Player Matchup

Tyr
Tyr
CrustyNasty
Tyr
Level 149
God Stats
7W - 13L
1,608 SR
Queue Stats
508W - 438L
1,539 Elo+
Party 1
Cerberus
Cerberus
HEROESEMH
Cerberus
Level 88
God Stats
0W - 1L
1,873 SR
Queue Stats
85W - 75L
1,542 Elo+
Party 1
Chiron
Chiron
LeNrDo10Nchy
Chiron
Level 127
God Stats
21W - 15L
1,550 SR
Queue Stats
178W - 162L
1,513 Elo+
Party 1
Zeus
Zeus
NBDxAydan31
Zeus
Level 107
God Stats
0W - 2L
1,296 SR
Queue Stats
36W - 36L
1,512 Elo+
Party 1
Thanatos
Thanatos
StepDaddy9574
Thanatos
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 73L
1,457 Elo+
Party 1
Team Averages
Level 97
1,565 SR
1,513 Elo+

VS

Team Averages
Level 60
1,684 SR
1,610 Elo+
Da Ji
Da Ji
Alphonzu
Da Ji
Level 46
God Stats
6W - 7L
1,455 SR
Queue Stats
60W - 55L
1,466 Elo+
Solo
Xbalanque
Xbalanque
GroggyKil
Xbalanque
Level 81
God Stats
24W - 12L
1,758 SR
Queue Stats
99W - 65L
1,697 Elo+
Party 2
Eset
Eset
InfinityxTwo
Eset
Level 101
God Stats
1W - 0L
1,779 SR
Queue Stats
252W - 179L
1,650 Elo+
Party 2
Xing Tian
Xing Tian
Ninjasexhaha
Xing Tian
Level 27
God Stats
8W - 4L
1,714 SR
Queue Stats
59W - 37L
1,646 Elo+
Party 2
Nike
Nike
Spacemarines72
Nike
Level 44
God Stats
4W - 0L
1,715 SR
Queue Stats
95W - 78L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
11,620
484
14,053
27,033
41,213
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
HEROESEMH
Cerberus
13
1 / 4 / 2
8,608
359
7,047
27,002
27,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
17
2 / 2 / 3
10,206
425
13,485
21,955
8,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 3
10,152
423
13,066
19,209
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
StepDaddy9574
Thanatos
16
3 / 5 / 4
10,145
423
5,956
19,843
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alphonzu
Da Ji
16
6 / 6 / 4
11,179
466
13,832
20,689
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
GroggyKil
Xbalanque
18
2 / 4 / 8
11,212
467
20,822
15,960
7,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 0 / 8
13,145
548
26,925
10,696
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Ninjasexhaha
Xing Tian
15
0 / 0 / 11
10,744
448
8,397
22,002
28,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 2 / 7
12,639
527
20,519
28,862
27,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
12
Kills
22
22
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Alphonzu
Da Ji
6
6
4
1.33
L
4
3
3
1.83
W
Xbalanque
GroggyKil
Xbalanque
2
4
8
1.5
L
Cerberus
HEROESEMH
Cerberus
1
4
2
0.5
W
11
0
8
15
L
Chiron
2
2
3
1.75
L
2
8
3
0.44
W
Xing Tian
Ninjasexhaha
Xing Tian
0
0
11
5.5
W
3
2
7
3.25
L
Thanatos
StepDaddy9574
Thanatos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,607
Damage
90,495
115,042
Taken
98,209
96,169
Mitigated
79,205
35,085
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Alphonzu
Da Ji
13,832
2,898
0
5,540
20,689
9,867
218
2,842
17,287
31
76,065
L
14,053
355
0
7,827
27,033
41,213
0
6,503
20,530
0
93,792
W
Xbalanque
GroggyKil
Xbalanque
20,822
9,101
0
4,487
15,960
7,794
3,546
3,869
12,091
0
114,218
L
Cerberus
HEROESEMH
Cerberus
7,047
368
0
6,067
27,002
27,974
0
9,794
17,208
39,828
0
W
26,925
2,709
506
1,435
10,696
5,325
1,120
4,771
5,925
121,415
0
L
Chiron
13,485
2,752
1,234
7,844
21,955
8,885
288
6,743
15,212
0
98,293
L
13,066
1,445
108
2,467
19,209
7,590
0
7,343
11,866
78,244
0
W
Xing Tian
Ninjasexhaha
Xing Tian
8,397
871
713
3,081
22,002
28,904
458
5,307
16,695
38,865
0
W
20,519
1,823
0
8,577
28,862
27,315
1,579
3,324
25,538
437
108,978
L
Thanatos
StepDaddy9574
Thanatos
5,956
629
0
9,538
19,843
10,507
0
5,407
14,436
0
65,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
58,919
643
Minions Killed
662
0
Camps Cleared
0
2,168,149
Distance Traveled
2,355,080
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,179
466
89
4
0
456,763
6
L
Tyr
11,620
484
187
8
0
445,519
5
W
Xbalanque
11,212
467
161
7
0
436,372
1
L
Cerberus
8,608
359
95
4
0
417,234
5
W
Eset
13,145
548
178
7
0
496,778
3
L
Chiron
10,206
425
145
6
0
453,848
4
L
Zeus
10,152
423
126
5
0
375,365
1
W
Xing Tian
10,744
448
57
2
0
479,924
5
W
Nike
12,639
527
177
7
0
485,243
6
L
Thanatos
10,145
423
90
4
0
476,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role