Player Matchup

Neith
Neith
Valyxis
Neith
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,476 Elo+
Party 1
Lancelot
Lancelot
Varcosys
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
Warholn
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,476 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,490 Elo+

VS

Team Averages
Level 89
1,234 SR
1,331 Elo+
Thor
Thor
PumpDaddy_C_
Thor
Level 88
God Stats
2W - 3L
1,246 SR
Queue Stats
281W - 363L
1,389 Elo+
Party 2
Hercules
Hercules
Salmon Loafs
Hercules
Level 64
God Stats
8W - 14L
1,325 SR
Queue Stats
14W - 29L
1,190 Elo+
Solo
Chronos
Chronos
xXSir_Ch3wyXx
Chronos
Level 115
God Stats
2W - 3L
1,130 SR
Queue Stats
208W - 283L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Valyxis
Neith
20
4 / 2 / 7
14,842
645
28,159
17,406
8,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
Varcosys
Lancelot
17
3 / 8 / 6
13,814
601
12,794
32,459
23,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Warholn
Sylvanus
20
4 / 3 / 7
15,395
669
29,447
55,194
64,918
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
15,458
672
21,706
25,442
11,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Salmon Loafs
Hercules
20
3 / 7 / 6
15,616
679
22,548
42,843
61,445
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
20
6 / 1 / 5
16,387
712
42,483
20,487
9,708
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
13
13
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Hercules
Salmon Loafs
Hercules
3
7
6
0.86
L
Neith
Valyxis
Neith
4
2
7
3.75
L
Lancelot
Varcosys
Lancelot
3
8
6
0.75
L
Sylvanus
Warholn
Sylvanus
4
3
7
2.5
W
Chronos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,400
Damage
86,737
105,059
Taken
88,772
97,070
Mitigated
83,118
42,295
Healing
29,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,706
3,209
0
2,769
25,442
11,965
272
10,207
15,235
0
74,673
W
Hercules
Salmon Loafs
Hercules
22,548
6,171
0
14,453
42,843
61,445
944
11,574
31,269
0
58,563
L
Neith
Valyxis
Neith
28,159
9,056
709
4,509
17,406
8,562
2,210
8,568
8,838
0
94,701
L
Lancelot
Varcosys
Lancelot
12,794
4,141
674
5,297
32,459
23,590
369
12,932
19,527
0
38,035
L
Sylvanus
Warholn
Sylvanus
29,447
6,205
8,360
22,746
55,194
64,918
362
21,503
33,691
51,310
0
W
Chronos
42,483
14,870
776
11,919
20,487
9,708
1,941
8,184
12,303
131,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,051
Gold Earned
47,461
211
Minions Killed
310
5
Camps Cleared
14
1,120,079
Distance Traveled
1,260,851
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,458
672
101
4
3
430,844
6
W
Hercules
15,616
679
82
4
0
404,835
0
L
Neith
14,842
645
137
6
5
364,791
0
L
Lancelot
13,814
601
38
2
0
394,963
1
L
Sylvanus
15,395
669
36
2
0
360,325
2
W
Chronos
16,387
712
127
6
11
425,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role