Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
GentlestImp5375
Nemesis
Level 61
God Stats
5W - 5L
1,455 SR
Queue Stats
157W - 175L
1,351 Elo+
Party 3
Da Ji
Da Ji
JR00005
Da Ji
Level 77
God Stats
3W - 1L
1,565 SR
Queue Stats
287W - 335L
1,377 Elo+
Party 3
Horus
Horus
jaritortega
Horus
Level 74
God Stats
64W - 71L
1,448 SR
Queue Stats
789W - 925L
1,479 Elo+
Party 2
Izanami
Izanami
xThePunisher17x
Izanami
Level 129
God Stats
21W - 22L
1,439 SR
Queue Stats
653W - 751L
1,344 Elo+
Party 2
Team Averages
Level 89
1,482 SR
1,410 Elo+

VS

Team Averages
Level 53
1,519 SR
1,303 Elo+
Ratatoskr
Ratatoskr
ASAPtoker
Ratatoskr
Level 82
God Stats
2W - 5L
1,387 SR
Queue Stats
57W - 77L
1,325 Elo+
Party 4
Zhong Kui
Zhong Kui
CaptCardwell
Zhong Kui
Level 32
God Stats
1W - 2L
1,469 SR
Queue Stats
14W - 20L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
Savage21390
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,225 Elo+
Party 4
Ymir
Ymir
Silent_Knight69-
Ymir
Level 71
God Stats
2W - 1L
1,796 SR
Queue Stats
33W - 36L
1,386 Elo+
Party 1
Merlin
Merlin
youngdangles88
Merlin
Level 51
God Stats
1W - 3L
1,444 SR
Queue Stats
4W - 9L
1,223 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 0 / 1
6,547
655
6,088
5,445
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 3
5,799
580
5,604
7,901
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
JR00005
Da Ji
11
4 / 1 / 1
6,671
667
5,892
7,544
3,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
1 / 0 / 2
5,694
569
2,377
5,886
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 1 / 0
6,277
628
7,257
7,140
2,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ASAPtoker
Ratatoskr
8
3 / 3 / 0
5,349
535
3,653
8,886
2,916
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CaptCardwell
Zhong Kui
7
0 / 3 / 1
4,653
465
3,503
7,155
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Savage21390
Heimdallr
7
0 / 3 / 0
4,164
416
4,607
7,421
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,536
454
2,261
10,310
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,582
458
4,086
5,747
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
14
Kills
3
3
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Ratatoskr
ASAPtoker
Ratatoskr
3
3
0
1
L
Zhong Kui
CaptCardwell
Zhong Kui
0
3
1
0.17
W
2
1
3
3.5
W
Da Ji
JR00005
Da Ji
4
1
1
4.5
L
Heimdallr
Savage21390
Heimdallr
0
3
0
0
L
0
2
0
0
W
1
0
2
2
W
4
1
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
18,110
33,916
Taken
39,519
13,621
Mitigated
17,807
13,849
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,088
1,458
154
3,777
5,445
1,976
1,046
2,688
2,757
40,329
0
L
Ratatoskr
ASAPtoker
Ratatoskr
3,653
1,646
0
2,322
8,886
2,916
0
594
8,292
0
25,571
L
Zhong Kui
CaptCardwell
Zhong Kui
3,503
459
0
2,962
7,155
4,099
0
0
7,155
20,149
0
W
5,604
2,322
0
91
7,901
2,704
0
1,781
6,120
0
28,802
W
Da Ji
JR00005
Da Ji
5,892
1,041
0
2,223
7,544
3,689
658
3,339
3,855
0
38,526
L
Heimdallr
Savage21390
Heimdallr
4,607
2,207
0
687
7,421
2,489
0
0
7,421
0
21,166
L
2,261
316
0
2,982
10,310
6,093
0
1,739
8,571
15,064
0
W
2,377
1,191
700
3,673
5,886
2,725
154
961
4,925
0
13,573
W
7,257
5,882
0
3,231
7,140
2,527
2,059
731
6,409
0
48,013
L
4,086
555
225
767
5,747
2,210
0
3,755
1,992
23,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
23,284
289
Minions Killed
182
0
Camps Cleared
0
934,988
Distance Traveled
893,229
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,547
655
67
7
0
171,441
0
L
Ratatoskr
5,349
535
49
5
0
194,418
0
L
Zhong Kui
4,653
465
45
5
0
174,196
1
W
Nemesis
5,799
580
46
5
0
207,927
2
W
Da Ji
6,671
667
71
7
0
187,803
3
L
Heimdallr
4,164
416
31
3
0
170,802
0
L
Ymir
4,536
454
22
2
0
174,981
0
W
Horus
5,694
569
26
3
0
183,223
11
W
Izanami
6,277
628
79
8
0
184,594
5
L
Merlin
4,582
458
35
4
0
178,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role