Player Matchup

Artemis
Artemis
BoMojo
Artemis
Level 160
God Stats
12W - 11L
1,655 SR
Queue Stats
221W - 282L
1,385 Elo+
Solo
Bakasura
Bakasura
Cashirama
Bakasura
Level 152
God Stats
7W - 8L
1,575 SR
Queue Stats
90W - 98L
1,476 Elo+
Solo
Hera
Hera
YoichiWolfBoy
Hera
Level 79
God Stats
1W - 1L
1,581 SR
Queue Stats
5W - 2L
1,701 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,521 Elo+

VS

Team Averages
Level 120
1,561 SR
1,400 Elo+
Zhong Kui
Zhong Kui
ReaverUnbound
Zhong Kui
Level 160
God Stats
1W - 0L
1,710 SR
Queue Stats
10W - 21L
1,323 Elo+
Solo
Medusa
Medusa
The--Smiles
Medusa
Level 138
God Stats
2W - 0L
1,696 SR
Queue Stats
240W - 202L
1,527 Elo+
Solo
Bellona
Bellona
smuky__
Bellona
Level 63
God Stats
1W - 0L
1,275 SR
Queue Stats
28W - 38L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoMojo
Artemis
12
0 / 3 / 6
7,307
664
6,337
10,543
4,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Cashirama
Bakasura
12
5 / 2 / 1
8,131
739
7,040
7,989
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 5
7,663
697
7,556
5,478
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ReaverUnbound
Zhong Kui
13
4 / 3 / 2
8,706
791
8,405
9,634
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
1 / 1 / 5
8,132
739
8,079
7,894
3,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
smuky__
Bellona
12
1 / 2 / 4
7,736
703
3,147
7,274
7,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
6
Kills
6
6
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
BoMojo
Artemis
0
3
6
1
L
Bakasura
Cashirama
Bakasura
5
2
1
2.75
W
Zhong Kui
ReaverUnbound
Zhong Kui
4
3
2
1.67
W
Medusa
1
1
5
3.5
L
1
1
5
3.5
W
Bellona
smuky__
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
19,631
24,010
Taken
24,802
11,745
Mitigated
17,482
3,418
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BoMojo
Artemis
6,337
1,572
0
970
10,543
4,387
0
3,935
6,362
0
28,597
L
Bakasura
Cashirama
Bakasura
7,040
4,055
0
2,448
7,989
5,177
0
2,904
4,893
0
15,545
W
Zhong Kui
ReaverUnbound
Zhong Kui
8,405
527
0
2,873
9,634
7,141
0
2,965
6,017
24,656
0
W
Medusa
8,079
3,076
0
1,857
7,894
3,123
1,168
3,140
4,399
0
37,139
L
7,556
1,928
0
0
5,478
2,181
0
1,424
3,932
22,080
0
W
Bellona
smuky__
Bellona
3,147
744
0
487
7,274
7,218
368
1,966
4,638
0
19,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,101
Gold Earned
24,574
124
Minions Killed
153
4
Camps Cleared
6
640,416
Distance Traveled
630,982
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,307
664
58
5
1
195,266
4
L
Bakasura
8,131
739
37
3
3
234,530
3
W
Zhong Kui
8,706
791
54
5
5
203,906
2
W
Medusa
8,132
739
65
6
0
214,061
4
L
Hera
7,663
697
29
3
0
210,620
1
W
Bellona
7,736
703
34
3
1
213,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role