Player Matchup

Neith
Neith
HE77kNIGHT57
Neith
Level 129
God Stats
26W - 23L
1,577 SR
Queue Stats
317W - 274L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
RagingWraith
Amaterasu
Level 119
God Stats
16W - 8L
1,735 SR
Queue Stats
230W - 237L
1,498 Elo+
Party 1
Atlas
Atlas
runswithitstiff
Atlas
Level 27
God Stats
18W - 10L
1,526 SR
Queue Stats
232W - 217L
1,533 Elo+
Party 1
Team Averages
Level 92
1,613 SR
1,513 Elo+

VS

Team Averages
Level 65
1,160 SR
1,043 Elo+
Cthulhu
Cthulhu
BadAce04
Cthulhu
Level 29
God Stats
8W - 16L
1,172 SR
Queue Stats
17W - 65L
1,007 Elo+
Party 2
Ravana
Ravana
BlockyPoppy299
Ravana
Level 90
God Stats
0W - 3L
1,134 SR
Queue Stats
44W - 103L
1,206 Elo+
Party 2
Zeus
Zeus
mpizzle66
Zeus
Level 76
God Stats
8W - 20L
1,175 SR
Queue Stats
12W - 40L
916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 18
8,854
885
17,850
8,419
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
RagingWraith
Amaterasu
13
9 / 2 / 14
9,865
987
9,849
14,886
13,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 2 / 13
9,253
925
11,058
12,655
13,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadAce04
Cthulhu
10
1 / 8 / 2
7,238
724
5,588
19,914
19,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 10 / 2
6,651
665
4,875
13,217
5,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
10
1 / 7 / 2
6,821
682
10,427
11,880
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
25
Kills
3
4
Deaths
25
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadAce04
Cthulhu
1
8
2
0.25
L
1
10
2
0.2
W
6
0
18
15
W
Amaterasu
RagingWraith
Amaterasu
9
2
14
8
L
Zeus
1
7
2
0.29
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,757
Damage
20,890
35,960
Taken
45,011
30,789
Mitigated
28,491
11,958
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadAce04
Cthulhu
5,588
1,295
27
567
19,914
19,168
0
4,292
15,210
12,423
0
L
4,875
1,508
548
682
13,217
5,268
0
2,531
10,417
0
11,202
W
17,850
8,529
0
3,498
8,419
3,860
1,934
4,387
3,772
0
43,006
W
Amaterasu
RagingWraith
Amaterasu
9,849
5,206
1,980
5,595
14,886
13,791
830
5,389
9,224
0
19,072
L
Zeus
10,427
1,006
110
229
11,880
4,055
0
3,315
8,267
23,203
0
W
11,058
3,905
458
427
12,655
13,138
242
5,488
6,799
21,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
20,710
105
Minions Killed
69
5
Camps Cleared
2
603,689
Distance Traveled
440,967
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,238
724
10
1
1
149,950
1
L
Ravana
6,651
665
16
2
0
140,470
1
W
Neith
8,854
885
62
6
2
181,522
2
W
Amaterasu
9,865
987
14
1
2
217,177
1
L
Zeus
6,821
682
43
4
1
150,547
0
W
Atlas
9,253
925
29
3
1
204,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role