Player Matchup

Kukulkan
Kukulkan
AWildZidAppears
Kukulkan
Level 85
God Stats
40W - 26L
1,589 SR
Queue Stats
40W - 36L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
DjWooke
Cthulhu
Level 26
God Stats
7W - 4L
1,568 SR
Queue Stats
26W - 22L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Pla5t1c
Danzaburou
Level 121
God Stats
10W - 5L
1,793 SR
Queue Stats
36W - 33L
1,524 Elo+
Party 1
Team Averages
Level 77
1,650 SR
1,500 Elo+

VS

Team Averages
Level 72
1,477 SR
1,422 Elo+
Hel
Hel
BroodierArc25
Hel
Level 103
God Stats
0W - 1L
1,301 SR
Queue Stats
21W - 25L
1,450 Elo+
Party 2
Neith
Neith
EL1TE x COOKIE
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,450 Elo+
Party 2
Athena
Athena
Supportfordayz
Athena
Level 106
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 2L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 3 / 6
11,474
675
14,910
10,474
5,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DjWooke
Cthulhu
17
2 / 2 / 8
11,487
676
9,687
15,675
19,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Pla5t1c
Danzaburou
16
7 / 3 / 4
12,435
731
19,051
17,274
8,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,735
631
17,009
21,042
11,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 6 / 3
10,338
608
4,610
14,252
6,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 4
10,238
602
5,516
20,122
28,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
6
8
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
3
6
1.67
L
2
4
3
0.88
W
Cthulhu
DjWooke
Cthulhu
2
2
8
3
L
2
6
3
0.58
W
Danzaburou
Pla5t1c
Danzaburou
7
3
4
3
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
27,135
43,423
Taken
55,416
34,137
Mitigated
46,116
9,657
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,910
697
738
1,230
10,474
5,586
486
5,416
5,058
54,292
0
L
17,009
899
6,778
10,578
21,042
11,116
0
9,465
11,577
63,756
0
W
Cthulhu
DjWooke
Cthulhu
9,687
557
926
1,664
15,675
19,974
68
7,441
8,234
28,707
0
L
4,610
3,168
0
243
14,252
6,653
0
5,621
8,631
0
20,582
W
Danzaburou
Pla5t1c
Danzaburou
19,051
9,507
0
5,099
17,274
8,577
3,440
10,460
6,814
0
65,328
L
5,516
1,049
0
500
20,122
28,347
0
9,923
10,199
25,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
31,311
215
Minions Killed
161
9
Camps Cleared
6
947,980
Distance Traveled
806,564
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,474
675
97
6
1
340,297
4
L
Hel
10,735
631
91
5
4
305,223
0
W
Cthulhu
11,487
676
39
2
1
338,724
2
L
Neith
10,338
608
36
2
0
190,782
0
W
Danzaburou
12,435
731
79
5
7
268,959
1
L
Athena
10,238
602
34
2
2
310,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role