Player Matchup

Skadi
Skadi
Akira_6798
Skadi
Level 113
God Stats
11W - 8L
1,670 SR
Queue Stats
32W - 34L
1,555 Elo+
Party 1
Sobek
Sobek
Kinsys
Sobek
Level 109
God Stats
2W - 0L
1,558 SR
Queue Stats
22W - 26L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Selta
Baron Samedi
Level 128
God Stats
6W - 1L
1,617 SR
Queue Stats
45W - 31L
1,616 Elo+
Party 1
Team Averages
Level 117
1,615 SR
1,554 Elo+

VS

Team Averages
Level 138
1,631 SR
1,627 Elo+
Jing Wei
Jing Wei
DeepTuna
Jing Wei
Level 129
God Stats
0W - 3L
1,651 SR
Queue Stats
24W - 21L
1,589 Elo+
Party 2
Mercury
Mercury
WhiteSpot
Mercury
Level 127
God Stats
2W - 2L
1,510 SR
Queue Stats
51W - 37L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
sloppypuddin
Baron Samedi
Level 157
God Stats
8W - 4L
1,731 SR
Queue Stats
198W - 112L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
4 / 4 / 8
13,199
695
18,785
15,286
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Kinsys
Sobek
19
5 / 0 / 9
14,431
760
9,479
25,200
37,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Selta
Baron Samedi
20
7 / 5 / 9
15,059
793
23,861
19,924
11,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeepTuna
Jing Wei
18
3 / 5 / 4
12,466
656
18,153
20,689
7,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WhiteSpot
Mercury
16
2 / 6 / 5
11,948
629
11,256
22,459
12,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
sloppypuddin
Baron Samedi
17
4 / 5 / 4
12,428
654
18,265
18,301
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
9
9
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
4
8
2
L
Jing Wei
DeepTuna
Jing Wei
3
5
4
1
W
Sobek
Kinsys
Sobek
5
0
9
9.5
W
Baron Samedi
Selta
Baron Samedi
7
5
9
2.3
L
Mercury
WhiteSpot
Mercury
2
6
5
0.75
L
Baron Samedi
sloppypuddin
Baron Samedi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
47,674
60,410
Taken
61,449
55,958
Mitigated
29,149
17,789
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
18,785
8,466
0
876
15,286
7,053
296
5,741
9,545
0
65,051
L
Jing Wei
DeepTuna
Jing Wei
18,153
14,820
0
2,453
20,689
7,995
87
11,146
9,543
0
60,640
W
Sobek
Kinsys
Sobek
9,479
193
0
8,373
25,200
37,753
395
5,304
19,164
26,342
0
W
Baron Samedi
Selta
Baron Samedi
23,861
1,094
3,012
5,528
19,924
11,152
1,646
7,444
12,480
62,565
0
L
Mercury
WhiteSpot
Mercury
11,256
4,835
0
7,483
22,459
12,409
0
10,298
12,161
0
45,479
L
Baron Samedi
sloppypuddin
Baron Samedi
18,265
1,650
1,236
3,081
18,301
8,745
594
12,511
5,790
52,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
36,842
197
Minions Killed
213
5
Camps Cleared
9
1,063,580
Distance Traveled
1,029,287
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,199
695
70
4
3
354,547
1
L
Jing Wei
12,466
656
76
4
6
359,158
5
W
Sobek
14,431
760
34
2
2
402,098
3
W
Baron Samedi
15,059
793
93
5
0
306,935
2
L
Mercury
11,948
629
61
3
1
379,730
3
L
Baron Samedi
12,428
654
76
4
2
290,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role