Player Matchup

Neith
Neith
Dreast092
Neith
Level 132
God Stats
5W - 9L
1,500 SR
Queue Stats
190W - 248L
1,387 Elo+
Solo
Nike
Nike
GoonGoonsly
Nike
Level 55
God Stats
1W - 1L
1,477 SR
Queue Stats
43W - 29L
1,546 Elo+
Party 1
Athena
Athena
Honey Smackums
Athena
Level 147
God Stats
2W - 0L
1,723 SR
Queue Stats
107W - 120L
1,505 Elo+
Party 1
Agni
Agni
Quinpaii
Agni
Level 141
God Stats
1W - 1L
1,704 SR
Queue Stats
64W - 57L
1,543 Elo+
Party 1
Thor
Thor
Xshadowscout
Thor
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,569 Elo+
Party 1
Team Averages
Level 116
1,581 SR
1,510 Elo+

VS

Team Averages
Level 101
1,406 SR
1,410 Elo+
Da Ji
Da Ji
BlueTorpedo0522
Da Ji
Level 116
God Stats
2W - 6L
1,365 SR
Queue Stats
224W - 214L
1,456 Elo+
Solo
Ra
Ra
Brionac50
Ra
Level 89
God Stats
0W - 4L
1,250 SR
Queue Stats
86W - 87L
1,538 Elo+
Party 2
Hades
Hades
EmperorTestacles
Hades
Level 87
God Stats
2W - 8L
1,359 SR
Queue Stats
181W - 185L
1,405 Elo+
Party 2
Apollo
Apollo
Kab0sh
Apollo
Level 147
God Stats
2W - 1L
1,717 SR
Queue Stats
2W - 9L
1,245 Elo+
Solo
Bacchus
Bacchus
Lordwinterduck
Bacchus
Level 68
God Stats
3W - 4L
1,340 SR
Queue Stats
97W - 104L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dreast092
Neith
13
3 / 1 / 2
7,915
609
5,347
8,451
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
6,893
530
3,672
12,057
5,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 7
6,767
521
3,294
13,692
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
7 / 0 / 2
8,336
641
12,949
8,742
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 3
6,966
536
5,176
10,324
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,700
515
6,146
11,337
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,798
523
4,125
10,034
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 4 / 0
6,596
507
10,450
13,678
6,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Kab0sh
Apollo
1
0 / 0 / 0
2,484
191
0
0
0
11
1 / 2 / 0
6,475
498
5,821
9,814
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
8
8
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
1
4
1
0.38
W
Neith
Dreast092
Neith
3
1
2
4
L
4
4
0
1
W
0
2
2
0.5
W
0
2
7
1.75
L
Apollo
Kab0sh
Apollo
0
0
0
0
L
1
2
0
0.5
W
Agni
7
0
2
8
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,438
Damage
26,542
53,266
Taken
44,863
29,423
Mitigated
25,393
15,062
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,146
1,369
0
1,577
11,337
5,122
0
2,971
8,206
0
43,672
L
4,125
513
0
2,794
10,034
4,515
132
6,939
2,765
47,923
0
W
Neith
Dreast092
Neith
5,347
2,340
0
3,802
8,451
4,091
152
4,286
4,165
0
58,503
L
10,450
1,569
244
4,756
13,678
6,872
160
4,432
9,147
44,423
0
W
3,672
897
0
3,662
12,057
5,164
238
5,412
6,645
0
46,877
W
3,294
1,131
0
1,544
13,692
12,598
49
4,424
9,268
17,199
0
L
Apollo
Kab0sh
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
5,821
648
0
1,770
9,814
8,884
0
1,283
8,502
32,174
0
W
Agni
12,949
2,243
462
2,078
8,742
3,769
861
4,327
4,415
60,742
0
W
5,176
2,152
0
3,514
10,324
3,801
388
1,947
8,377
0
38,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
29,053
382
Minions Killed
275
0
Camps Cleared
0
1,304,469
Distance Traveled
965,723
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,700
515
62
5
0
266,053
0
L
Ra
6,798
523
89
7
0
213,358
3
W
Neith
7,915
609
97
7
0
224,333
1
L
Hades
6,596
507
74
6
0
210,885
3
W
Nike
6,893
530
74
6
0
269,292
2
W
Athena
6,767
521
17
1
0
285,918
2
L
Apollo
2,484
191
0
0
0
0
0
L
Bacchus
6,475
498
50
4
0
275,427
2
W
Agni
8,336
641
122
9
0
273,390
6
W
Thor
6,966
536
72
6
0
251,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role