Player Matchup

Anhur
Anhur
Besusinho
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,514 Elo+
Party 2
Hel
Hel
LuiseKuschinsky
Hel
Level 149
God Stats
1W - 1L
1,703 SR
Queue Stats
85W - 92L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Retardism
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,608 Elo+
Party 2
Discordia
Discordia
Sp4rK84
Discordia
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,210 Elo+
Solo
Thoth
Thoth
TonyAlabama
Thoth
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,434 Elo+
Party 2
Team Averages
Level 110
1,541 SR
1,449 Elo+

VS

Team Averages
Level 77
1,478 SR
1,418 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Asheeeeesh
Merlin
Level 27
God Stats
4W - 4L
1,188 SR
Queue Stats
271W - 244L
1,532 Elo+
Solo
Hel
Hel
MrTheSalty
Hel
Level 127
God Stats
1W - 0L
1,703 SR
Queue Stats
106W - 105L
1,499 Elo+
Solo
Ah Puch
Ah Puch
TS_PANDA_YT
Ah Puch
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
whitezinho
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Besusinho
Anhur
20
8 / 5 / 13
13,889
631
23,593
27,494
14,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 5 / 18
11,603
527
14,815
30,734
26,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Retardism
Zhong Kui
19
5 / 8 / 11
12,412
564
23,085
27,177
21,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Sp4rK84
Discordia
20
2 / 5 / 18
12,778
581
23,320
17,955
13,877
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 11
14,294
650
39,744
21,090
11,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 3 / 18
14,059
639
21,616
23,510
38,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Asheeeeesh
Merlin
20
15 / 3 / 10
17,229
783
45,130
25,851
14,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 20
12,213
555
9,663
32,715
27,674
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
TS_PANDA_YT
Ah Puch
20
4 / 7 / 12
13,981
636
20,981
29,333
16,198
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
whitezinho
Cthulhu
20
2 / 5 / 13
12,746
579
12,897
31,691
47,746
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
99
24
Kills
26
26
Deaths
24
71
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
18
4.33
W
Merlin
Asheeeeesh
Merlin
15
3
10
6.67
L
Anhur
Besusinho
Anhur
8
5
13
2.9
L
0
5
18
1.8
W
1
6
20
1.83
L
Zhong Kui
Retardism
Zhong Kui
5
8
11
1.31
L
Discordia
Sp4rK84
Discordia
2
5
18
2.2
W
Ah Puch
TS_PANDA_YT
Ah Puch
4
7
12
1.43
L
9
3
11
4.83
W
Cthulhu
whitezinho
Cthulhu
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,557
Damage
110,287
124,450
Taken
143,100
87,089
Mitigated
144,744
65,939
Healing
63,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
21,616
274
2,912
3,451
23,510
38,534
581
12,367
11,143
49,520
0
W
Merlin
Asheeeeesh
Merlin
45,130
1,350
2,861
8,125
25,851
14,592
2,172
19,698
6,153
85,322
0
L
Anhur
Besusinho
Anhur
23,593
15,738
2,809
7,317
27,494
14,336
197
25,687
1,807
0
44,865
L
14,815
882
24,427
17,746
30,734
26,293
415
24,951
5,783
34,661
0
W
9,663
574
18,298
13,175
32,715
27,674
508
24,775
7,940
20,736
0
L
Zhong Kui
Retardism
Zhong Kui
23,085
812
1,519
5,758
27,177
21,353
972
23,879
3,298
33,759
0
L
Discordia
Sp4rK84
Discordia
23,320
657
1,244
596
17,955
13,877
461
16,495
1,460
50,736
0
W
Ah Puch
TS_PANDA_YT
Ah Puch
20,981
881
1,906
7,130
29,333
16,198
2,162
21,834
7,499
48,386
0
L
39,744
336
1,959
2,564
21,090
11,230
378
19,275
1,815
63,454
0
W
Cthulhu
whitezinho
Cthulhu
12,897
209
1,450
3,770
31,691
47,746
1,046
22,290
9,401
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,976
Gold Earned
70,228
271
Minions Killed
229
0
Camps Cleared
0
1,721,917
Distance Traveled
1,910,954
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,059
639
52
2
0
449,055
0
W
Merlin
17,229
783
85
4
0
380,859
0
L
Anhur
13,889
631
73
3
0
299,412
0
L
Hel
11,603
527
56
3
0
343,834
0
W
Hel
12,213
555
5
0
0
364,410
0
L
Zhong Kui
12,412
564
21
1
0
317,464
0
L
Discordia
12,778
581
54
2
0
355,885
0
W
Ah Puch
13,981
636
61
3
0
332,662
0
L
Thoth
14,294
650
67
3
0
405,322
0
W
Cthulhu
12,746
579
26
1
0
383,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role