Player Matchup

Rama
Rama
GigabyteBat
Rama
Level 133
God Stats
4W - 3L
1,579 SR
Queue Stats
841W - 873L
1,489 Elo+
Solo
Zeus
Zeus
PolishGanjaMOBB
Zeus
Level 124
God Stats
6W - 2L
1,574 SR
Queue Stats
278W - 283L
1,489 Elo+
Party 2
Chaac
Chaac
Pumpkins776
Chaac
Level 149
God Stats
2W - 3L
1,447 SR
Queue Stats
423W - 442L
1,431 Elo+
Solo
Ymir
Ymir
VolatilePanda69
Ymir
Level 117
God Stats
4W - 4L
1,244 SR
Queue Stats
286W - 307L
1,475 Elo+
Party 2
Yemoja
Yemoja
XxInTiMiD4ToRxX
Yemoja
Level 89
God Stats
2W - 0L
1,678 SR
Queue Stats
178W - 168L
1,496 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,476 Elo+

VS

Team Averages
Level 124
1,371 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Sharkinz
Tiamat
Level 79
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 13L
1,398 Elo+
Solo
Tyr
Tyr
Susullr
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
ibchillin
Cthulhu
Level 128
God Stats
0W - 3L
1,117 SR
Queue Stats
240W - 270L
1,531 Elo+
Solo
Aphrodite
Aphrodite
twertle224
Aphrodite
Level 128
God Stats
1W - 1L
1,437 SR
Queue Stats
40W - 43L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 9
12,290
768
28,230
11,583
5,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 2 / 13
12,603
788
39,865
18,078
9,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 16
10,875
680
20,816
31,902
38,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 0 / 20
10,947
684
11,206
41,025
25,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 1 / 17
11,155
697
11,497
16,610
19,784
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
0 / 6 / 7
10,370
648
7,199
26,599
37,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Sharkinz
Tiamat
18
2 / 3 / 6
10,211
638
25,761
17,620
14,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
16
1 / 6 / 5
9,432
590
12,548
25,152
21,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ibchillin
Cthulhu
17
0 / 5 / 3
9,451
591
23,959
29,724
38,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
twertle224
Aphrodite
18
4 / 5 / 1
10,868
679
20,943
24,804
22,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
25
Kills
7
9
Deaths
25
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
6
7
0.58
W
11
2
9
7.75
W
8
2
13
7.25
W
2
4
16
2.5
L
Tiamat
Sharkinz
Tiamat
2
3
6
1.67
L
Tyr
1
6
5
0.58
W
1
0
20
11
W
3
1
17
11.5
L
Cthulhu
ibchillin
Cthulhu
0
5
3
0.3
L
Aphrodite
twertle224
Aphrodite
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,614
Damage
90,410
119,198
Taken
123,899
99,862
Mitigated
134,565
75,735
Healing
46,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,199
1,455
2,484
5,299
26,599
37,708
125
9,732
16,867
16,606
0
W
28,230
14,563
275
713
11,583
5,950
3,985
6,977
4,606
0
41,538
W
39,865
6,306
4,158
4,639
18,078
9,560
2,069
13,761
4,317
64,319
0
W
20,816
4,133
1,503
11,811
31,902
38,652
843
18,319
13,583
3,046
33,107
L
Tiamat
Sharkinz
Tiamat
25,761
1,339
1,863
4,536
17,620
14,725
132
11,309
6,311
42,906
0
L
Tyr
12,548
1,800
0
1,645
25,152
21,139
848
15,161
9,991
0
18,648
W
11,206
1,169
5,749
20,870
41,025
25,916
509
27,272
13,753
27,981
0
W
11,497
5,495
20,255
5,762
16,610
19,784
1,559
11,533
5,077
22,522
0
L
Cthulhu
ibchillin
Cthulhu
23,959
938
3,524
3,967
29,724
38,529
0
13,576
16,148
38,751
0
L
Aphrodite
twertle224
Aphrodite
20,943
1,032
11,876
11,357
24,804
22,464
308
14,252
10,552
39,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,870
Gold Earned
50,332
186
Minions Killed
146
0
Camps Cleared
0
1,480,535
Distance Traveled
1,412,992
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,370
648
8
1
0
236,238
4
W
Rama
12,290
768
41
3
0
273,402
0
W
Zeus
12,603
788
64
4
0
286,185
1
W
Chaac
10,875
680
36
2
0
312,802
0
L
Tiamat
10,211
638
29
2
0
306,702
1
L
Tyr
9,432
590
13
1
0
307,715
0
W
Ymir
10,947
684
16
1
0
321,724
8
W
Yemoja
11,155
697
29
2
0
286,422
0
L
Cthulhu
9,451
591
37
2
0
293,542
0
L
Aphrodite
10,868
679
59
4
0
268,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role