Player Matchup

Zhong Kui
Zhong Kui
Chyleson
Zhong Kui
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 64L
1,391 Elo+
Party 1
Izanami
Izanami
LucidMortem
Izanami
Level 98
God Stats
8W - 2L
1,868 SR
Queue Stats
52W - 48L
1,407 Elo+
Party 1
Chaac
Chaac
YTGZay
Chaac
Level 24
God Stats
8W - 6L
1,414 SR
Queue Stats
13W - 20L
1,233 Elo+
Party 1
Team Averages
Level 70
1,594 SR
1,344 Elo+

VS

Team Averages
Level 77
1,442 SR
1,395 Elo+
Lancelot
Lancelot
FazzyD34TH
Lancelot
Level 24
God Stats
4W - 12L
1,424 SR
Queue Stats
56W - 58L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
LooNeyGooN22
Cthulhu
Level 105
God Stats
116W - 134L
1,493 SR
Queue Stats
419W - 509L
1,419 Elo+
Party 2
Loki
Loki
SUPERSWINDLES
Loki
Level 101
God Stats
22W - 33L
1,409 SR
Queue Stats
696W - 738L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chyleson
Zhong Kui
17
5 / 3 / 6
12,244
720
18,316
15,217
10,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LucidMortem
Izanami
18
7 / 3 / 7
12,948
762
21,794
18,853
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
YTGZay
Chaac
17
2 / 3 / 12
11,885
699
8,344
13,221
13,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FazzyD34TH
Lancelot
16
4 / 7 / 4
11,900
700
11,721
19,311
15,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LooNeyGooN22
Cthulhu
17
3 / 4 / 5
11,700
688
18,108
22,832
26,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 5
10,954
644
8,673
16,657
7,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
14
Kills
9
9
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chyleson
Zhong Kui
5
3
6
2.67
L
Lancelot
FazzyD34TH
Lancelot
4
7
4
0.86
L
Cthulhu
LooNeyGooN22
Cthulhu
3
4
5
1.38
W
Izanami
LucidMortem
Izanami
7
3
7
3.5
L
2
3
5
1.5
W
Chaac
YTGZay
Chaac
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,454
Damage
38,502
47,291
Taken
58,800
32,549
Mitigated
49,672
18,447
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chyleson
Zhong Kui
18,316
898
1,054
5,529
15,217
10,360
427
6,059
8,805
36,794
0
L
Lancelot
FazzyD34TH
Lancelot
11,721
3,515
0
1,887
19,311
15,033
696
7,677
11,204
0
24,759
L
Cthulhu
LooNeyGooN22
Cthulhu
18,108
351
903
1,275
22,832
26,770
265
6,236
16,169
59,786
0
W
Izanami
LucidMortem
Izanami
21,794
17,111
0
7,746
18,853
8,490
2,553
8,115
10,563
0
86,357
L
8,673
854
116
2,998
16,657
7,869
686
3,798
12,614
0
34,956
W
Chaac
YTGZay
Chaac
8,344
1,424
303
3,815
13,221
13,699
357
4,325
8,663
0
27,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
34,554
205
Minions Killed
164
8
Camps Cleared
6
893,374
Distance Traveled
985,171
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,244
720
56
3
0
302,388
0
L
Lancelot
11,900
700
36
2
2
288,238
1
L
Cthulhu
11,700
688
81
5
1
346,095
2
W
Izanami
12,948
762
117
7
6
266,512
2
L
Loki
10,954
644
47
3
3
350,838
1
W
Chaac
11,885
699
32
2
2
324,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role