Player Matchup

Hel
Hel
KingxKo
Hel
Level 108
God Stats
1W - 0L
1,676 SR
Queue Stats
8W - 16L
1,328 Elo+
Party 1
Medusa
Medusa
NIPP x PORKY
Medusa
Level 150
God Stats
1W - 0L
1,247 SR
Queue Stats
14W - 15L
1,444 Elo+
Party 1
Zeus
Zeus
Rejuvious
Zeus
Level 156
God Stats
2W - 1L
1,286 SR
Queue Stats
332W - 309L
1,545 Elo+
Solo
Loki
Loki
SgtBananaPants0
Loki
Level 126
God Stats
1W - 1L
1,454 SR
Queue Stats
10W - 12L
1,530 Elo+
Party 1
Nox
Nox
shaka-59
Nox
Level 160
God Stats
4W - 5L
1,415 SR
Queue Stats
554W - 587L
1,502 Elo+
Solo
Team Averages
Level 140
1,416 SR
1,470 Elo+

VS

Team Averages
Level 124
1,421 SR
1,518 Elo+
Yemoja
Yemoja
BaZinga_4_2_0
Yemoja
Level 140
God Stats
3W - 3L
1,632 SR
Queue Stats
506W - 513L
1,471 Elo+
Solo
Heimdallr
Heimdallr
Enrich165
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
MarcusVGR
Zhong Kui
Level 109
God Stats
0W - 2L
1,174 SR
Queue Stats
35W - 28L
1,510 Elo+
Party 2
Scylla
Scylla
Roirwyn
Scylla
Level 141
God Stats
5W - 3L
1,301 SR
Queue Stats
170W - 156L
1,547 Elo+
Solo
Nemesis
Nemesis
benjaxd18t
Nemesis
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
458W - 438L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
1 / 3 / 13
13,276
632
6,880
18,408
10,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
5 / 7 / 11
13,785
656
29,391
31,438
18,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
20
7 / 5 / 12
14,694
700
37,045
22,109
10,754
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 7
14,896
709
24,360
27,345
15,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 12
13,366
636
14,181
18,833
9,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 10
11,113
529
4,532
14,331
12,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Enrich165
Heimdallr
20
5 / 7 / 11
13,697
652
24,826
26,920
15,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
MarcusVGR
Zhong Kui
19
3 / 5 / 9
12,970
618
17,519
29,799
26,432
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Roirwyn
Scylla
20
7 / 6 / 6
14,874
708
25,952
24,768
12,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
benjaxd18t
Nemesis
20
8 / 4 / 10
14,118
672
24,634
26,181
17,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
69
24
Kills
23
24
Deaths
24
55
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
2
10
2.5
L
Heimdallr
Enrich165
Heimdallr
5
7
11
1.5
W
Hel
1
3
13
2.5
L
Zhong Kui
MarcusVGR
Zhong Kui
3
5
9
1.5
W
Medusa
5
7
11
1.5
W
Zeus
7
5
12
2.6
L
Scylla
Roirwyn
Scylla
7
6
6
1.67
W
8
5
7
2.3
L
Nemesis
benjaxd18t
Nemesis
8
4
10
3.25
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,857
Damage
97,463
118,133
Taken
121,999
65,558
Mitigated
83,835
62,110
Healing
60,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,532
1,422
21,491
4,562
14,331
12,926
390
6,529
7,802
9,852
0
L
Heimdallr
Enrich165
Heimdallr
24,826
9,314
656
3,683
26,920
15,228
1,786
9,657
17,263
0
41,978
W
Hel
6,880
410
19,578
10,219
18,408
10,570
847
9,415
8,993
19,869
0
L
Zhong Kui
MarcusVGR
Zhong Kui
17,519
568
3,101
10,355
29,799
26,432
1,222
15,995
13,804
38,721
0
W
Medusa
29,391
13,610
2,400
9,080
31,438
18,829
4,500
10,362
21,076
0
71,958
W
Zeus
37,045
4,980
4,038
4,636
22,109
10,754
1,299
11,836
10,273
63,121
0
L
Scylla
Roirwyn
Scylla
25,952
783
569
8,776
24,768
12,085
122
12,213
12,555
72,649
0
W
24,360
3,884
2,674
3,720
27,345
15,558
28
9,288
18,057
0
53,390
L
Nemesis
benjaxd18t
Nemesis
24,634
4,661
2,121
5,468
26,181
17,164
839
13,712
12,469
633
37,372
W
14,181
969
1,393
4,372
18,833
9,847
1,347
7,549
11,284
25,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,017
Gold Earned
66,772
232
Minions Killed
212
0
Camps Cleared
0
2,052,541
Distance Traveled
1,678,670
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,113
529
8
0
0
235,546
0
L
Heimdallr
13,697
652
38
2
0
337,220
0
W
Hel
13,276
632
26
1
0
430,755
0
L
Zhong Kui
12,970
618
50
2
0
361,370
0
W
Medusa
13,785
656
58
3
0
443,881
0
W
Zeus
14,694
700
66
3
0
336,132
0
L
Scylla
14,874
708
92
4
0
362,599
1
W
Loki
14,896
709
59
3
0
446,167
7
L
Nemesis
14,118
672
24
1
0
381,935
1
W
Nox
13,366
636
23
1
0
395,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role