Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DeliahNova
Zhong Kui
Level 75
God Stats
12W - 5L
1,689 SR
Queue Stats
77W - 79L
1,564 Elo+
Solo
He Bo
He Bo
Frezler
He Bo
Level 142
God Stats
2W - 2L
1,652 SR
Queue Stats
40W - 38L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
Omegarichard
Erlang Shen
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 138L
1,490 Elo+
Party 1
Apollo
Apollo
tucker997
Apollo
Level 99
God Stats
75W - 49L
1,686 SR
Queue Stats
363W - 365L
1,587 Elo+
Solo
Team Averages
Level 114
1,606 SR
1,531 Elo+

VS

Team Averages
Level 112
1,623 SR
1,495 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BaronGeek98
Shiva
Level 103
God Stats
8W - 2L
1,674 SR
Queue Stats
279W - 284L
1,471 Elo+
Solo
Persephone
Persephone
FactorForm
Persephone
Level 132
God Stats
12W - 7L
1,676 SR
Queue Stats
424W - 422L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Zombiesnake0097
Baron Samedi
Level 154
God Stats
4W - 1L
1,752 SR
Queue Stats
157W - 196L
1,443 Elo+
Solo
Nemesis
Nemesis
stroker99
Nemesis
Level 88
God Stats
38W - 32L
1,511 SR
Queue Stats
289W - 280L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 4 / 3
7,985
470
4,377
14,814
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
DeliahNova
Zhong Kui
14
2 / 3 / 5
8,799
518
6,315
9,405
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
Frezler
He Bo
14
6 / 4 / 3
8,644
508
11,803
11,577
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Omegarichard
Erlang Shen
12
0 / 6 / 0
7,607
447
10,935
18,258
13,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
tucker997
Apollo
14
4 / 5 / 1
8,585
505
7,262
10,326
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 4 / 0
9,200
541
5,030
11,885
5,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 4
10,205
600
13,766
14,903
15,283
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
FactorForm
Persephone
15
3 / 2 / 4
9,592
564
8,574
7,772
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Zombiesnake0097
Baron Samedi
13
3 / 4 / 7
8,664
510
5,482
12,593
10,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
stroker99
Nemesis
15
9 / 5 / 2
9,629
566
7,137
17,581
8,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
14
Kills
22
22
Deaths
15
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
3
0.88
W
Hou Yi
 
Hou Yi
3
4
0
0.75
W
4
0
4
6
L
Zhong Kui
DeliahNova
Zhong Kui
2
3
5
1.5
W
Persephone
FactorForm
Persephone
3
2
4
2.5
L
He Bo
Frezler
He Bo
6
4
3
1.88
L
Erlang Shen
Omegarichard
Erlang Shen
0
6
0
0
W
Baron Samedi
Zombiesnake0097
Baron Samedi
3
4
7
1.63
W
Nemesis
stroker99
Nemesis
9
5
2
2
L
Apollo
tucker997
Apollo
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
39,989
64,380
Taken
64,734
36,564
Mitigated
43,107
20,470
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,377
1,117
0
7,012
14,814
6,975
0
1,701
13,113
0
61,634
W
Hou Yi
 
Hou Yi
5,030
2,521
0
2,382
11,885
5,094
798
2,005
9,880
0
73,370
W
13,766
2,226
370
4,316
14,903
15,283
226
1,249
13,654
0
82,889
L
Zhong Kui
DeliahNova
Zhong Kui
6,315
698
0
4,696
9,405
6,915
0
5,916
3,489
67,171
0
W
Persephone
FactorForm
Persephone
8,574
557
0
1,679
7,772
3,224
0
3,157
4,613
74,551
0
L
He Bo
Frezler
He Bo
11,803
876
0
1,966
11,577
4,694
0
2,622
8,955
57,075
0
L
Erlang Shen
Omegarichard
Erlang Shen
10,935
6,371
0
4,782
18,258
13,820
0
1,566
16,692
0
57,633
W
Baron Samedi
Zombiesnake0097
Baron Samedi
5,482
395
2,309
3,676
12,593
10,559
56
5,834
6,759
23,736
0
W
Nemesis
stroker99
Nemesis
7,137
3,681
0
5,511
17,581
8,947
391
6,199
11,382
0
69,081
L
Apollo
tucker997
Apollo
7,262
4,654
0
2,014
10,326
4,160
0
2,251
8,075
0
56,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
47,290
497
Minions Killed
511
0
Camps Cleared
0
1,532,366
Distance Traveled
1,589,674
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,985
470
92
5
0
330,554
1
W
Hou Yi
9,200
541
122
7
0
274,602
0
W
Shiva
10,205
600
133
8
0
317,197
8
L
Zhong Kui
8,799
518
134
8
0
331,351
4
W
Persephone
9,592
564
123
7
0
333,237
6
L
He Bo
8,644
508
69
4
0
323,822
3
L
Erlang Shen
7,607
447
110
6
0
264,824
5
W
Baron Samedi
8,664
510
36
2
0
309,169
6
W
Nemesis
9,629
566
97
6
0
355,469
0
L
Apollo
8,585
505
92
5
0
281,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role