
Ares
Masters
BanChaac
Ares
Masters
Level 127
God Stats
120W - 35L
1,899 SR
Queue Stats
430W - 213L
2,518 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
ElectruL
Ah Muzen Cab
Diamond III
Level 67
God Stats
6W - 0L
2,031 SR
Queue Stats
33W - 11L
2,652 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Reap Fatality
Cthulhu
Diamond I
Level 138
God Stats
4W - 3L
2,009 SR
Queue Stats
136W - 151L
2,581 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,980 SR
2,584 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,667 SR
2,319 MMR
Rama
Rama
Masters
DeeCoalition
Rama
Masters
Level 148
God Stats
0W - 1L
1,812 SR
Queue Stats
351W - 313L
2,385 MMR
Solo
Hera
Hera
Diamond II
Ghoulish_Twizzle
Hera
Diamond II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 306L
2,334 MMR
Solo
Chaac
Chaac
Platinum I
Sagunio
Chaac
Platinum I
Level 160
God Stats
0W - 1L
1,689 SR
Queue Stats
31W - 28L
2,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 2 / 11
11,507
767
8,692
19,217
27,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
ElectruL
Ah Muzen Cab
17
13 / 2 / 5
12,028
802
29,121
13,515
8,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
16
2 / 1 / 9
10,444
696
8,265
12,481
13,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baba YagaAchillesAtlasShivaYu Huang

VS

Bans
Baron SamediGebPersephoneCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,784
586
5,082
18,392
5,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 1
11,043
736
8,086
10,713
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Sagunio
Chaac
14
1 / 6 / 4
10,403
694
11,371
22,665
23,922
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
11
4.75
L
1
7
1
0.21
W
Ah Muzen Cab
ElectruL
Ah Muzen Cab
13
2
5
7.75
L
3
6
1
0.58
W
Cthulhu
2
1
9
6.5
L
Chaac
Sagunio
Chaac
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
24,539
45,213
Taken
51,770
48,628
Mitigated
33,953
13,742
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,692
312
0
5,156
19,217
27,249
432
3,058
16,159
19,621
0
L
5,082
4,659
0
3,216
18,392
5,997
540
4,761
13,631
0
25,887
W
Ah Muzen Cab
ElectruL
Ah Muzen Cab
29,121
15,528
0
4,181
13,515
8,057
2,167
2,385
11,130
0
85,344
L
8,086
1,981
0
1,299
10,713
4,034
245
5,426
5,287
44,851
0
W
Cthulhu
8,265
394
1,669
2,736
12,481
13,322
329
3,706
8,775
33,751
0
L
Chaac
Sagunio
Chaac
11,371
1,677
0
3,543
22,665
23,922
246
7,055
15,610
67
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
30,230
170
Minions Killed
184
11
Camps Cleared
2
913,545
Distance Traveled
737,391
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,507
767
17
1
1
275,884
3
L
Rama
8,784
586
31
2
0
237,197
3
W
Ah Muzen Cab
12,028
802
114
8
5
320,649
1
L
Hera
11,043
736
114
8
2
244,241
5
W
Cthulhu
10,444
696
39
3
5
317,012
4
L
Chaac
10,403
694
39
3
0
255,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role