Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JlN_Phoenix
Anubis
Level 146
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 2
Nike
Nike
TimelessGaming
Nike
Level 104
God Stats
1W - 1L
1,701 SR
Queue Stats
81W - 94L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
azovera7
Ah Puch
Level 46
God Stats
12W - 16L
1,375 SR
Queue Stats
139W - 180L
1,396 Elo+
Solo
Arachne
Arachne
machacameesta
Arachne
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 2
Team Averages
Level 70
1,595 SR
1,368 Elo+

VS

Team Averages
Level 79
1,602 SR
1,539 Elo+
Zeus
Zeus
SaintLaurent620
Zeus
Level 36
God Stats
2W - 1L
1,876 SR
Queue Stats
27W - 9L
1,688 Elo+
Party 3
Sun Wukong
Sun Wukong
ShootaDaKid
Sun Wukong
Level 114
God Stats
11W - 6L
1,589 SR
Queue Stats
173W - 88L
1,584 Elo+
Party 3
Hercules
Hercules
lookin4nugs
Hercules
Level 108
God Stats
1W - 0L
1,714 SR
Queue Stats
80W - 62L
1,597 Elo+
Party 3
Ishtar
Ishtar
rC_Veronika
Ishtar
Level 35
God Stats
1W - 3L
1,169 SR
Queue Stats
19W - 32L
1,210 Elo+
Solo
Sol
Sol
toillehsoj
Sol
Level 100
God Stats
1W - 0L
1,661 SR
Queue Stats
184W - 137L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
0 / 8 / 3
9,496
950
6,617
15,976
7,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
0 / 5 / 2
9,171
917
11,918
13,499
8,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 9 / 1
9,906
991
14,465
29,175
27,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
azovera7
Ah Puch
15
2 / 5 / 1
10,499
1,050
14,034
15,832
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
15
0 / 13 / 1
9,196
920
9,110
24,229
15,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

31

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 18
12,816
1,282
34,121
10,444
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ShootaDaKid
Sun Wukong
18
7 / 0 / 21
11,341
1,134
12,725
13,781
10,905
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
lookin4nugs
Hercules
18
4 / 0 / 30
12,351
1,235
9,794
19,926
29,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
17
5 / 2 / 22
11,109
1,111
13,759
8,044
4,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 1 / 23
11,849
1,185
24,354
10,244
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
154
4
Kills
40
40
Deaths
4
8
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
8
3
0.19
L
Anubis
0
5
2
0.2
W
17
1
18
26
W
Sun Wukong
ShootaDaKid
Sun Wukong
7
0
21
17.5
L
2
9
1
0.28
L
Ah Puch
azovera7
Ah Puch
2
5
1
0.5
W
Hercules
lookin4nugs
Hercules
4
0
30
19
L
Arachne
0
13
1
0.04
W
Ishtar
5
2
22
8
W
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,144
Damage
94,753
98,711
Taken
62,439
66,902
Mitigated
54,432
6,564
Healing
25,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,617
2,467
203
309
15,976
7,735
0
8,702
7,274
0
16,099
L
Anubis
11,918
355
0
1,841
13,499
8,133
0
9,668
3,831
28,780
0
W
34,121
5,715
0
4,874
10,444
3,816
0
6,840
3,604
53,085
0
W
Sun Wukong
ShootaDaKid
Sun Wukong
12,725
4,294
506
4,250
13,781
10,905
0
5,838
7,943
0
34,706
L
14,465
3,020
110
453
29,175
27,619
0
15,122
14,053
0
29,302
L
Ah Puch
azovera7
Ah Puch
14,034
631
0
2,008
15,832
7,504
0
10,096
5,736
40,725
0
W
Hercules
lookin4nugs
Hercules
9,794
4,348
144
9,811
19,926
29,678
0
6,479
13,447
0
13,976
L
Arachne
9,110
5,677
0
1,640
24,229
15,911
0
12,311
11,918
0
18,457
W
Ishtar
13,759
8,834
0
893
8,044
4,293
0
2,849
5,195
0
32,365
W
24,354
11,051
0
4,963
10,244
5,740
0
3,946
6,298
43,355
4,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
59,466
180
Minions Killed
232
5
Camps Cleared
8
874,408
Distance Traveled
911,092
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,496
950
26
3
0
160,691
0
L
Anubis
9,171
917
47
5
0
163,316
0
W
Zeus
12,816
1,282
47
5
4
176,004
0
W
Sun Wukong
11,341
1,134
62
6
0
192,111
0
L
Nike
9,906
991
34
3
2
188,938
2
L
Ah Puch
10,499
1,050
65
7
0
172,667
0
W
Hercules
12,351
1,235
8
1
1
199,647
1
L
Arachne
9,196
920
8
1
3
188,796
1
W
Ishtar
11,109
1,111
52
5
2
167,294
0
W
Sol
11,849
1,185
63
6
1
176,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role