Player Matchup

Erlang Shen
Erlang Shen
CrashdaRogue1
Erlang Shen
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 194L
1,531 Elo+
Solo
Bakasura
Bakasura
RoSe_MoonBeam
Bakasura
Level 109
God Stats
0W - 1L
1,677 SR
Queue Stats
50W - 50L
1,462 Elo+
Solo
Zeus
Zeus
djDEVILISHrd
Zeus
Level 148
God Stats
0W - 2L
1,580 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 2
Merlin
Merlin
zzDB
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,410 Elo+
Party 2
Anhur
Anhur
zzSTUMBO
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,344 Elo+
Party 2
Team Averages
Level 111
1,551 SR
1,367 Elo+

VS

Team Averages
Level 110
1,576 SR
1,435 Elo+
Fafnir
Fafnir
Blake_277
Fafnir
Level 123
God Stats
1W - 1L
1,295 SR
Queue Stats
52W - 55L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Darkneos4523
Gilgamesh
Level 101
God Stats
1W - 0L
1,811 SR
Queue Stats
63W - 59L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
MyDiapersLoaded
Ah Puch
Level 83
God Stats
3W - 0L
1,806 SR
Queue Stats
103W - 115L
1,415 Elo+
Party 1
Eset
Eset
Prodigyuno
Eset
Level 120
God Stats
4W - 2L
1,811 SR
Queue Stats
297W - 313L
1,471 Elo+
Solo
Jing Wei
Jing Wei
ShrmpGng
Jing Wei
Level 123
God Stats
2W - 2L
1,157 SR
Queue Stats
91W - 92L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrashdaRogue1
Erlang Shen
17
3 / 2 / 5
9,217
709
8,811
14,237
13,459
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
RoSe_MoonBeam
Bakasura
14
1 / 5 / 5
8,590
661
6,226
14,839
15,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 9
9,344
719
17,908
11,384
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
zzDB
Merlin
17
2 / 1 / 6
9,476
729
14,853
7,720
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anhur
zzSTUMBO
Anhur
14
6 / 5 / 2
8,736
672
10,439
12,457
5,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blake_277
Fafnir
17
1 / 2 / 13
10,854
835
9,257
18,772
26,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Darkneos4523
Gilgamesh
14
3 / 6 / 8
9,287
714
9,133
17,878
11,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 7
10,276
790
10,951
8,890
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 9
10,298
792
12,135
14,679
7,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ShrmpGng
Jing Wei
17
3 / 4 / 8
10,045
773
13,059
14,293
6,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
15
Kills
18
18
Deaths
15
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Blake_277
Fafnir
1
2
13
3.75
L
Erlang Shen
CrashdaRogue1
Erlang Shen
3
2
5
2.75
W
Gilgamesh
Darkneos4523
Gilgamesh
3
6
8
1.17
W
6
1
7
9.5
W
5
2
9
4.75
L
Bakasura
RoSe_MoonBeam
Bakasura
1
5
5
0.7
W
Jing Wei
ShrmpGng
Jing Wei
3
4
8
1.75
L
3
5
9
1.5
L
Merlin
zzDB
Merlin
2
1
6
5
L
Anhur
zzSTUMBO
Anhur
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,237
Damage
54,535
60,637
Taken
74,512
43,536
Mitigated
56,873
20,279
Healing
31,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Blake_277
Fafnir
9,257
2,884
1,702
7,243
18,772
26,453
195
7,686
10,285
12,421
0
L
Erlang Shen
CrashdaRogue1
Erlang Shen
8,811
3,007
1,231
5,024
14,237
13,459
0
6,856
7,381
413
14,080
W
Gilgamesh
Darkneos4523
Gilgamesh
9,133
2,200
701
4,057
17,878
11,485
26
8,334
9,294
0
15,247
W
10,951
176
559
3,227
8,890
4,533
297
4,851
3,969
22,366
0
W
12,135
783
3,986
3,900
14,679
7,475
110
8,204
6,263
28,959
0
L
Bakasura
RoSe_MoonBeam
Bakasura
6,226
3,471
1,727
2,318
14,839
15,205
0
8,400
6,439
0
7,859
W
Jing Wei
ShrmpGng
Jing Wei
13,059
8,674
2,787
3,479
14,293
6,927
3,545
4,099
9,963
0
34,915
L
17,908
1,114
1,479
3,427
11,384
5,184
0
5,581
5,803
34,905
0
L
Merlin
zzDB
Merlin
14,853
1,132
2,080
1,112
7,720
3,894
0
4,384
3,336
37,569
0
L
Anhur
zzSTUMBO
Anhur
10,439
3,322
686
1,195
12,457
5,794
0
7,122
5,335
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
50,760
142
Minions Killed
131
0
Camps Cleared
0
1,320,661
Distance Traveled
1,278,826
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,854
835
8
1
0
274,703
1
L
Erlang Shen
9,217
709
10
1
0
299,412
3
W
Gilgamesh
9,287
714
9
1
0
216,969
1
W
Ah Puch
10,276
790
32
2
0
241,310
2
W
Eset
10,298
792
34
3
0
259,678
0
L
Bakasura
8,590
661
23
2
0
288,689
4
W
Jing Wei
10,045
773
48
4
0
286,166
2
L
Zeus
9,344
719
33
3
0
233,835
0
L
Merlin
9,476
729
61
5
0
261,368
0
L
Anhur
8,736
672
15
1
0
237,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role