Player Matchup

Ishtar
Ishtar
AllgodPoison
Ishtar
Level 41
God Stats
2W - 1L
1,271 SR
Queue Stats
6W - 16L
1,106 Elo+
Party 2
Chaac
Chaac
HyperZULU
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,196 Elo+
Party 2
Bacchus
Bacchus
LarryTheGuy
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,106 Elo+
Party 2
Da Ji
Da Ji
MaroonPhoenix
Da Ji
Level 58
God Stats
7W - 11L
1,272 SR
Queue Stats
25W - 44L
1,165 Elo+
Party 2
Zhong Kui
Zhong Kui
daringdan100
Zhong Kui
Level 68
God Stats
9W - 6L
1,373 SR
Queue Stats
34W - 46L
1,093 Elo+
Party 2
Team Averages
Level 55
1,383 SR
1,133 Elo+

VS

Team Averages
Level 30
1,536 SR
1,316 Elo+
Nemesis
Nemesis
LegitHamm
Nemesis
Level 47
God Stats
30W - 31L
1,412 SR
Queue Stats
275W - 290L
1,300 Elo+
Party 3
Cerberus
Cerberus
SOADICT
Cerberus
Level 8
God Stats
1W - 3L
1,722 SR
Queue Stats
46W - 72L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
ShadowlMajin
Danzaburou
Level 11
God Stats
13W - 11L
1,345 SR
Queue Stats
21W - 23L
1,198 Elo+
Party 3
Chaac
Chaac
That_weeb_Koala
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,376 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lMoxtIy
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,702 SR
Queue Stats
95W - 111L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 3 / 2
5,628
512
4,879
6,620
2,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
HyperZULU
Chaac
11
3 / 2 / 1
6,382
580
7,002
10,752
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LarryTheGuy
Bacchus
7
0 / 0 / 1
4,701
427
1,008
3,926
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 0
6,371
579
2,410
7,594
2,886
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
daringdan100
Zhong Kui
11
2 / 0 / 0
6,549
595
4,586
6,062
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LegitHamm
Nemesis
7
1 / 0 / 0
5,074
461
436
3,932
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SOADICT
Cerberus
7
1 / 2 / 1
4,847
441
1,595
8,641
4,332
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
ShadowlMajin
Danzaburou
9
2 / 3 / 1
5,796
527
3,147
6,658
1,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,646
513
3,397
10,142
5,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
lMoxtIy
Morgan Le Fay
10
0 / 2 / 0
5,428
493
2,405
5,452
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
11
Kills
4
6
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
3
2
0.67
W
Chaac
HyperZULU
Chaac
3
2
1
1.75
W
Bacchus
LarryTheGuy
Bacchus
0
0
1
0.5
L
Nemesis
LegitHamm
Nemesis
1
0
0
1
W
5
1
0
5
L
Cerberus
SOADICT
Cerberus
1
2
1
0.75
L
Danzaburou
ShadowlMajin
Danzaburou
2
3
1
0.83
L
0
4
1
0.13
W
Zhong Kui
daringdan100
Zhong Kui
2
0
0
2
L
Morgan Le Fay
lMoxtIy
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
10,980
34,954
Taken
34,825
21,041
Mitigated
15,022
8,816
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,879
3,922
0
778
6,620
2,156
1,402
819
5,801
0
33,899
W
Chaac
HyperZULU
Chaac
7,002
1,725
0
3,618
10,752
9,650
361
0
10,752
0
36,542
W
Bacchus
LarryTheGuy
Bacchus
1,008
258
0
351
3,926
2,328
206
273
3,653
10,169
0
L
Nemesis
LegitHamm
Nemesis
436
287
0
250
3,932
1,201
0
174
3,758
0
20,129
W
2,410
571
0
388
7,594
2,886
0
341
7,253
0
37,016
L
Cerberus
SOADICT
Cerberus
1,595
386
0
809
8,641
4,332
0
1,210
7,410
13,095
0
L
Danzaburou
ShadowlMajin
Danzaburou
3,147
1,325
0
1,306
6,658
1,984
108
699
5,817
0
32,694
L
3,397
806
0
1,616
10,142
5,200
432
0
9,673
0
27,378
W
Zhong Kui
daringdan100
Zhong Kui
4,586
423
0
3,681
6,062
4,021
1,242
2,567
3,495
39,258
0
L
Morgan Le Fay
lMoxtIy
Morgan Le Fay
2,405
138
0
1,012
5,452
2,305
0
3,348
2,104
34,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
26,791
260
Minions Killed
242
0
Camps Cleared
0
1,078,900
Distance Traveled
1,000,870
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,628
512
53
5
0
194,220
0
W
Chaac
6,382
580
52
5
0
216,787
0
W
Bacchus
4,701
427
22
2
0
180,515
2
L
Nemesis
5,074
461
49
4
0
161,384
2
W
Da Ji
6,371
579
58
5
0
282,633
0
L
Cerberus
4,847
441
28
3
0
213,669
3
L
Danzaburou
5,796
527
50
5
0
175,599
1
L
Chaac
5,646
513
56
5
0
243,816
2
W
Zhong Kui
6,549
595
75
7
0
204,745
1
L
Morgan Le Fay
5,428
493
59
5
0
206,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role