Player Matchup

Ymir
Ymir
Lifeless_Ant_
Ymir
Level 104
God Stats
5W - 5L
1,617 SR
Queue Stats
65W - 60L
1,508 Elo+
Party 2
Bellona
Bellona
Nostalgia Ps
Bellona
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 49L
1,465 Elo+
Solo
Bakasura
Bakasura
SixCruelSamuraiz
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,498 Elo+
Party 2
Chang'e
Chang'e
TopAssassin099
Chang'e
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 40L
1,525 Elo+
Party 2
Ishtar
Ishtar
XxL0N6_5H0TxX
Ishtar
Level 18
God Stats
1W - 1L
1,803 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2
Team Averages
Level 74
1,584 SR
1,486 Elo+

VS

Team Averages
Level 112
1,616 SR
1,526 Elo+
Baron Samedi
Baron Samedi
ACanOfBeer
Baron Samedi
Level 148
God Stats
4W - 2L
1,492 SR
Queue Stats
163W - 118L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
BrendanYo
Ne Zha
Level 49
God Stats
12W - 6L
1,692 SR
Queue Stats
127W - 95L
1,593 Elo+
Party 1
Cupid
Cupid
OG_SNIPER
Cupid
Level 88
God Stats
79W - 80L
1,470 SR
Queue Stats
280W - 324L
1,398 Elo+
Solo
Anubis
Anubis
TwinkyKiller42
Anubis
Level 128
God Stats
1W - 0L
1,740 SR
Queue Stats
94W - 91L
1,478 Elo+
Party 1
Anhur
Anhur
oogabooga16
Anhur
Level 146
God Stats
1W - 1L
1,688 SR
Queue Stats
80W - 72L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
9,423
428
6,602
24,225
30,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Nostalgia Ps
Bellona
17
3 / 5 / 3
11,003
500
8,498
17,767
14,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
5 / 3 / 3
11,291
513
13,916
20,963
8,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 5 / 0
9,122
415
9,023
16,191
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 2
10,013
455
3,508
10,750
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACanOfBeer
Baron Samedi
15
2 / 4 / 5
10,244
466
8,031
14,914
8,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
BrendanYo
Ne Zha
18
4 / 2 / 6
11,412
519
14,138
18,120
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
OG_SNIPER
Cupid
20
3 / 2 / 4
11,995
545
11,911
14,351
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 6
11,570
526
17,113
13,894
8,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 0 / 4
12,479
567
13,601
11,998
5,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
19
19
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACanOfBeer
Baron Samedi
2
4
5
1.13
W
Ne Zha
BrendanYo
Ne Zha
4
2
6
3.5
L
0
3
7
1.17
L
Bellona
Nostalgia Ps
Bellona
3
5
3
0.9
W
Cupid
OG_SNIPER
Cupid
3
2
4
2.5
L
5
3
3
2.17
L
2
5
0
0.4
W
3
3
6
2
L
1
3
2
0.67
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
64,794
89,896
Taken
73,277
63,311
Mitigated
37,203
18,681
Healing
31,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACanOfBeer
Baron Samedi
8,031
1,140
2,595
3,814
14,914
8,160
122
4,037
10,597
48,684
0
W
Ne Zha
BrendanYo
Ne Zha
14,138
3,216
0
10,369
18,120
8,312
0
3,437
14,238
0
98,976
L
6,602
1,112
0
5,125
24,225
30,656
0
7,746
16,479
47,595
0
L
Bellona
Nostalgia Ps
Bellona
8,498
2,201
0
4,251
17,767
14,465
510
9,889
7,878
0
78,366
W
Cupid
OG_SNIPER
Cupid
11,911
6,216
138
5,262
14,351
6,681
2,238
1,956
11,905
0
115,727
L
13,916
9,766
0
4,034
20,963
8,964
0
5,581
15,382
0
95,063
L
9,023
1,846
876
3,445
16,191
4,949
0
1,493
14,698
62,465
0
W
17,113
556
64
7,220
13,894
8,463
658
2,336
10,857
105,253
0
L
3,508
1,846
0
950
10,750
4,277
0
435
10,315
0
72,766
W
13,601
8,035
0
1,750
11,998
5,587
0
3,859
8,139
0
117,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
57,700
600
Minions Killed
744
0
Camps Cleared
0
2,117,661
Distance Traveled
2,047,624
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,244
466
84
4
0
390,944
7
W
Ne Zha
11,412
519
147
7
0
492,287
8
L
Ymir
9,423
428
55
3
0
402,475
7
L
Bellona
11,003
500
138
6
0
444,349
12
W
Cupid
11,995
545
196
9
0
362,153
0
L
Bakasura
11,291
513
155
7
0
475,907
4
L
Chang'e
9,122
415
119
5
0
391,748
6
W
Anubis
11,570
526
151
7
0
361,014
2
L
Ishtar
10,013
455
133
6
0
403,182
1
W
Anhur
12,479
567
166
8
0
441,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role