Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Sprilow
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1
Bellona
Bellona
TheHadly
Bellona
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 14L
1,388 Elo+
Party 2
Freya
Freya
luisjr98
Freya
Level 72
God Stats
8W - 5L
1,642 SR
Queue Stats
251W - 243L
1,339 Elo+
Solo
Mercury
Mercury
xF43Lx
Mercury
Level 68
God Stats
4W - 5L
1,482 SR
Queue Stats
127W - 132L
1,378 Elo+
Party 1
Team Averages
Level 58
1,525 SR
1,404 Elo+

VS

Team Averages
Level 82
1,498 SR
1,476 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
KaLTil
Izanami
Level 63
God Stats
9W - 11L
1,418 SR
Queue Stats
135W - 175L
1,346 Elo+
Solo
Hades
Hades
Riephlex
Hades
Level 66
God Stats
6W - 3L
1,502 SR
Queue Stats
176W - 215L
1,336 Elo+
Solo
Cthulhu
Cthulhu
RustledJimmmies
Cthulhu
Level 130
God Stats
1W - 0L
1,338 SR
Queue Stats
13W - 3L
1,699 Elo+
Solo
Chaac
Chaac
SpriteHead
Chaac
Level 5
God Stats
2W - 5L
1,734 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 7 / 4
9,591
417
7,571
19,561
22,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Sprilow
Discordia
15
0 / 6 / 3
9,401
409
8,117
12,941
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
TheHadly
Bellona
19
5 / 2 / 0
12,101
526
7,474
14,893
15,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
luisjr98
Freya
17
4 / 4 / 2
11,232
488
9,637
17,414
8,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
xF43Lx
Mercury
16
1 / 6 / 4
10,187
443
5,833
21,000
9,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
10 / 4 / 1
12,335
536
16,353
20,444
11,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
KaLTil
Izanami
19
5 / 1 / 5
12,307
535
9,657
10,428
4,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Riephlex
Hades
19
3 / 3 / 9
11,778
512
16,456
15,456
9,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 6
10,965
477
9,435
15,021
6,855
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
18
2 / 2 / 4
10,989
478
6,864
12,209
10,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
24
25
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
4
0.57
W
Lancelot
 
Lancelot
10
4
1
2.63
W
Izanami
KaLTil
Izanami
5
1
5
7.5
W
Hades
Riephlex
Hades
3
3
9
2.5
W
4
2
6
3.5
L
Discordia
Sprilow
Discordia
0
6
3
0.25
W
Chaac
2
2
4
2
L
Bellona
TheHadly
Bellona
5
2
0
2.5
L
Freya
luisjr98
Freya
4
4
2
1.25
L
Mercury
xF43Lx
Mercury
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
58,765
85,809
Taken
73,558
61,542
Mitigated
43,336
17,902
Healing
22,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,571
1,045
500
1,983
19,561
22,458
707
7,736
11,825
43,006
0
W
Lancelot
 
Lancelot
16,353
4,930
0
6,470
20,444
11,806
84
5,874
14,496
0
116,890
W
Izanami
KaLTil
Izanami
9,657
7,983
0
3,952
10,428
4,402
3,077
4,359
5,705
0
109,950
W
Hades
Riephlex
Hades
16,456
1,776
244
7,840
15,456
9,857
0
7,772
7,533
102,815
0
W
9,435
1,242
451
744
15,021
6,855
3,067
6,970
7,813
61,170
0
L
Discordia
Sprilow
Discordia
8,117
1,621
0
1,059
12,941
5,405
0
5,276
7,665
61,786
0
W
Chaac
6,864
1,675
0
2,790
12,209
10,416
93
489
11,720
0
56,047
L
Bellona
TheHadly
Bellona
7,474
1,294
0
5,106
14,893
15,933
720
1,633
13,260
0
72,695
L
Freya
luisjr98
Freya
9,637
2,495
0
6,791
17,414
8,685
529
5,528
11,886
75,405
0
L
Mercury
xF43Lx
Mercury
5,833
3,275
0
2,463
21,000
9,061
0
5,718
15,282
0
86,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,512
Gold Earned
58,374
561
Minions Killed
679
0
Camps Cleared
0
2,093,630
Distance Traveled
2,255,168
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,591
417
44
2
0
409,241
4
W
Lancelot
12,335
536
164
7
0
532,770
11
W
Izanami
12,307
535
186
8
0
454,552
5
W
Hades
11,778
512
139
6
0
398,571
6
W
Cthulhu
10,965
477
101
4
0
443,023
2
L
Discordia
9,401
409
105
5
0
387,545
5
W
Chaac
10,989
478
89
4
0
426,252
0
L
Bellona
12,101
526
129
6
0
430,779
0
L
Freya
11,232
488
153
7
0
419,149
0
L
Mercury
10,187
443
130
6
0
446,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role