Player Matchup

Tyr
Tyr
A Spoooky Fox
Tyr
Level 128
God Stats
7W - 2L
1,688 SR
Queue Stats
141W - 172L
1,402 Elo+
Solo
Bakasura
Bakasura
akk47dragon
Bakasura
Level 74
God Stats
13W - 9L
1,607 SR
Queue Stats
33W - 28L
1,460 Elo+
Solo
Aphrodite
Aphrodite
pickaxe120
Aphrodite
Level 113
God Stats
13W - 7L
1,616 SR
Queue Stats
224W - 253L
1,493 Elo+
Solo
Team Averages
Level 105
1,637 SR
1,452 Elo+

VS

Team Averages
Level 99
1,329 SR
1,415 Elo+
Olorun
Olorun
El_afro_7001
Olorun
Level 60
God Stats
1W - 4L
1,215 SR
Queue Stats
35W - 48L
1,304 Elo+
Solo
Mulan
Mulan
Skullprock
Mulan
Level 109
God Stats
0W - 1L
1,291 SR
Queue Stats
46W - 54L
1,507 Elo+
Party 1
Ullr
Ullr
Windlez
Ullr
Level 129
God Stats
2W - 5L
1,481 SR
Queue Stats
84W - 101L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 6
14,022
668
22,678
33,781
31,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
akk47dragon
Bakasura
19
7 / 5 / 4
14,941
711
24,022
28,997
20,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
pickaxe120
Aphrodite
20
1 / 3 / 11
14,878
708
19,014
25,630
15,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
1 / 4 / 4
12,381
590
17,824
21,362
10,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
18
4 / 4 / 6
13,610
648
28,625
29,125
30,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Windlez
Ullr
19
7 / 5 / 4
14,775
704
26,456
23,857
12,256
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
13
Kills
12
12
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Olorun
1
4
4
0.75
L
Mulan
4
4
6
1.75
L
Ullr
Windlez
Ullr
7
5
4
1.8
W
Bakasura
akk47dragon
Bakasura
7
5
4
1.8
W
Aphrodite
pickaxe120
Aphrodite
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,714
Damage
72,905
88,408
Taken
74,344
68,259
Mitigated
53,577
38,736
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,678
2,870
0
5,389
33,781
31,486
0
8,906
24,875
0
43,387
L
Olorun
17,824
6,537
3,062
9,828
21,362
10,404
384
7,178
13,379
60,450
0
L
Mulan
28,625
4,163
758
7,223
29,125
30,917
232
6,561
20,567
140
58,603
L
Ullr
Windlez
Ullr
26,456
10,338
0
386
23,857
12,256
2,016
5,571
17,369
0
68,035
W
Bakasura
akk47dragon
Bakasura
24,022
13,219
0
5,185
28,997
20,902
3,022
5,092
23,905
0
70,543
W
Aphrodite
pickaxe120
Aphrodite
19,014
1,596
11,772
16,390
25,630
15,871
24
4,847
20,783
69,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
40,766
225
Minions Killed
233
10
Camps Cleared
8
1,251,647
Distance Traveled
1,020,384
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,022
668
36
2
2
441,677
4
L
Olorun
12,381
590
66
3
3
299,542
3
L
Mulan
13,610
648
73
3
1
337,991
1
L
Ullr
14,775
704
94
4
4
382,851
0
W
Bakasura
14,941
711
110
5
7
402,654
3
W
Aphrodite
14,878
708
79
4
1
407,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role