Player Matchup

Anubis
Anubis
ALEXS03
Anubis
Level 60
God Stats
11W - 14L
1,266 SR
Queue Stats
307W - 394L
1,351 Elo+
Party 1
Thor
Thor
LordKrakenazo
Thor
Level 44
God Stats
48W - 53L
1,435 SR
Queue Stats
161W - 219L
1,338 Elo+
Party 1
Nox
Nox
Maau505
Nox
Level 45
God Stats
5W - 6L
1,424 SR
Queue Stats
178W - 223L
1,349 Elo+
Party 1
Bacchus
Bacchus
Netoflow1357
Bacchus
Level 48
God Stats
40W - 39L
1,508 SR
Queue Stats
290W - 380L
1,342 Elo+
Party 1
Neith
Neith
antonio_he25
Neith
Level 9
God Stats
21W - 43L
1,355 SR
Queue Stats
35W - 70L
1,166 Elo+
Party 1
Team Averages
Level 41
1,398 SR
1,309 Elo+

VS

Team Averages
Level 94
1,686 SR
1,520 Elo+
Aphrodite
Aphrodite
Gula025
Aphrodite
Level 107
God Stats
1W - 0L
1,422 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 2
Medusa
Medusa
McKoolAidd
Medusa
Level 109
God Stats
13W - 9L
1,624 SR
Queue Stats
57W - 56L
1,521 Elo+
Party 3
Kuzenbo
Kuzenbo
McPokeman
Kuzenbo
Level 127
God Stats
2W - 0L
1,888 SR
Queue Stats
75W - 59L
1,559 Elo+
Party 3
Xing Tian
Xing Tian
McQuiickzz
Xing Tian
Level 125
God Stats
5W - 2L
1,857 SR
Queue Stats
76W - 65L
1,544 Elo+
Party 3
Izanami
Izanami
Oswish
Izanami
Level 3
God Stats
1W - 0L
1,637 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALEXS03
Anubis
11
2 / 1 / 0
6,471
647
1,927
2,528
1,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 4 / 4
7,485
749
9,059
9,784
4,524
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nox
13
0 / 1 / 7
7,107
711
5,644
4,949
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Netoflow1357
Bacchus
13
3 / 2 / 4
7,413
741
6,605
12,195
13,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 4
6,985
699
6,034
7,498
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gula025
Aphrodite
13
0 / 2 / 5
7,930
793
4,947
8,089
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
McKoolAidd
Medusa
17
9 / 0 / 1
9,285
929
11,599
8,261
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
McPokeman
Kuzenbo
15
1 / 1 / 8
8,214
821
7,144
9,971
13,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
McQuiickzz
Xing Tian
14
1 / 2 / 3
8,052
805
3,345
11,056
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Oswish
Izanami
12
0 / 6 / 2
6,944
694
3,209
10,478
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
11
11
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
ALEXS03
Anubis
2
1
0
2
W
Aphrodite
Gula025
Aphrodite
0
2
5
1.25
L
5
4
4
1.75
L
Nox
0
1
7
3.5
W
Medusa
McKoolAidd
Medusa
9
0
1
9.5
W
Kuzenbo
McPokeman
Kuzenbo
1
1
8
5
W
Xing Tian
McQuiickzz
Xing Tian
1
2
3
1.25
L
Bacchus
Netoflow1357
Bacchus
3
2
4
2.5
W
Izanami
Oswish
Izanami
0
6
2
0.17
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
30,244
36,954
Taken
47,855
25,786
Mitigated
37,623
3,652
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ALEXS03
Anubis
1,927
270
0
472
2,528
1,346
0
1,022
1,428
6,865
0
W
Aphrodite
Gula025
Aphrodite
4,947
1,295
4,390
4,013
8,089
6,161
912
2,427
5,662
18,740
0
L
9,059
2,016
0
221
9,784
4,524
0
4,214
5,460
0
14,270
L
Nox
5,644
739
0
500
4,949
2,321
0
1,975
2,870
22,044
0
W
Medusa
McKoolAidd
Medusa
11,599
6,228
569
2,531
8,261
4,002
5,733
1,960
6,301
0
41,054
W
Kuzenbo
McPokeman
Kuzenbo
7,144
2,238
0
2,452
9,971
13,013
437
2,591
7,380
21,816
0
W
Xing Tian
McQuiickzz
Xing Tian
3,345
311
0
1,488
11,056
10,167
649
3,153
7,903
14,870
0
L
Bacchus
Netoflow1357
Bacchus
6,605
652
0
1,894
12,195
13,883
0
5,303
6,734
12,513
0
W
Izanami
Oswish
Izanami
3,209
2,014
0
561
10,478
4,280
547
4,045
6,433
0
11,731
L
6,034
2,093
0
565
7,498
3,712
0
2,282
5,026
0
19,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
40,425
117
Minions Killed
184
0
Camps Cleared
0
815,972
Distance Traveled
939,606
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,471
647
14
1
0
82,036
0
W
Aphrodite
7,930
793
33
3
0
186,015
1
L
Thor
7,485
749
9
1
0
187,659
0
L
Nox
7,107
711
50
5
0
152,623
0
W
Medusa
9,285
929
65
7
0
194,868
2
W
Kuzenbo
8,214
821
42
4
0
211,555
3
W
Xing Tian
8,052
805
24
2
0
183,539
3
L
Bacchus
7,413
741
7
1
0
209,315
1
W
Izanami
6,944
694
20
2
0
163,629
0
L
Neith
6,985
699
37
4
0
184,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role