Player Matchup

Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Astelor
Thanatos
Level 8
God Stats
1W - 5L
1,285 SR
Queue Stats
1W - 7L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
DeathL67
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kriedx
King Arthur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ra
Ra
lilrahj
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,245 Elo+
Party 1
Team Averages
Level 46
1,457 SR
1,393 Elo+

VS

Team Averages
Level 61
1,416 SR
1,515 Elo+
Eset
Eset
A1phab3ta
Eset
Level 93
God Stats
1W - 1L
1,368 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 2
Da Ji
Da Ji
FxFadez
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 2
Neith
Neith
Kayrayz
Neith
Level 16
God Stats
2W - 1L
1,326 SR
Queue Stats
4W - 2L
1,562 Elo+
Party 2
Bellona
Bellona
Moxby11
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
haem17
Cerberus
Level 89
God Stats
5W - 10L
1,385 SR
Queue Stats
249W - 253L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 5 / 0
6,444
460
6,275
9,483
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Astelor
Thanatos
11
3 / 6 / 1
6,502
464
3,450
12,060
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DeathL67
Cthulhu
10
0 / 1 / 2
6,167
441
4,634
8,759
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Kriedx
King Arthur
10
2 / 5 / 0
6,263
447
4,254
14,000
11,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 2
6,223
445
2,755
11,408
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 2 / 4
8,136
581
5,973
5,202
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
FxFadez
Da Ji
13
9 / 0 / 1
8,221
587
9,502
9,945
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kayrayz
Neith
12
2 / 1 / 4
7,423
530
7,394
7,280
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Moxby11
Bellona
13
5 / 3 / 0
8,302
593
10,818
14,172
13,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
haem17
Cerberus
11
3 / 2 / 1
6,710
479
3,394
11,329
8,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
20
21
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
0
0.6
W
Eset
1
2
4
1.5
L
Thanatos
Astelor
Thanatos
3
6
1
0.58
L
Cthulhu
DeathL67
Cthulhu
0
1
2
1
W
Da Ji
FxFadez
Da Ji
9
0
1
9.5
W
Neith
Kayrayz
Neith
2
1
4
4
L
King Arthur
Kriedx
King Arthur
2
5
0
0.4
W
Bellona
Moxby11
Bellona
5
3
0
1.67
W
Cerberus
haem17
Cerberus
3
2
1
1.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
37,081
55,710
Taken
47,928
32,822
Mitigated
30,904
14,493
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,275
4,030
0
1,805
9,483
3,151
0
1,652
7,831
0
40,784
W
Eset
5,973
572
0
999
5,202
1,956
1,479
2,116
3,086
65,931
0
L
Thanatos
Astelor
Thanatos
3,450
1,483
0
7,803
12,060
6,030
0
383
11,677
0
44,872
L
Cthulhu
DeathL67
Cthulhu
4,634
865
0
843
8,759
7,333
0
2,085
6,674
15,885
0
W
Da Ji
FxFadez
Da Ji
9,502
3,299
0
3,986
9,945
3,739
0
818
9,127
0
48,882
W
Neith
Kayrayz
Neith
7,394
2,916
0
2,652
7,280
3,284
0
1,450
5,830
0
49,446
L
King Arthur
Kriedx
King Arthur
4,254
1,543
0
2,047
14,000
11,573
0
0
14,000
0
26,417
W
Bellona
Moxby11
Bellona
10,818
4,828
0
5,022
14,172
13,502
846
0
14,172
0
55,973
W
Cerberus
haem17
Cerberus
3,394
595
0
2,265
11,329
8,423
0
3,005
8,324
21,345
0
L
2,755
546
0
1,995
11,408
4,735
153
5,247
6,161
38,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
38,792
273
Minions Killed
399
0
Camps Cleared
0
1,180,831
Distance Traveled
1,312,059
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,444
460
71
5
0
212,766
2
W
Eset
8,136
581
122
9
0
268,082
2
L
Thanatos
6,502
464
72
5
0
244,213
2
L
Cthulhu
6,167
441
24
2
0
267,511
0
W
Da Ji
8,221
587
64
5
0
306,075
1
W
Neith
7,423
530
88
6
0
261,509
3
L
King Arthur
6,263
447
39
3
0
218,214
3
W
Bellona
8,302
593
93
7
0
229,405
0
W
Cerberus
6,710
479
32
2
0
246,988
5
L
Ra
6,223
445
67
5
0
238,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role