Player Matchup

Osiris
Osiris
AnbuAnarchist
Osiris
Level 115
God Stats
0W - 3L
1,345 SR
Queue Stats
308W - 345L
1,385 Elo+
Solo
Vamana
Vamana
FsMz Young
Vamana
Level 150
God Stats
3W - 2L
1,604 SR
Queue Stats
158W - 157L
1,520 Elo+
Party 2
Horus
Horus
SaulGamer15
Horus
Level 107
God Stats
1W - 1L
1,813 SR
Queue Stats
84W - 72L
1,554 Elo+
Party 2
Arachne
Arachne
XXXTARNATI0N
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
x8WOLFBLOOD8x
Zhong Kui
Level 160
God Stats
3W - 1L
1,397 SR
Queue Stats
102W - 118L
1,506 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,511 Elo+

VS

Team Averages
Level 139
1,464 SR
1,563 Elo+
Thoth
Thoth
Fapstinence
Thoth
Level 129
God Stats
2W - 2L
1,441 SR
Queue Stats
166W - 163L
1,476 Elo+
Solo
Amaterasu
Amaterasu
MatchedPlayer1
Amaterasu
Level 145
God Stats
1W - 1L
1,340 SR
Queue Stats
169W - 136L
1,541 Elo+
Party 1
Ishtar
Ishtar
Nellonious
Ishtar
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
260W - 174L
1,605 Elo+
Party 1
Terra
Terra
ThiccHouse
Terra
Level 159
God Stats
1W - 0L
1,764 SR
Queue Stats
188W - 114L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
XArbiter999X
Gilgamesh
Level 160
God Stats
8W - 7L
1,277 SR
Queue Stats
687W - 583L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,277
828
7,703
17,393
9,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
FsMz Young
Vamana
14
1 / 4 / 7
8,061
806
10,743
23,689
14,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 8
8,679
868
5,558
17,923
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
XXXTARNATI0N
Arachne
7
0 / 4 / 1
6,136
614
868
5,739
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
x8WOLFBLOOD8x
Zhong Kui
15
5 / 4 / 4
8,958
896
17,199
11,916
8,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
9,264
926
14,876
6,536
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MatchedPlayer1
Amaterasu
15
2 / 3 / 19
9,702
970
15,276
14,427
10,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Nellonious
Ishtar
14
4 / 2 / 13
8,570
857
16,023
7,791
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
16
3 / 1 / 18
8,982
898
10,425
12,290
14,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
XArbiter999X
Gilgamesh
16
8 / 2 / 11
9,698
970
11,774
13,267
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
10
Kills
21
21
Deaths
10
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
4
2
14
5.5
L
Vamana
FsMz Young
Vamana
1
4
7
1.13
W
Amaterasu
MatchedPlayer1
Amaterasu
2
3
19
3.83
W
Ishtar
Nellonious
Ishtar
4
2
13
5.25
L
2
4
8
1.5
W
Terra
3
1
18
12
W
Gilgamesh
XArbiter999X
Gilgamesh
8
2
11
6.75
L
Arachne
XXXTARNATI0N
Arachne
0
4
1
0.13
L
Zhong Kui
x8WOLFBLOOD8x
Zhong Kui
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
68,374
76,660
Taken
54,311
55,326
Mitigated
38,507
25,419
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,703
2,637
1,912
3,247
17,393
9,980
720
5,470
11,923
136
14,407
W
14,876
1,482
512
1,125
6,536
2,674
760
3,084
3,308
29,186
0
L
Vamana
FsMz Young
Vamana
10,743
5,331
1,680
8,721
23,689
14,504
180
7,194
16,495
0
20,347
W
Amaterasu
MatchedPlayer1
Amaterasu
15,276
9,547
4,545
3,822
14,427
10,595
1,782
2,527
11,715
99
20,188
W
Ishtar
Nellonious
Ishtar
16,023
11,447
0
1,229
7,791
3,280
1,592
3,164
4,519
33
23,241
L
5,558
2,573
2,498
3,786
17,923
19,181
330
6,611
11,312
0
8,732
W
Terra
10,425
1,511
4,712
3,462
12,290
14,726
595
3,417
8,685
20,720
0
W
Gilgamesh
XArbiter999X
Gilgamesh
11,774
5,059
2,515
4,021
13,267
7,232
2,503
4,272
8,765
12
21,990
L
Arachne
XXXTARNATI0N
Arachne
868
624
0
72
5,739
3,256
0
2,279
3,460
0
1,472
L
Zhong Kui
x8WOLFBLOOD8x
Zhong Kui
17,199
501
760
2,743
11,916
8,405
333
3,891
8,025
30,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
46,216
83
Minions Killed
114
0
Camps Cleared
0
768,540
Distance Traveled
960,736
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,277
828
10
1
0
174,042
0
W
Thoth
9,264
926
29
3
0
169,624
0
L
Vamana
8,061
806
16
2
0
192,930
0
W
Amaterasu
9,702
970
15
2
0
189,634
2
W
Ishtar
8,570
857
19
2
0
176,454
0
L
Horus
8,679
868
11
1
0
172,130
0
W
Terra
8,982
898
22
2
0
211,032
0
W
Gilgamesh
9,698
970
29
3
0
213,992
0
L
Arachne
6,136
614
3
0
0
71,808
0
L
Zhong Kui
8,958
896
43
4
0
157,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role