Player Matchup

Zeus
Zeus
HighbrowAtom839
Zeus
Level 158
God Stats
2W - 1L
1,852 SR
Queue Stats
114W - 107L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
Muuflu
Gilgamesh
Level 143
God Stats
0W - 2L
1,723 SR
Queue Stats
10W - 21L
1,256 Elo+
Solo
Lancelot
Lancelot
SoloOnTop
Lancelot
Level 68
God Stats
1W - 1L
1,679 SR
Queue Stats
106W - 104L
1,439 Elo+
Solo
Sobek
Sobek
St_Louis27
Sobek
Level 129
God Stats
3W - 2L
1,668 SR
Queue Stats
61W - 64L
1,524 Elo+
Party 1
Apollo
Apollo
jos3b31PFO
Apollo
Level 118
God Stats
8W - 9L
1,474 SR
Queue Stats
55W - 60L
1,400 Elo+
Solo
Team Averages
Level 123
1,679 SR
1,428 Elo+

VS

Team Averages
Level 108
1,601 SR
1,489 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigZaddyMattie
Baron Samedi
Level 128
God Stats
42W - 27L
1,662 SR
Queue Stats
115W - 115L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GGrib
Ah Muzen Cab
Level 60
God Stats
3W - 1L
1,654 SR
Queue Stats
71W - 72L
1,482 Elo+
Solo
Hades
Hades
Para1norman01
Hades
Level 89
God Stats
7W - 2L
1,494 SR
Queue Stats
369W - 356L
1,540 Elo+
Solo
Fenrir
Fenrir
TWISTEDCREED72
Fenrir
Level 125
God Stats
1W - 0L
1,692 SR
Queue Stats
25W - 45L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,416
421
10,772
15,079
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Muuflu
Gilgamesh
15
4 / 4 / 1
9,299
465
11,152
24,848
11,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
SoloOnTop
Lancelot
11
0 / 4 / 0
7,158
358
3,994
12,179
5,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
1 / 3 / 2
8,018
401
6,858
20,001
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
jos3b31PFO
Apollo
14
1 / 4 / 3
8,905
445
5,003
12,207
5,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 2 / 5
10,393
520
8,106
20,556
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
BigZaddyMattie
Baron Samedi
18
7 / 0 / 6
11,539
577
16,799
12,051
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
GGrib
Ah Muzen Cab
16
2 / 1 / 6
10,160
508
12,011
6,749
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

18
6 / 1 / 4
12,318
616
15,980
21,220
21,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 3
10,601
530
4,662
17,474
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
22
22
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
5
3.25
W
Baron Samedi
BigZaddyMattie
Baron Samedi
7
0
6
10
W
Ah Muzen Cab
GGrib
Ah Muzen Cab
2
1
6
5
L
1
7
2
0.29
L
Gilgamesh
Muuflu
Gilgamesh
4
4
1
1.13
W
6
1
4
8
L
Lancelot
SoloOnTop
Lancelot
0
4
0
0
L
Sobek
1
3
2
0.67
W
3
3
3
1.5
L
Apollo
jos3b31PFO
Apollo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
57,558
84,314
Taken
78,050
51,658
Mitigated
60,584
19,018
Healing
34,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,106
2,046
0
3,078
20,556
21,977
727
4,764
15,792
55,169
0
W
Baron Samedi
BigZaddyMattie
Baron Samedi
16,799
1,717
2,055
5,137
12,051
6,261
808
4,416
7,635
87,851
0
W
Ah Muzen Cab
GGrib
Ah Muzen Cab
12,011
5,852
0
2,782
6,749
3,469
4,461
1,935
4,814
0
76,632
L
10,772
2,540
0
3,769
15,079
5,933
0
9,085
5,994
62,235
0
L
Gilgamesh
Muuflu
Gilgamesh
11,152
4,670
0
2,769
24,848
11,587
0
11,027
13,821
0
84,785
W
15,980
1,989
67
14,946
21,220
21,213
772
3,927
17,293
97,206
0
L
Lancelot
SoloOnTop
Lancelot
3,994
1,266
0
3,088
12,179
5,749
0
7,427
4,752
0
34,773
L
Sobek
6,858
585
0
7,008
20,001
23,159
0
8,412
11,589
30,643
0
W
4,662
803
0
6,855
17,474
7,664
712
2,588
13,719
0
72,181
L
Apollo
jos3b31PFO
Apollo
5,003
2,943
0
2,384
12,207
5,230
0
4,934
7,273
0
80,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
55,011
487
Minions Killed
620
0
Camps Cleared
0
1,757,750
Distance Traveled
1,942,727
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,393
520
73
4
0
392,681
6
W
Baron Samedi
11,539
577
134
7
0
374,450
0
W
Ah Muzen Cab
10,160
508
115
6
0
406,237
6
L
Zeus
8,416
421
107
5
0
321,320
2
L
Gilgamesh
9,299
465
120
6
0
380,995
5
W
Hades
12,318
616
183
9
0
349,233
6
L
Lancelot
7,158
358
57
3
0
334,277
4
L
Sobek
8,018
401
44
2
0
355,682
8
W
Fenrir
10,601
530
115
6
0
420,126
1
L
Apollo
8,905
445
159
8
0
365,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role