Player Matchup

Sun Wukong
Sun Wukong
FrankieDondino
Sun Wukong
Level 46
God Stats
6W - 11L
1,517 SR
Queue Stats
108W - 129L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Madmoe41414
Danzaburou
Level 86
God Stats
1W - 9L
1,206 SR
Queue Stats
111W - 127L
1,368 Elo+
Party 2
Serqet
Serqet
SmokingJs
Serqet
Level 60
God Stats
12W - 12L
1,329 SR
Queue Stats
157W - 184L
1,355 Elo+
Solo
Discordia
Discordia
UhhOkie
Discordia
Level 89
God Stats
4W - 9L
1,726 SR
Queue Stats
266W - 246L
1,534 Elo+
Solo
Ares
Ares
f8t3dgl0ry
Ares
Level 102
God Stats
5W - 7L
1,493 SR
Queue Stats
127W - 137L
1,435 Elo+
Party 2
Team Averages
Level 77
1,454 SR
1,410 Elo+

VS

Team Averages
Level 55
1,574 SR
1,495 Elo+
Nox
Nox
 
Nox
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Hotpes
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,470 Elo+
Party 3
Scylla
Scylla
KinessaDaz
Scylla
Level 16
God Stats
3W - 3L
1,477 SR
Queue Stats
45W - 25L
1,607 Elo+
Party 1
Da Ji
Da Ji
VENGENCE150
Da Ji
Level 62
God Stats
5W - 3L
1,725 SR
Queue Stats
29W - 17L
1,536 Elo+
Solo
Neith
Neith
doodprinnydood
Neith
Level 105
God Stats
3W - 3L
1,669 SR
Queue Stats
83W - 107L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrankieDondino
Sun Wukong
16
4 / 0 / 0
9,542
561
10,225
10,703
8,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Madmoe41414
Danzaburou
14
0 / 4 / 3
8,028
472
5,502
10,464
4,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
SmokingJs
Serqet
12
1 / 6 / 1
7,512
442
3,181
15,424
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
UhhOkie
Discordia
13
1 / 6 / 1
7,931
467
4,154
10,676
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 0
7,957
468
7,137
16,104
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 0 / 7
7,975
469
5,405
6,548
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Hotpes
Chaac
14
0 / 1 / 0
8,220
484
7,505
11,391
5,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
KinessaDaz
Scylla
13
0 / 4 / 4
8,312
489
2,862
9,525
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
14 / 1 / 0
10,171
598
16,742
14,020
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 3 / 3
7,805
459
8,972
9,083
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
20
20
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
7
5.5
L
Sun Wukong
FrankieDondino
Sun Wukong
4
0
0
4
W
Chaac
Hotpes
Chaac
0
1
0
0
W
Scylla
KinessaDaz
Scylla
0
4
4
0.5
L
Danzaburou
Madmoe41414
Danzaburou
0
4
3
0.38
L
Serqet
SmokingJs
Serqet
1
6
1
0.25
L
Discordia
UhhOkie
Discordia
1
6
1
0.25
W
14
1
0
14
W
4
3
3
1.83
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
41,486
63,371
Taken
50,567
40,249
Mitigated
23,192
17,728
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,405
409
0
1,894
6,548
2,912
212
2,695
3,853
38,211
0
L
Sun Wukong
FrankieDondino
Sun Wukong
10,225
2,878
0
5,857
10,703
8,071
0
321
10,382
0
69,198
W
Chaac
Hotpes
Chaac
7,505
2,098
0
5,370
11,391
5,887
498
0
11,264
0
55,809
W
Scylla
KinessaDaz
Scylla
2,862
265
0
730
9,525
3,656
0
2,714
6,524
53,992
0
L
Danzaburou
Madmoe41414
Danzaburou
5,502
2,065
0
1,818
10,464
4,921
0
2,570
7,894
0
75,109
L
Serqet
SmokingJs
Serqet
3,181
1,199
0
6,411
15,424
6,383
0
183
15,241
0
47,580
L
Discordia
UhhOkie
Discordia
4,154
1,116
0
1,720
10,676
3,952
805
1,632
9,044
57,378
0
W
16,742
7,242
0
0
14,020
6,504
1,464
2,165
11,621
0
81,014
W
8,972
3,791
0
1,881
9,083
4,233
1,002
3,717
5,366
0
48,504
L
7,137
433
0
1,922
16,104
16,922
0
3,561
12,543
17,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
42,483
449
Minions Killed
488
0
Camps Cleared
0
1,441,923
Distance Traveled
1,679,109
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,975
469
59
3
0
332,818
6
L
Sun Wukong
9,542
561
132
8
0
296,647
3
W
Chaac
8,220
484
123
7
0
346,581
4
W
Scylla
8,312
489
119
7
0
299,192
0
L
Danzaburou
8,028
472
125
7
0
264,308
0
L
Serqet
7,512
442
82
5
0
323,979
5
L
Discordia
7,931
467
100
6
0
245,613
3
W
Da Ji
10,171
598
110
6
0
374,955
6
W
Neith
7,805
459
77
5
0
325,563
6
L
Ares
7,957
468
10
1
0
311,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role