Player Matchup

Nemesis
Nemesis
AVAD OSTRICH
Nemesis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,313 Elo+
Party 3
Mulan
Mulan
Gothboicliqu218
Mulan
Level 28
God Stats
22W - 23L
1,419 SR
Queue Stats
55W - 78L
1,348 Elo+
Party 3
Kukulkan
Kukulkan
Oracle890
Kukulkan
Level 105
God Stats
6W - 4L
1,627 SR
Queue Stats
206W - 213L
1,413 Elo+
Party 3
Charybdis
Charybdis
collinpiper123
Charybdis
Level 43
God Stats
10W - 15L
1,365 SR
Queue Stats
155W - 180L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
letsgophili
Baron Samedi
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
294W - 307L
1,341 Elo+
Party 2
Team Averages
Level 57
1,482 SR
1,347 Elo+

VS

Team Averages
Level 97
1,487 SR
1,479 Elo+
Medusa
Medusa
Khleodee
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Xing Tian
Xing Tian
Mc_Dabberson
Xing Tian
Level 127
God Stats
10W - 15L
1,523 SR
Queue Stats
87W - 81L
1,534 Elo+
Party 1
Discordia
Discordia
SassyKingg
Discordia
Level 80
God Stats
5W - 14L
1,309 SR
Queue Stats
261W - 298L
1,379 Elo+
Solo
Terra
Terra
SpuriousSnail
Terra
Level 116
God Stats
3W - 5L
1,603 SR
Queue Stats
86W - 80L
1,524 Elo+
Party 1
Ishtar
Ishtar
Uncle_Jack_Slash
Ishtar
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AVAD OSTRICH
Nemesis
19
5 / 0 / 10
12,846
535
8,895
11,903
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 1 / 12
13,881
578
21,326
20,480
18,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Oracle890
Kukulkan
20
16 / 0 / 8
15,436
643
28,151
13,250
8,433
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
collinpiper123
Charybdis
19
1 / 0 / 12
12,664
528
16,632
16,217
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
letsgophili
Baron Samedi
18
2 / 1 / 18
12,761
532
9,163
19,606
27,183
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Khleodee
Medusa
17
1 / 3 / 0
10,120
422
9,204
14,755
6,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Mc_Dabberson
Xing Tian
16
1 / 5 / 0
10,528
439
18,852
34,672
23,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
SassyKingg
Discordia
12
0 / 8 / 0
8,385
349
4,920
17,075
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 1
9,280
387
7,359
21,142
25,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 11 / 1
8,086
337
9,039
22,008
11,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
4
29
Kills
2
2
Deaths
30
60
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AVAD OSTRICH
Nemesis
5
0
10
10
W
5
1
12
11
L
Medusa
Khleodee
Medusa
1
3
0
0.33
L
Xing Tian
Mc_Dabberson
Xing Tian
1
5
0
0.2
W
Kukulkan
Oracle890
Kukulkan
16
0
8
20
L
Discordia
SassyKingg
Discordia
0
8
0
0
L
0
3
1
0.17
L
0
11
1
0.05
W
Charybdis
collinpiper123
Charybdis
1
0
12
7
W
Baron Samedi
letsgophili
Baron Samedi
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,167
Damage
49,374
81,456
Taken
109,652
68,511
Mitigated
73,631
40,225
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AVAD OSTRICH
Nemesis
8,895
3,043
0
1,200
11,903
5,996
1,916
3,314
8,473
0
116,400
W
21,326
2,411
0
12,175
20,480
18,879
4,819
10,601
9,143
0
106,973
L
Medusa
Khleodee
Medusa
9,204
4,029
0
2,840
14,755
6,650
1,122
3,539
11,216
0
87,000
L
Xing Tian
Mc_Dabberson
Xing Tian
18,852
1,864
0
2,780
34,672
23,263
0
6,783
27,889
80,934
0
W
Kukulkan
Oracle890
Kukulkan
28,151
3,183
0
4,782
13,250
8,433
5,057
5,366
7,792
170,920
0
L
Discordia
SassyKingg
Discordia
4,920
134
45
1,259
17,075
7,158
0
10,036
7,039
43,798
0
L
7,359
388
1,778
4,170
21,142
25,387
30
8,525
12,617
41,298
0
L
9,039
4,690
0
2,057
22,008
11,173
0
8,431
13,577
0
53,916
W
Charybdis
collinpiper123
Charybdis
16,632
11,138
0
12,084
16,217
8,020
4,678
5,493
10,617
0
113,274
W
Baron Samedi
letsgophili
Baron Samedi
9,163
1,683
2,256
7,728
19,606
27,183
271
6,985
12,439
53,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,588
Gold Earned
46,399
773
Minions Killed
514
0
Camps Cleared
0
2,231,487
Distance Traveled
1,986,077
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,846
535
124
5
0
525,392
1
W
Mulan
13,881
578
186
8
0
428,189
3
L
Medusa
10,120
422
153
6
0
434,950
2
L
Xing Tian
10,528
439
145
6
0
422,475
4
W
Kukulkan
15,436
643
214
9
0
479,693
5
L
Discordia
8,385
349
79
3
0
313,645
0
L
Terra
9,280
387
67
3
0
452,919
8
L
Ishtar
8,086
337
70
3
0
362,088
1
W
Charybdis
12,664
528
185
8
0
413,592
3
W
Baron Samedi
12,761
532
64
3
0
384,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role