Player Matchup

Nu Wa
Nu Wa
Fatnutz1
Nu Wa
Level 29
God Stats
18W - 4L
1,719 SR
Queue Stats
133W - 125L
1,568 Elo+
Party 2
Anhur
Anhur
HowBoutEatMyButt
Anhur
Level 75
God Stats
9W - 5L
1,832 SR
Queue Stats
165W - 101L
1,726 Elo+
Party 2
Horus
Horus
kiragaming669
Horus
Level 29
God Stats
4W - 1L
1,683 SR
Queue Stats
75W - 52L
1,582 Elo+
Party 2
Team Averages
Level 44
1,745 SR
1,626 Elo+

VS

Team Averages
Level 98
1,400 SR
1,473 Elo+
Ravana
Ravana
DEATHGUN3000
Ravana
Level 26
God Stats
3W - 2L
1,476 SR
Queue Stats
9W - 10L
1,407 Elo+
Party 1
Vamana
Vamana
SeanathanB22
Vamana
Level 140
God Stats
8W - 11L
1,500 SR
Queue Stats
198W - 205L
1,581 Elo+
Solo
Tiamat
Tiamat
SummerAndroid
Tiamat
Level 128
God Stats
2W - 7L
1,223 SR
Queue Stats
205W - 251L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fatnutz1
Nu Wa
12
2 / 1 / 8
7,421
742
9,723
8,053
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 0 / 0
8,655
866
12,203
7,599
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 8
7,595
760
5,337
10,671
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 4 / 1
6,294
629
3,895
9,240
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
10
1 / 3 / 0
6,733
673
9,285
15,824
11,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 3 / 2
6,299
630
5,818
8,911
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
1
0.38
W
Nu Wa
Fatnutz1
Nu Wa
2
1
8
6
W
8
0
0
8
L
Vamana
1
3
0
0.33
L
0
3
2
0.33
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
18,998
26,323
Taken
33,975
15,831
Mitigated
20,476
13,630
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,895
959
0
1,029
9,240
3,138
0
2,984
6,256
0
10,206
W
Nu Wa
Fatnutz1
Nu Wa
9,723
3,468
0
1,109
8,053
3,248
346
2,108
5,945
23,718
0
W
12,203
6,448
0
3,370
7,599
3,701
1,043
1,410
6,189
0
47,868
L
Vamana
9,285
3,495
865
4,695
15,824
11,969
0
4,422
11,402
0
26,055
L
5,818
694
0
1,301
8,911
5,369
0
2,794
6,117
24,976
0
W
5,337
3,640
3,163
5,988
10,671
8,882
65
2,553
8,118
0
6,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
19,326
117
Minions Killed
105
6
Camps Cleared
3
567,929
Distance Traveled
557,101
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,294
629
23
2
0
176,068
2
W
Nu Wa
7,421
742
25
3
2
187,137
1
W
Anhur
8,655
866
91
9
4
173,566
1
L
Vamana
6,733
673
31
3
1
188,650
0
L
Tiamat
6,299
630
51
5
2
192,383
2
W
Horus
7,595
760
1
0
0
207,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role