Player Matchup

Cu Chulainn
Cu Chulainn
High Tara
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 66L
1,062 Elo+
Party 1
Yemoja
Yemoja
Marlicap
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,062 Elo+
Party 1
Sun Wukong
Sun Wukong
angie583
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 127L
1,403 Elo+
Solo
Nemesis
Nemesis
guncel-fisek
Nemesis
Level 105
God Stats
24W - 27L
1,315 SR
Queue Stats
2,163W - 2,555L
1,352 Elo+
Solo
Arachne
Arachne
ttv_itsDrugz
Arachne
Level 59
God Stats
2W - 3L
1,456 SR
Queue Stats
168W - 151L
1,467 Elo+
Solo
Team Averages
Level 71
1,454 SR
1,269 Elo+

VS

Team Averages
Level 77
1,550 SR
1,447 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
AdrianAstral111
Chiron
Level 68
God Stats
3W - 2L
1,367 SR
Queue Stats
199W - 187L
1,430 Elo+
Solo
Hel
Hel
beni--san
Hel
Level 67
God Stats
2W - 0L
1,726 SR
Queue Stats
52W - 52L
1,425 Elo+
Party 3
Fafnir
Fafnir
totemcorina_Giga
Fafnir
Level 30
God Stats
2W - 0L
1,658 SR
Queue Stats
33W - 33L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
High Tara
Cu Chulainn
19
2 / 7 / 7
10,723
596
21,288
27,439
31,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Marlicap
Yemoja
19
1 / 2 / 7
10,357
575
14,641
16,705
18,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
angie583
Sun Wukong
16
1 / 11 / 4
10,382
577
20,629
30,379
20,423
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
guncel-fisek
Nemesis
15
1 / 6 / 4
10,026
557
12,107
26,687
20,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ttv_itsDrugz
Arachne
20
8 / 8 / 5
13,235
735
25,360
30,296
26,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
4 / 5 / 21
12,282
682
16,856
30,833
36,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
 
Khepri
20
2 / 2 / 27
12,161
676
7,195
23,489
26,519
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
17 / 2 / 14
14,439
802
47,597
24,574
17,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 18
12,888
716
30,236
25,385
16,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 2 / 25
13,455
748
11,548
23,706
47,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
139
13
Kills
34
34
Deaths
13
27
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
5
21
2.9
W
Khepri
 
Khepri
2
2
27
7.75
W
17
2
14
12
L
Cu Chulainn
High Tara
Cu Chulainn
2
7
7
0.79
L
Yemoja
Marlicap
Yemoja
1
2
7
2.25
L
Sun Wukong
angie583
Sun Wukong
1
11
4
0.27
W
8
2
18
8.5
L
Nemesis
guncel-fisek
Nemesis
1
6
4
0.5
W
3
2
25
7.75
L
Arachne
ttv_itsDrugz
Arachne
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,025
Damage
113,432
131,506
Taken
127,987
117,633
Mitigated
144,601
44,593
Healing
82,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,856
7,100
3,255
9,813
30,833
36,467
1,378
4,386
26,447
63
30,437
W
Khepri
 
Khepri
7,195
1,679
3,806
8,212
23,489
26,519
200
3,576
19,913
22,106
0
W
47,597
21,506
6,428
9,634
24,574
17,767
3,992
3,790
20,784
41
91,174
L
Cu Chulainn
High Tara
Cu Chulainn
21,288
2,794
1,436
1,247
27,439
31,738
779
10,065
16,942
5,411
38,504
L
Yemoja
Marlicap
Yemoja
14,641
3,731
10,924
3,351
16,705
18,929
520
7,905
8,349
36,039
0
L
Sun Wukong
angie583
Sun Wukong
20,629
1,937
1,054
4,000
30,379
20,423
0
10,805
19,166
0
36,366
W
30,236
3,793
15,889
13,153
25,385
16,306
477
2,664
22,721
61,867
0
L
Nemesis
guncel-fisek
Nemesis
12,107
3,760
4,865
8,225
26,687
20,201
0
8,229
18,102
0
22,849
W
11,548
4,541
3,716
8,637
23,706
47,542
1,592
3,380
20,326
21,790
0
L
Arachne
ttv_itsDrugz
Arachne
25,360
19,370
1,689
7,802
30,296
26,342
0
12,079
18,017
0
33,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
65,225
154
Minions Killed
239
0
Camps Cleared
0
1,428,530
Distance Traveled
1,534,794
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,282
682
28
2
0
314,540
0
W
Khepri
12,161
676
19
1
0
288,448
3
W
Chiron
14,439
802
88
5
0
286,240
0
L
Cu Chulainn
10,723
596
55
3
0
274,933
0
L
Yemoja
10,357
575
30
2
0
291,531
0
L
Sun Wukong
10,382
577
35
2
0
279,278
0
W
Hel
12,888
716
85
5
0
324,796
0
L
Nemesis
10,026
557
17
1
0
307,650
0
W
Fafnir
13,455
748
19
1
0
320,770
0
L
Arachne
13,235
735
17
1
0
275,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role