Player Matchup

Horus
Horus
Galactic_Photon
Horus
Level 122
God Stats
8W - 2L
1,646 SR
Queue Stats
114W - 93L
1,540 Elo+
Party 2
Anubis
Anubis
IISk123II
Anubis
Level 105
God Stats
8W - 10L
1,518 SR
Queue Stats
173W - 138L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
Kewlice00
Hun Batz
Level 147
God Stats
4W - 2L
1,473 SR
Queue Stats
450W - 457L
1,433 Elo+
Party 2
Ymir
Ymir
MisterBamBamBam
Ymir
Level 88
God Stats
92W - 58L
1,604 SR
Queue Stats
173W - 130L
1,541 Elo+
Party 2
Charybdis
Charybdis
jmanbrid14
Charybdis
Level 81
God Stats
20W - 21L
1,499 SR
Queue Stats
117W - 115L
1,488 Elo+
Party 2
Team Averages
Level 109
1,548 SR
1,505 Elo+

VS

Team Averages
Level 50
1,591 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GrimxMoon2329
Agni
Level 16
God Stats
13W - 6L
1,742 SR
Queue Stats
19W - 12L
1,567 Elo+
Party 1
Xing Tian
Xing Tian
GrimxSasuke
Xing Tian
Level 106
God Stats
9W - 6L
1,639 SR
Queue Stats
36W - 23L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
GrimxWatery
Baron Samedi
Level 65
God Stats
8W - 7L
1,525 SR
Queue Stats
23W - 19L
1,505 Elo+
Party 1
Mulan
Mulan
clockwrthe
Mulan
Level 14
God Stats
9W - 10L
1,547 SR
Queue Stats
20W - 16L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
12,128
1,213
15,997
13,233
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
IISk123II
Anubis
17
2 / 1 / 14
10,519
1,052
14,740
8,016
5,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kewlice00
Hun Batz
16
3 / 0 / 6
9,760
976
11,857
8,167
3,806
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 13
10,747
1,075
6,251
15,658
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
jmanbrid14
Charybdis
17
5 / 0 / 10
11,504
1,150
23,415
8,912
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

279

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 3 / 2
10,694
1,069
6,398
23,059
20,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 4 / 4
9,162
916
15,516
14,410
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
GrimxSasuke
Xing Tian
15
0 / 3 / 3
9,210
921
10,785
13,636
18,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
GrimxWatery
Baron Samedi
15
2 / 5 / 2
10,433
1,043
16,067
16,236
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
15
0 / 2 / 4
8,954
895
2,638
10,658
7,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
17
Kills
4
4
Deaths
17
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
2
1
W
6
2
10
5.5
L
0
4
4
0.5
L
Xing Tian
GrimxSasuke
Xing Tian
0
3
3
0.5
L
Baron Samedi
GrimxWatery
Baron Samedi
2
5
2
0.6
W
Anubis
IISk123II
Anubis
2
1
14
9
W
Hun Batz
Kewlice00
Hun Batz
3
0
6
6
W
1
1
13
7.5
L
Mulan
0
2
4
1
W
Charybdis
jmanbrid14
Charybdis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,260
Damage
51,404
53,986
Taken
77,999
42,544
Mitigated
59,741
24,209
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,398
1,135
1,261
3,850
23,059
20,640
0
3,374
19,685
0
24,688
W
15,997
8,526
5,638
5,812
13,233
11,372
0
10,735
2,225
0
18,503
L
15,516
1,081
0
0
14,410
4,811
0
5,590
8,820
26,225
0
L
Xing Tian
GrimxSasuke
Xing Tian
10,785
254
0
975
13,636
18,532
0
3,691
9,945
20,174
0
L
Baron Samedi
GrimxWatery
Baron Samedi
16,067
190
3,892
2,989
16,236
7,997
0
5,172
11,064
49,213
0
W
Anubis
IISk123II
Anubis
14,740
203
0
2,954
8,016
5,136
0
5,617
2,294
39,517
0
W
Hun Batz
Kewlice00
Hun Batz
11,857
1,718
0
0
8,167
3,806
0
5,966
2,073
0
23,530
W
6,251
729
533
4,149
15,658
17,759
0
12,605
2,569
9,968
0
L
Mulan
2,638
761
0
0
10,658
7,761
0
3,164
7,494
0
6,583
W
Charybdis
jmanbrid14
Charybdis
23,415
14,058
0
5,123
8,912
4,471
0
6,366
2,457
0
55,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
48,453
199
Minions Killed
182
5
Camps Cleared
6
976,976
Distance Traveled
870,753
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,694
1,069
29
3
3
175,244
0
W
Horus
12,128
1,213
7
1
1
202,699
0
L
Agni
9,162
916
38
4
2
170,744
0
L
Xing Tian
9,210
921
15
2
0
215,446
1
L
Baron Samedi
10,433
1,043
94
9
1
183,515
0
W
Anubis
10,519
1,052
75
8
2
178,658
0
W
Hun Batz
9,760
976
34
3
1
220,974
0
W
Ymir
10,747
1,075
13
1
0
210,748
2
L
Mulan
8,954
895
6
1
0
125,804
0
W
Charybdis
11,504
1,150
70
7
1
163,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role