Player Matchup

Scylla
Scylla
BiggusDiccuss
Scylla
Level 97
God Stats
6W - 3L
1,561 SR
Queue Stats
26W - 16L
1,574 Elo+
Party 2
Cabrakan
Cabrakan
Nadr0j
Cabrakan
Level 105
God Stats
0W - 2L
1,511 SR
Queue Stats
65W - 38L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
SixxIsMe
Gilgamesh
Level 85
God Stats
4W - 3L
1,372 SR
Queue Stats
48W - 24L
1,580 Elo+
Party 2
Team Averages
Level 96
1,481 SR
1,575 Elo+

VS

Team Averages
Level 75
1,634 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
Kabooms03
Tsukuyomi
Level 69
God Stats
29W - 12L
1,753 SR
Queue Stats
55W - 48L
1,570 Elo+
Party 1
Janus
Janus
Midget12345
Janus
Level 78
God Stats
13W - 12L
1,528 SR
Queue Stats
46W - 27L
1,693 Elo+
Party 1
Izanami
Izanami
Tender boy4952
Izanami
Level 77
God Stats
2W - 1L
1,621 SR
Queue Stats
128W - 182L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,463
698
11,437
11,890
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Nadr0j
Cabrakan
15
4 / 4 / 4
10,031
669
12,059
18,488
11,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SixxIsMe
Gilgamesh
12
0 / 5 / 7
8,682
579
5,430
15,683
14,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kabooms03
Tsukuyomi
17
6 / 3 / 3
11,878
792
15,034
13,332
6,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 8
10,744
716
16,974
10,211
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 4 / 5
9,843
656
7,239
12,801
5,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
11
11
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Tsukuyomi
Kabooms03
Tsukuyomi
6
3
3
2.5
W
3
1
8
7
L
Cabrakan
Nadr0j
Cabrakan
4
4
4
1.5
L
Gilgamesh
SixxIsMe
Gilgamesh
0
5
7
0.7
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
39,247
46,061
Taken
36,344
31,455
Mitigated
16,188
5,919
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,437
733
0
219
11,890
5,334
0
5,863
6,027
52,397
0
W
Tsukuyomi
Kabooms03
Tsukuyomi
15,034
3,325
0
4,001
13,332
6,173
1,420
8,033
5,299
0
53,826
W
16,974
222
0
1,924
10,211
4,360
0
5,486
4,725
39,642
0
L
Cabrakan
Nadr0j
Cabrakan
12,059
1,452
0
5,161
18,488
11,348
0
6,550
11,938
33,301
0
L
Gilgamesh
SixxIsMe
Gilgamesh
5,430
1,149
0
539
15,683
14,773
0
4,789
10,894
0
18,823
W
7,239
4,089
98
911
12,801
5,655
70
10,325
2,476
0
25,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
32,465
173
Minions Killed
185
8
Camps Cleared
6
850,200
Distance Traveled
880,383
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,463
698
101
7
3
294,487
6
W
Tsukuyomi
11,878
792
81
5
2
305,340
5
W
Janus
10,744
716
64
4
2
305,325
4
L
Cabrakan
10,031
669
47
3
3
274,105
5
L
Gilgamesh
8,682
579
25
2
2
281,608
7
W
Izanami
9,843
656
40
3
2
269,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role