Player Matchup

Cthulhu
Cthulhu
HeIIheim
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
979 Elo+
Party 1
Nox
Nox
Nicolvsss___
Nox
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 16L
1,164 Elo+
Party 1
Izanami
Izanami
x-IAM-_-UNKNOWN-
Izanami
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,141 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,095 Elo+

VS

Team Averages
Level 108
1,406 SR
1,267 Elo+
Thoth
Thoth
BlackKreznov
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,379 Elo+
Solo
Geb
Geb
Dylanjh97
Geb
Level 128
God Stats
3W - 12L
1,261 SR
Queue Stats
34W - 79L
1,136 Elo+
Solo
Chiron
Chiron
Franciscob77
Chiron
Level 138
God Stats
98W - 88L
1,457 SR
Queue Stats
239W - 363L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeIIheim
Cthulhu
10
2 / 0 / 3
6,658
666
6,514
6,845
3,102
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 5
7,026
703
7,067
6,107
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 1
7,504
750
5,517
7,162
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,670
667
5,558
4,460
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
5,712
571
2,612
9,442
6,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
9
0 / 4 / 0
5,890
589
6,799
10,203
4,296
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
0
0
L
Chiron
0
4
0
0
W
Cthulhu
HeIIheim
Cthulhu
2
0
3
3.5
W
1
0
5
3.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
14,969
20,114
Taken
24,105
8,312
Mitigated
12,838
6,121
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,558
316
0
695
4,460
1,958
0
2,817
1,643
30,765
0
L
2,612
555
0
0
9,442
6,584
0
5,154
4,288
7,864
0
L
Chiron
6,799
2,142
222
2,070
10,203
4,296
160
6,092
4,111
0
21,643
W
Cthulhu
HeIIheim
Cthulhu
6,514
877
76
582
6,845
3,102
0
3,519
3,326
11,455
0
W
7,067
772
422
2,623
6,107
2,348
484
1,580
4,527
20,211
0
W
5,517
2,909
0
2,418
7,162
2,862
1,058
3,492
3,670
0
33,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,188
Gold Earned
18,272
120
Minions Killed
107
5
Camps Cleared
5
537,244
Distance Traveled
451,584
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,670
667
57
6
0
176,302
1
L
Geb
5,712
571
14
1
0
123,118
0
L
Chiron
5,890
589
36
4
5
152,164
1
W
Cthulhu
6,658
666
14
1
0
187,509
0
W
Nox
7,026
703
36
4
2
183,932
3
W
Izanami
7,504
750
70
7
3
165,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role