Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
Alyfee
Pele
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,358 Elo+
Party 4
Chronos
Chronos
Big-Tree-Cannon
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 83L
1,320 Elo+
Party 3
Eset
Eset
Pansophical
Eset
Level 98
God Stats
1W - 1L
1,243 SR
Queue Stats
15W - 13L
1,422 Elo+
Solo
Heimdallr
Heimdallr
baconpancakes144
Heimdallr
Level 29
God Stats
2W - 6L
1,240 SR
Queue Stats
64W - 73L
1,325 Elo+
Party 3
Team Averages
Level 74
1,397 SR
1,385 Elo+

VS

Team Averages
Level 69
1,408 SR
1,434 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ashaxel
Cthulhu
Level 63
God Stats
10W - 9L
1,604 SR
Queue Stats
57W - 64L
1,434 Elo+
Party 1
Shiva
Shiva
Lolnyancat42
Shiva
Level 32
God Stats
1W - 2L
1,188 SR
Queue Stats
67W - 80L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
WADEDNFADED
Heimdallr
Level 41
God Stats
0W - 3L
1,156 SR
Queue Stats
68W - 74L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
scubawaugh
Baron Samedi
Level 82
God Stats
15W - 12L
1,592 SR
Queue Stats
33W - 45L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 1 / 2
8,601
573
8,389
7,571
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Alyfee
Pele
10
1 / 2 / 4
6,760
451
2,504
10,211
3,565
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 0
8,526
568
7,846
6,520
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

10
0 / 2 / 5
7,085
472
5,880
11,651
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
12
2 / 2 / 0
7,163
478
6,284
10,632
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
5 / 3 / 0
7,281
485
6,766
12,111
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Ashaxel
Cthulhu
11
1 / 1 / 1
7,148
477
4,495
8,263
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
7,158
477
4,587
11,981
9,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
WADEDNFADED
Heimdallr
11
0 / 3 / 4
6,501
433
9,183
11,154
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
scubawaugh
Baron Samedi
11
1 / 2 / 2
6,711
447
4,576
5,560
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
7
7
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
2
6
L
Erlang Shen
 
Erlang Shen
5
3
0
1.67
W
Pele
Alyfee
Pele
1
2
4
1.5
L
Cthulhu
Ashaxel
Cthulhu
1
1
1
1.5
W
2
0
0
2
L
0
2
0
0
W
0
2
5
1.25
L
Heimdallr
WADEDNFADED
Heimdallr
0
3
4
0.67
W
Heimdallr
2
2
0
1
L
Baron Samedi
scubawaugh
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
29,607
46,585
Taken
49,069
22,769
Mitigated
32,072
14,527
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,389
1,231
422
1,906
7,571
3,291
0
502
7,069
61,424
0
L
Erlang Shen
 
Erlang Shen
6,766
4,055
0
4,664
12,111
6,613
0
5,356
6,715
0
50,708
W
Pele
Alyfee
Pele
2,504
765
0
4,096
10,211
3,565
0
402
9,809
0
29,798
L
Cthulhu
Ashaxel
Cthulhu
4,495
616
149
1,936
8,263
7,448
0
3,783
4,480
30,731
0
W
7,846
1,890
0
2,492
6,520
2,673
1,278
0
6,520
62,844
0
L
4,587
560
0
1,420
11,981
9,898
0
7,915
3,438
0
47,096
W
5,880
1,081
95
1,911
11,651
9,119
0
4,805
6,846
26,866
0
L
Heimdallr
WADEDNFADED
Heimdallr
9,183
3,731
0
2,443
11,154
5,034
0
2,649
8,505
0
51,729
W
Heimdallr
6,284
1,960
0
3,605
10,632
4,121
519
3,362
7,270
0
46,894
L
Baron Samedi
scubawaugh
Baron Samedi
4,576
367
258
1,404
5,560
3,079
852
1,744
3,816
38,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
34,799
402
Minions Killed
353
0
Camps Cleared
0
1,443,683
Distance Traveled
1,401,031
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,601
573
107
7
0
295,948
5
L
Erlang Shen
7,281
485
86
6
0
268,807
1
W
Pele
6,760
451
50
3
0
301,178
0
L
Cthulhu
7,148
477
55
4
0
341,051
1
W
Chronos
8,526
568
130
9
0
262,660
3
L
Shiva
7,158
477
88
6
0
270,861
4
W
Eset
7,085
472
35
2
0
307,130
5
L
Heimdallr
6,501
433
74
5
0
269,925
1
W
Heimdallr
7,163
478
80
5
0
276,767
4
L
Baron Samedi
6,711
447
50
3
0
250,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role