Player Matchup

Pele
Pele
Altriia
Pele
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,360 Elo+
Solo
Chang'e
Chang'e
Badmercytroll
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Bingusfan12
Aphrodite
Level 7
God Stats
1W - 1L
1,131 SR
Queue Stats
1W - 1L
1,232 Elo+
Party 2
Skadi
Skadi
EdibleWater
Skadi
Level 74
God Stats
1W - 1L
1,190 SR
Queue Stats
30W - 35L
1,322 Elo+
Party 2
Cabrakan
Cabrakan
guythatmakesulie
Cabrakan
Level 45
God Stats
4W - 1L
1,327 SR
Queue Stats
93W - 103L
1,427 Elo+
Solo
Team Averages
Level 36
1,330 SR
1,368 Elo+

VS

Team Averages
Level 53
1,387 SR
1,352 Elo+
Sylvanus
Sylvanus
Hoopcrazytr
Sylvanus
Level 47
God Stats
1W - 3L
1,418 SR
Queue Stats
35W - 30L
1,405 Elo+
Party 1
Charybdis
Charybdis
ItzClapTrap2513
Charybdis
Level 83
God Stats
4W - 4L
1,550 SR
Queue Stats
60W - 77L
1,368 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PitDaddyLoco
Cu Chulainn
Level 40
God Stats
2W - 5L
1,288 SR
Queue Stats
44W - 63L
1,362 Elo+
Solo
Awilix
Awilix
TripChocDubs
Awilix
Level 69
God Stats
12W - 13L
1,416 SR
Queue Stats
63W - 67L
1,416 Elo+
Party 1
Olorun
Olorun
TyrantTr1z
Olorun
Level 25
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Altriia
Pele
20
7 / 4 / 10
13,679
547
17,206
29,205
14,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
20
9 / 0 / 9
14,962
598
28,747
20,286
11,755
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Bingusfan12
Aphrodite
17
1 / 1 / 12
12,654
506
5,523
14,283
14,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 5 / 11
12,443
498
18,293
19,796
8,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 3 / 10
13,253
530
15,988
21,462
27,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hoopcrazytr
Sylvanus
14
1 / 2 / 6
9,966
399
11,120
22,089
26,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
ItzClapTrap2513
Charybdis
14
1 / 9 / 4
9,457
378
7,792
20,079
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
PitDaddyLoco
Cu Chulainn
16
3 / 4 / 3
10,585
423
15,103
30,050
26,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
17
7 / 3 / 2
11,101
444
13,323
17,494
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
TyrantTr1z
Olorun
15
0 / 10 / 1
9,752
390
8,274
20,872
12,921
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
28
Kills
12
13
Deaths
28
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
Altriia
Pele
7
4
10
3
W
Chang'e
9
0
9
13.5
W
Aphrodite
Bingusfan12
Aphrodite
1
1
12
7
W
7
5
11
2.5
L
Sylvanus
Hoopcrazytr
Sylvanus
1
2
6
2
L
Charybdis
ItzClapTrap2513
Charybdis
1
9
4
0.33
L
Cu Chulainn
PitDaddyLoco
Cu Chulainn
3
4
3
1.13
L
Awilix
7
3
2
2.67
L
Olorun
TyrantTr1z
Olorun
0
10
1
0.05
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,757
Damage
55,612
105,032
Taken
110,584
76,966
Mitigated
83,463
55,632
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Altriia
Pele
17,206
6,683
0
10,016
29,205
14,557
2,911
5,015
24,190
0
130,467
W
Chang'e
28,747
1,338
6,426
14,843
20,286
11,755
960
6,553
13,733
155,610
0
W
Aphrodite
Bingusfan12
Aphrodite
5,523
1,627
9,418
5,168
14,283
14,214
923
3,832
10,451
29,983
0
W
18,293
8,406
943
1,614
19,796
8,848
6,351
6,694
13,102
0
90,776
L
Sylvanus
Hoopcrazytr
Sylvanus
11,120
2,196
1,535
5,692
22,089
26,682
364
9,143
12,922
37,770
0
L
Charybdis
ItzClapTrap2513
Charybdis
7,792
3,774
0
4,398
20,079
8,638
677
5,468
14,529
0
66,335
L
Cu Chulainn
PitDaddyLoco
Cu Chulainn
15,103
2,013
0
901
30,050
26,685
1,360
15,874
13,526
0
78,908
L
Awilix
13,323
5,255
0
3,966
17,494
8,537
371
7,338
10,040
0
83,177
L
Olorun
TyrantTr1z
Olorun
8,274
4,731
81
2,756
20,872
12,921
0
11,435
9,309
70,270
0
W
15,988
1,701
0
7,204
21,462
27,592
592
2,774
18,688
84,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,991
Gold Earned
50,861
628
Minions Killed
512
0
Camps Cleared
0
2,279,904
Distance Traveled
2,100,484
11
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,679
547
139
6
0
510,002
0
W
Chang'e
14,962
598
219
9
0
503,740
8
W
Aphrodite
12,654
506
27
1
0
484,795
1
W
Skadi
12,443
498
104
4
0
394,627
0
L
Sylvanus
9,966
399
53
2
0
434,198
2
L
Charybdis
9,457
378
121
5
0
386,862
15
L
Cu Chulainn
10,585
423
105
4
0
427,968
7
L
Awilix
11,101
444
119
5
0
511,310
13
L
Olorun
9,752
390
114
5
0
340,146
11
W
Cabrakan
13,253
530
139
6
0
386,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role