Player Matchup

Cthulhu
Cthulhu
Andrenxc
Cthulhu
Level 69
God Stats
31W - 28L
1,518 SR
Queue Stats
175W - 192L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
GRIMIX 11B
Yu Huang
Level 48
God Stats
3W - 1L
1,286 SR
Queue Stats
224W - 253L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Katsu8177
Ah Muzen Cab
Level 146
God Stats
7W - 1L
1,721 SR
Queue Stats
66W - 32L
1,624 Elo+
Party 2
Set
Set
Muyria
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
ShowRise
Camazotz
Level 129
God Stats
5W - 3L
1,486 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 2
Team Averages
Level 79
1,502 SR
1,486 Elo+

VS

Team Averages
Level 74
1,472 SR
1,419 Elo+
Cerberus
Cerberus
COMAPOOL
Cerberus
Level 119
God Stats
10W - 8L
1,637 SR
Queue Stats
265W - 288L
1,328 Elo+
Solo
Charybdis
Charybdis
FellNexus
Charybdis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,438 Elo+
Party 1
Fenrir
Fenrir
LunarKiyoshi
Fenrir
Level 69
God Stats
5W - 5L
1,482 SR
Queue Stats
107W - 124L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
OneNerdyNinja
Nu Wa
Level 86
God Stats
0W - 5L
1,145 SR
Queue Stats
133W - 145L
1,462 Elo+
Party 1
Athena
Athena
SwampStalker974
Athena
Level 68
God Stats
4W - 4L
1,596 SR
Queue Stats
122W - 135L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrenxc
Cthulhu
10
2 / 1 / 3
6,047
605
4,465
8,035
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
GRIMIX 11B
Yu Huang
10
0 / 1 / 0
5,352
535
2,346
4,790
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Katsu8177
Ah Muzen Cab
10
3 / 1 / 3
5,719
572
7,848
6,271
2,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Muyria
Set
10
0 / 1 / 1
5,572
557
3,363
6,869
3,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
ShowRise
Camazotz
9
3 / 3 / 0
5,516
552
4,920
10,320
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COMAPOOL
Cerberus
10
0 / 0 / 1
5,656
566
2,628
6,649
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FellNexus
Charybdis
7
0 / 4 / 1
4,309
431
1,990
6,402
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
4 / 2 / 0
5,833
583
4,379
8,290
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
6,313
631
5,684
5,931
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,372
537
2,474
10,488
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
7
7
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andrenxc
Cthulhu
2
1
3
3.5
L
Cerberus
COMAPOOL
Cerberus
0
0
1
0.5
L
Charybdis
FellNexus
Charybdis
0
4
1
0.13
W
Yu Huang
GRIMIX 11B
Yu Huang
0
1
0
0
W
Ah Muzen Cab
Katsu8177
Ah Muzen Cab
3
1
3
4.5
L
Fenrir
4
2
0
2
W
Set
Muyria
Set
0
1
1
0.5
L
2
0
3
3.5
W
Camazotz
ShowRise
Camazotz
3
3
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
17,155
36,285
Taken
37,760
17,251
Mitigated
15,942
13,403
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andrenxc
Cthulhu
4,465
684
210
3,301
8,035
6,097
123
1,956
6,079
25,385
0
L
Cerberus
COMAPOOL
Cerberus
2,628
300
0
3,579
6,649
3,857
0
0
6,649
37,050
0
L
Charybdis
FellNexus
Charybdis
1,990
1,198
0
1,557
6,402
1,735
0
1,789
4,613
0
22,558
W
Yu Huang
GRIMIX 11B
Yu Huang
2,346
372
0
1,240
4,790
1,659
0
2,269
2,521
37,637
0
W
Ah Muzen Cab
Katsu8177
Ah Muzen Cab
7,848
3,850
0
1,715
6,271
2,203
684
1,920
4,351
0
47,432
L
Fenrir
4,379
1,420
0
3,318
8,290
3,284
0
932
7,358
0
27,284
W
Set
Muyria
Set
3,363
1,349
0
1,663
6,869
3,999
0
2,910
3,959
0
31,871
L
5,684
1,623
0
0
5,931
1,842
0
1,559
4,372
39,524
0
W
Camazotz
ShowRise
Camazotz
4,920
2,065
0
5,274
10,320
3,293
0
1,731
8,589
0
27,923
L
2,474
1,126
74
2,016
10,488
5,224
0
2,531
7,957
13,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
27,483
294
Minions Killed
254
0
Camps Cleared
0
1,020,229
Distance Traveled
938,434
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,047
605
37
4
0
217,796
4
L
Cerberus
5,656
566
76
8
0
159,241
3
L
Charybdis
4,309
431
31
3
0
181,333
0
W
Yu Huang
5,352
535
72
7
0
183,415
0
W
Ah Muzen Cab
5,719
572
70
7
0
191,259
1
L
Fenrir
5,833
583
57
6
0
218,782
0
W
Set
5,572
557
59
6
0
205,227
1
L
Nu Wa
6,313
631
60
6
0
183,989
2
W
Camazotz
5,516
552
56
6
0
222,532
0
L
Athena
5,372
537
30
3
0
195,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role