Player Matchup

Ullr
Ullr
HaemusT
Ullr
Level 103
God Stats
2W - 3L
1,334 SR
Queue Stats
5W - 3L
1,332 Elo+
Party 1
Bellona
Bellona
WomensRightsLOL
Bellona
Level 85
God Stats
3W - 2L
1,099 SR
Queue Stats
5W - 5L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
Wooltar
Nu Wa
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,332 Elo+
Party 1
Team Averages
Level 97
1,311 SR
1,288 Elo+

VS

Team Averages
Level 67
1,508 SR
1,487 Elo+
Kukulkan
Kukulkan
VikingrH
Kukulkan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
icesket
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
theperras
Cabrakan
Level 78
God Stats
14W - 13L
1,524 SR
Queue Stats
136W - 162L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
HaemusT
Ullr
16
3 / 4 / 2
11,232
624
8,176
13,918
6,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 4 / 4
11,929
663
12,475
17,862
21,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Wooltar
Nu Wa
16
2 / 5 / 5
10,831
602
14,029
12,067
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
VikingrH
Kukulkan
17
3 / 4 / 10
12,068
670
8,673
13,127
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
icesket
Hou Yi
18
8 / 1 / 5
13,237
735
16,823
15,726
7,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
theperras
Cabrakan
16
2 / 5 / 10
11,470
637
11,404
15,579
19,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
13
13
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
HaemusT
Ullr
3
4
2
1
W
Kukulkan
VikingrH
Kukulkan
3
4
10
2
L
5
4
4
1.75
L
Nu Wa
Wooltar
Nu Wa
2
5
5
0.9
W
Hou Yi
icesket
Hou Yi
8
1
5
10.5
W
Cabrakan
theperras
Cabrakan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
36,900
43,847
Taken
44,432
33,375
Mitigated
31,956
2,589
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
HaemusT
Ullr
8,176
1,985
0
399
13,918
6,317
342
7,367
6,385
0
42,102
W
Kukulkan
VikingrH
Kukulkan
8,673
549
167
1,434
13,127
5,257
828
3,904
9,223
42,453
0
L
12,475
3,935
0
1,550
17,862
21,998
0
6,888
10,616
0
42,475
L
Nu Wa
Wooltar
Nu Wa
14,029
4,318
0
640
12,067
5,060
712
5,457
6,392
39,810
0
W
Hou Yi
icesket
Hou Yi
16,823
7,104
0
3,167
15,726
7,423
2,168
4,740
10,986
0
66,960
W
Cabrakan
theperras
Cabrakan
11,404
1,302
0
600
15,579
19,276
0
5,684
9,895
22,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
36,775
183
Minions Killed
194
10
Camps Cleared
4
976,945
Distance Traveled
909,031
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,232
624
71
4
4
333,538
3
W
Kukulkan
12,068
670
86
5
1
311,584
5
L
Bellona
11,929
663
62
3
2
346,151
3
L
Nu Wa
10,831
602
50
3
4
297,256
4
W
Hou Yi
13,237
735
91
5
2
307,634
2
W
Cabrakan
11,470
637
17
1
1
289,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role