Player Matchup

Fafnir
Fafnir
OG InTOXICated
Fafnir
Level 160
God Stats
3W - 0L
1,664 SR
Queue Stats
70W - 85L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SCxEthan9853
Tsukuyomi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,340 Elo+
Party 2
Chronos
Chronos
TIMMMYYY3
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,360 Elo+
Party 2
Shiva
Shiva
TheRealMcCnasty
Shiva
Level 160
God Stats
11W - 7L
1,594 SR
Queue Stats
95W - 77L
1,545 Elo+
Party 1
Rama
Rama
xMysticbane
Rama
Level 81
God Stats
2W - 0L
1,787 SR
Queue Stats
101W - 88L
1,515 Elo+
Party 1
Team Averages
Level 109
1,609 SR
1,455 Elo+

VS

Team Averages
Level 78
1,595 SR
1,592 Elo+
Ne Zha
Ne Zha
AgedaTheGrey
Ne Zha
Level 155
God Stats
0W - 2L
1,303 SR
Queue Stats
108W - 109L
1,448 Elo+
Party 4
Xbalanque
Xbalanque
GroggyKil
Xbalanque
Level 81
God Stats
24W - 12L
1,781 SR
Queue Stats
99W - 65L
1,717 Elo+
Party 3
Merlin
Merlin
InfinityxTwo
Merlin
Level 101
God Stats
3W - 3L
1,598 SR
Queue Stats
252W - 179L
1,668 Elo+
Party 3
Odin
Odin
Ninjasexhaha
Odin
Level 27
God Stats
16W - 15L
1,524 SR
Queue Stats
59W - 37L
1,664 Elo+
Party 3
Yemoja
Yemoja
TheOGHalbear
Yemoja
Level 28
God Stats
6W - 8L
1,767 SR
Queue Stats
95W - 100L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,890
526
6,188
8,104
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
SCxEthan9853
Tsukuyomi
11
1 / 4 / 2
7,202
480
7,202
11,227
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
TIMMMYYY3
Chronos
13
1 / 1 / 2
7,580
505
4,541
7,533
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 2
9,589
639
13,448
14,897
10,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 2
8,492
566
4,403
9,883
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 2 / 1
7,405
494
4,856
17,416
7,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
GroggyKil
Xbalanque
12
1 / 3 / 1
7,578
505
11,644
9,271
3,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
2 / 2 / 1
8,068
538
7,438
6,861
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 1
8,190
546
5,445
11,336
7,785
Yemoja
11
1 / 0 / 1
7,075
472
1,895
11,095
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
5
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
2
1
0.75
L
Xbalanque
GroggyKil
Xbalanque
1
3
1
0.5
L
Merlin
2
2
1
1.25
L
0
1
1
0.5
W
0
0
6
3
W
Tsukuyomi
SCxEthan9853
Tsukuyomi
1
4
2
0.5
W
Chronos
TIMMMYYY3
Chronos
1
1
2
2
L
Yemoja
1
0
1
1.5
W
4
0
2
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
31,278
51,644
Taken
55,979
31,481
Mitigated
27,401
20,121
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,856
1,774
0
8,317
17,416
7,506
0
2,759
14,657
0
61,561
L
Xbalanque
GroggyKil
Xbalanque
11,644
6,135
0
2,517
9,271
3,468
1,260
1,964
7,307
0
69,380
L
Merlin
7,438
549
0
250
6,861
2,882
478
2,087
4,774
61,607
0
L
5,445
1,762
0
2,953
11,336
7,785
588
425
10,911
0
59,373
W
6,188
1,155
309
4,809
8,104
9,407
0
1,917
6,187
19,279
0
W
Tsukuyomi
SCxEthan9853
Tsukuyomi
7,202
2,024
0
1,260
11,227
4,931
0
2,618
8,609
32
48,499
W
Chronos
TIMMMYYY3
Chronos
4,541
1,255
0
1,919
7,533
3,328
2,793
2,866
4,667
52,091
4,766
L
Yemoja
1,895
482
1,964
3,732
11,095
5,760
0
3,165
7,930
19,265
0
W
13,448
1,718
108
8,277
14,897
10,334
0
1,774
13,123
0
83,206
W
4,403
2,527
0
3,439
9,883
3,481
4,182
158
9,725
0
61,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
38,316
470
Minions Killed
475
0
Camps Cleared
0
1,517,792
Distance Traveled
1,427,820
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,405
494
96
6
0
331,586
4
L
Xbalanque
7,578
505
97
6
0
263,007
1
L
Merlin
8,068
538
117
8
0
283,038
4
L
Odin
8,190
546
130
9
0
282,419
6
W
Fafnir
7,890
526
23
2
0
316,256
5
W
Tsukuyomi
7,202
480
85
6
0
335,694
4
W
Chronos
7,580
505
94
6
0
281,505
3
L
Yemoja
7,075
472
35
2
0
267,770
2
W
Shiva
9,589
639
149
10
0
300,917
0
W
Rama
8,492
566
119
8
0
283,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role