Player Matchup

Anhur
Anhur
Alirus23
Anhur
Level 157
God Stats
2W - 4L
1,802 SR
Queue Stats
665W - 682L
1,618 Elo+
Solo
Hera
Hera
ByrdEra
Hera
Level 147
God Stats
4W - 5L
1,494 SR
Queue Stats
328W - 339L
1,621 Elo+
Party 1
Nemesis
Nemesis
Danksunny
Nemesis
Level 122
God Stats
1W - 3L
1,470 SR
Queue Stats
82W - 83L
1,575 Elo+
Solo
Tiamat
Tiamat
LaFlamer
Tiamat
Level 159
God Stats
3W - 8L
1,194 SR
Queue Stats
331W - 333L
1,629 Elo+
Party 1
Chiron
Chiron
TheVersaceOne
Chiron
Level 160
God Stats
7W - 4L
1,815 SR
Queue Stats
336W - 343L
1,599 Elo+
Party 1
Team Averages
Level 149
1,555 SR
1,608 Elo+

VS

Team Averages
Level 132
1,587 SR
1,610 Elo+
Chernobog
Chernobog
Bromandudething
Chernobog
Level 128
God Stats
3W - 1L
1,793 SR
Queue Stats
176W - 167L
1,601 Elo+
Party 2
Fafnir
Fafnir
CatOfSchrödinger
Fafnir
Level 156
God Stats
1W - 0L
1,464 SR
Queue Stats
20W - 16L
1,568 Elo+
Solo
He Bo
He Bo
Noksterz
He Bo
Level 145
God Stats
3W - 7L
1,422 SR
Queue Stats
430W - 453L
1,596 Elo+
Solo
Nox
Nox
Nuzzy77
Nox
Level 123
God Stats
7W - 5L
1,508 SR
Queue Stats
203W - 170L
1,649 Elo+
Solo
Heimdallr
Heimdallr
theshadowwolf21
Heimdallr
Level 109
God Stats
2W - 0L
1,746 SR
Queue Stats
108W - 101L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alirus23
Anhur
16
0 / 6 / 7
9,754
610
11,419
13,997
7,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
ByrdEra
Hera
18
3 / 2 / 8
10,262
641
11,448
9,226
4,943
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Danksunny
Nemesis
16
6 / 5 / 4
10,501
656
11,476
17,241
13,205
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
LaFlamer
Tiamat
17
1 / 4 / 11
10,165
635
15,574
11,442
8,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 7
11,063
691
23,937
14,729
8,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bromandudething
Chernobog
20
7 / 3 / 10
12,707
794
15,876
15,495
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 13
12,324
770
7,487
27,293
46,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Noksterz
He Bo
18
3 / 4 / 12
11,681
730
12,998
15,500
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
20
5 / 1 / 7
11,944
747
8,411
12,459
7,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
theshadowwolf21
Heimdallr
16
3 / 4 / 10
10,713
670
15,794
15,173
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
15
Kills
20
20
Deaths
15
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alirus23
Anhur
0
6
7
0.58
W
Chernobog
Bromandudething
Chernobog
7
3
10
4
L
Hera
ByrdEra
Hera
3
2
8
3.5
W
2
3
13
2.83
L
Nemesis
Danksunny
Nemesis
6
5
4
1.6
L
Tiamat
LaFlamer
Tiamat
1
4
11
1.63
W
He Bo
Noksterz
He Bo
3
4
12
2.25
W
Nox
5
1
7
8.5
L
5
3
7
2.83
W
Heimdallr
theshadowwolf21
Heimdallr
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,854
Damage
60,566
66,635
Taken
85,920
41,572
Mitigated
77,909
21,865
Healing
37,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alirus23
Anhur
11,419
4,297
1,589
1,150
13,997
7,039
31
5,551
8,446
0
27,404
W
Chernobog
Bromandudething
Chernobog
15,876
7,975
1,832
4,071
15,495
8,533
3,559
5,122
10,373
0
53,707
L
Hera
ByrdEra
Hera
11,448
2,205
2,302
2,001
9,226
4,943
444
3,496
5,730
25,291
0
W
7,487
1,901
3,931
8,809
27,293
46,603
286
6,921
20,372
13,346
0
L
Nemesis
Danksunny
Nemesis
11,476
3,387
1,715
4,336
17,241
13,205
0
6,521
10,716
0
13,159
L
Tiamat
LaFlamer
Tiamat
15,574
1,235
106
2,585
11,442
8,301
74
6,102
5,340
32,297
0
W
He Bo
Noksterz
He Bo
12,998
412
4,486
5,278
15,500
7,568
942
5,365
10,135
34,655
0
W
Nox
8,411
407
1,086
2,310
12,459
7,117
545
4,390
8,069
36,661
0
L
23,937
6,487
2,483
3,598
14,729
8,084
1,231
7,226
7,503
0
45,326
W
Heimdallr
theshadowwolf21
Heimdallr
15,794
7,915
2,868
2,746
15,173
8,088
2,589
5,224
9,949
0
33,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
59,369
160
Minions Killed
214
0
Camps Cleared
0
1,611,648
Distance Traveled
1,573,791
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,754
610
41
3
0
239,734
0
W
Chernobog
12,707
794
71
4
0
318,938
0
L
Hera
10,262
641
31
2
0
351,639
0
W
Fafnir
12,324
770
14
1
0
313,558
3
L
Nemesis
10,501
656
2
0
0
432,662
1
L
Tiamat
10,165
635
38
2
0
291,846
0
W
He Bo
11,681
730
36
2
0
305,430
1
W
Nox
11,944
747
64
4
0
363,219
4
L
Chiron
11,063
691
48
3
0
295,767
0
W
Heimdallr
10,713
670
29
2
0
272,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role