Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
FISTFULofSOUND
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 3
Hera
Hera
NastyNate2590
Hera
Level 84
God Stats
6W - 3L
1,594 SR
Queue Stats
310W - 245L
1,523 Elo+
Party 2
Ra
Ra
ShadowXFire
Ra
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
61W - 46L
1,845 Elo+
Party 2
Ah Puch
Ah Puch
WDferdyy
Ah Puch
Level 157
God Stats
13W - 5L
1,682 SR
Queue Stats
407W - 379L
1,519 Elo+
Party 2
Team Averages
Level 76
1,598 SR
1,561 Elo+

VS

Team Averages
Level 24
1,385 SR
1,404 Elo+
Guan Yu
Guan Yu
JessStar15
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,406 Elo+
Party 1
Tiamat
Tiamat
KaedeharaMain
Tiamat
Level 29
God Stats
0W - 2L
1,243 SR
Queue Stats
34W - 48L
1,436 Elo+
Solo
Tyr
Tyr
McDouble_420
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,411 Elo+
Solo
Cernunnos
Cernunnos
OGGrandB
Cernunnos
Level 27
God Stats
0W - 1L
1,182 SR
Queue Stats
9W - 17L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
knowncoder7
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 12
9,438
726
16,718
9,549
4,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 0 / 13
9,095
700
4,912
19,401
16,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 1 / 10
9,551
735
13,493
9,445
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 14
9,483
729
9,079
10,020
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
WDferdyy
Ah Puch
16
9 / 1 / 7
9,883
760
17,663
8,090
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JessStar15
Guan Yu
15
0 / 6 / 2
7,914
609
3,760
16,300
22,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 1
8,672
667
12,482
11,915
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 0
7,928
610
7,447
16,552
21,399
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
OGGrandB
Cernunnos
16
0 / 2 / 2
8,141
626
10,119
11,406
5,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
knowncoder7
Hun Batz
12
0 / 6 / 1
7,151
550
6,323
12,892
5,144
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
20
Kills
3
4
Deaths
20
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
12
10
W
3
0
13
9.5
L
Guan Yu
JessStar15
Guan Yu
0
6
2
0.17
L
2
3
1
0.83
L
1
3
0
0.33
W
4
1
10
9
L
Cernunnos
OGGrandB
Cernunnos
0
2
2
0.5
W
0
1
14
7
W
Ah Puch
WDferdyy
Ah Puch
9
1
7
12.5
L
Hun Batz
knowncoder7
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,865
Damage
40,131
56,505
Taken
69,065
35,366
Mitigated
60,877
36,195
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,718
4,189
1,374
3,433
9,549
4,542
1,637
2,205
7,344
0
29,001
W
4,912
1,979
0
8,264
19,401
16,145
259
5,154
14,247
6,819
0
L
Guan Yu
JessStar15
Guan Yu
3,760
188
3,285
2,403
16,300
22,772
0
9,302
6,689
0
7,554
L
12,482
915
2,810
4,406
11,915
6,520
6
9,512
2,354
29,950
0
L
7,447
334
1,780
6,002
16,552
21,399
0
7,986
8,364
0
18,124
W
13,493
4,448
1,620
887
9,445
4,493
908
2,096
7,349
27,113
0
L
Cernunnos
OGGrandB
Cernunnos
10,119
2,300
1,321
3,876
11,406
5,042
0
7,867
3,467
0
43,044
W
9,079
871
9,845
4,603
10,020
6,561
479
2,317
7,703
33,269
0
W
Ah Puch
WDferdyy
Ah Puch
17,663
293
3,170
2,999
8,090
3,625
293
710
7,380
25,895
0
L
Hun Batz
knowncoder7
Hun Batz
6,323
106
0
392
12,892
5,144
0
9,774
3,044
0
11,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,450
Gold Earned
39,806
162
Minions Killed
133
0
Camps Cleared
0
1,241,652
Distance Traveled
1,191,347
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,438
726
37
3
0
245,514
0
W
Kuzenbo
9,095
700
7
1
0
250,928
0
L
Guan Yu
7,914
609
10
1
0
236,676
0
L
Tiamat
8,672
667
34
3
0
220,416
3
L
Tyr
7,928
610
20
2
0
276,946
0
W
Hera
9,551
735
33
3
0
239,478
0
L
Cernunnos
8,141
626
60
5
0
230,530
3
W
Ra
9,483
729
66
5
0
245,561
1
W
Ah Puch
9,883
760
19
1
0
260,171
1
L
Hun Batz
7,151
550
9
1
0
226,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role