Player Matchup

Ullr
Ullr
HookShotsFired
Ullr
Level 148
God Stats
2W - 1L
1,596 SR
Queue Stats
34W - 29L
1,600 Elo+
Solo
Jormungandr
Jormungandr
Qajuan
Jormungandr
Level 160
God Stats
5W - 5L
1,645 SR
Queue Stats
355W - 274L
1,578 Elo+
Party 1
Tyr
Tyr
SheLovesProd
Tyr
Level 128
God Stats
1W - 1L
1,650 SR
Queue Stats
206W - 163L
1,586 Elo+
Party 1
Scylla
Scylla
cheesecakeee
Scylla
Level 129
God Stats
20W - 20L
1,522 SR
Queue Stats
922W - 547L
1,505 Elo+
Solo
Nu Wa
Nu Wa
lsnovaes
Nu Wa
Level 145
God Stats
4W - 4L
1,826 SR
Queue Stats
229W - 218L
1,589 Elo+
Solo
Team Averages
Level 142
1,648 SR
1,572 Elo+

VS

Team Averages
Level 105
1,617 SR
1,583 Elo+
Danzaburou
Danzaburou
HaxdrusRED20
Danzaburou
Level 155
God Stats
8W - 4L
1,689 SR
Queue Stats
930W - 580L
1,620 Elo+
Party 2
Thor
Thor
Mxrrigann
Thor
Level 62
God Stats
1W - 1L
1,689 SR
Queue Stats
15W - 8L
1,658 Elo+
Party 2
Chang'e
Chang'e
TACxZombie02
Chang'e
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 116L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
UmbralDice
Cthulhu
Level 135
God Stats
988W - 501L
1,643 SR
Queue Stats
2,127W - 1,310L
1,595 Elo+
Party 2
Thanatos
Thanatos
UziLoogie420
Thanatos
Level 84
God Stats
91W - 55L
1,566 SR
Queue Stats
157W - 130L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,286
1,029
12,847
8,088
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Qajuan
Jormungandr
16
2 / 1 / 7
11,292
1,129
17,935
15,831
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 8
9,568
957
9,802
17,181
16,761
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
2 / 1 / 3
9,844
984
10,021
5,814
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
lsnovaes
Nu Wa
16
3 / 0 / 5
10,536
1,054
12,262
2,322
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

264

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HaxdrusRED20
Danzaburou
15
1 / 2 / 3
10,282
1,028
9,181
14,442
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
14
3 / 5 / 2
9,589
959
14,132
19,841
9,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
TACxZombie02
Chang'e
15
0 / 1 / 4
9,531
953
8,575
11,759
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
UmbralDice
Cthulhu
15
0 / 0 / 5
9,485
949
7,479
11,694
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
UziLoogie420
Thanatos
15
2 / 3 / 2
9,299
930
5,932
9,846
4,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
11
Kills
6
6
Deaths
11
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HaxdrusRED20
Danzaburou
1
2
3
1.25
W
3
1
4
5
L
Thor
3
5
2
0.8
W
Jormungandr
Qajuan
Jormungandr
2
1
7
5.5
W
1
3
8
1.67
L
Chang'e
TACxZombie02
Chang'e
0
1
4
2
L
Cthulhu
UmbralDice
Cthulhu
0
0
5
2.5
L
Thanatos
UziLoogie420
Thanatos
2
3
2
1
W
Scylla
2
1
3
3.5
W
Nu Wa
lsnovaes
Nu Wa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,867
Damage
45,299
49,236
Taken
67,582
41,294
Mitigated
38,171
7,757
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HaxdrusRED20
Danzaburou
9,181
3,459
0
2,518
14,442
6,264
0
7,599
6,843
0
48,315
W
12,847
5,431
0
445
8,088
3,295
0
2,809
5,186
0
40,677
L
Thor
14,132
4,366
0
90
19,841
9,197
0
10,413
9,428
0
21,986
W
Jormungandr
Qajuan
Jormungandr
17,935
3,290
0
3,816
15,831
18,384
0
5,209
10,304
33,326
0
W
9,802
1,265
0
3,296
17,181
16,761
0
5,740
11,207
70
13,192
L
Chang'e
TACxZombie02
Chang'e
8,575
89
2,901
3,465
11,759
4,767
0
7,505
4,254
40,350
0
L
Cthulhu
UmbralDice
Cthulhu
7,479
205
574
874
11,694
13,812
0
8,408
3,286
34,356
0
L
Thanatos
UziLoogie420
Thanatos
5,932
1,155
0
2,540
9,846
4,131
0
6,363
3,483
0
9,155
W
Scylla
10,021
912
0
0
5,814
2,058
0
1,552
4,163
27,868
0
W
Nu Wa
lsnovaes
Nu Wa
12,262
5,581
0
200
2,322
796
0
0
2,322
36,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,526
Gold Earned
48,186
218
Minions Killed
232
14
Camps Cleared
3
994,912
Distance Traveled
896,037
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,282
1,028
99
10
0
183,506
0
W
Ullr
10,286
1,029
73
7
4
193,405
2
L
Thor
9,589
959
13
1
1
181,441
2
W
Jormungandr
11,292
1,129
31
3
1
201,922
4
W
Tyr
9,568
957
8
1
1
205,456
0
L
Chang'e
9,531
953
64
6
0
194,144
0
L
Cthulhu
9,485
949
44
4
0
177,208
0
L
Thanatos
9,299
930
12
1
2
159,738
1
W
Scylla
9,844
984
56
6
2
203,670
1
W
Nu Wa
10,536
1,054
50
5
6
190,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role