Player Matchup

Shiva
Shiva
Gold IV
DrSoysaucee
Shiva
Gold IV
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
253W - 272L
1,533 MMR
Party 2
Hel
Hel
Silver III
Dramua
Hel
Silver III
Level 129
God Stats
0W - 1L
1,817 SR
Queue Stats
13W - 18L
1,299 MMR
Party 3
Cupid
Cupid
Gold IV
MaXaTriLLi0n
Cupid
Gold IV
Level 154
God Stats
5W - 5L
1,641 SR
Queue Stats
380W - 396L
1,351 MMR
Party 2
Mercury
Mercury
Gold III
Recklious
Mercury
Gold III
Level 146
God Stats
4W - 4L
1,528 SR
Queue Stats
211W - 205L
1,513 MMR
Party 3
Khepri
Khepri
Gold III
Thehenrys
Khepri
Gold III
Level 128
God Stats
13W - 12L
1,604 SR
Queue Stats
467W - 454L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,578 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,485 SR
1,428 MMR
Fafnir
Fafnir
Gold IV
DoctorD155997
Fafnir
Gold IV
Level 66
God Stats
8W - 7L
1,619 SR
Queue Stats
96W - 94L
1,433 MMR
Party 4
Chronos
Chronos
Gold IV
Jujuthememer
Chronos
Gold IV
Level 131
God Stats
1W - 2L
1,197 SR
Queue Stats
362W - 368L
1,393 MMR
Solo
King Arthur
King Arthur
Gold IV
MrBlouse_T7
King Arthur
Gold IV
Level 139
God Stats
5W - 11L
1,377 SR
Queue Stats
205W - 198L
1,380 MMR
Party 1
Thanatos
Thanatos
Gold V
Oscar Beyer
Thanatos
Gold V
Level 147
God Stats
3W - 1L
1,552 SR
Queue Stats
19W - 19L
1,451 MMR
Party 4
Ah Muzen Cab
Ah Muzen Cab
Gold II
SirSchaub
Ah Muzen Cab
Gold II
Level 126
God Stats
51W - 30L
1,678 SR
Queue Stats
294W - 300L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
13,164
488
22,112
39,856
40,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Dramua
Hel
18
3 / 7 / 6
12,793
474
24,203
26,297
13,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 6 / 2
14,041
520
15,689
25,165
11,252
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Recklious
Mercury
20
2 / 6 / 6
13,568
503
15,871
29,122
15,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Thehenrys
Khepri
14
1 / 4 / 5
11,266
417
7,620
31,984
43,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
TiamatArachneLancelotBakasura

VS

Bans
GebAwilixKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 17
13,171
488
9,758
29,623
41,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Jujuthememer
Chronos
20
6 / 3 / 12
14,916
552
23,157
27,267
14,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MrBlouse_T7
King Arthur
20
4 / 4 / 12
14,702
545
35,226
33,433
42,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Oscar Beyer
Thanatos
20
7 / 4 / 12
13,696
507
17,825
27,123
13,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SirSchaub
Ah Muzen Cab
20
9 / 4 / 10
15,053
558
32,202
22,930
11,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
17
Kills
27
28
Deaths
17
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
5
5
2
1.2
L
Hel
Dramua
Hel
3
7
6
0.86
W
Chronos
Jujuthememer
Chronos
6
3
12
4
L
6
6
2
1.17
W
King Arthur
MrBlouse_T7
King Arthur
4
4
12
2.5
W
Thanatos
Oscar Beyer
Thanatos
7
4
12
3.25
L
Mercury
Recklious
Mercury
2
6
6
0.83
W
Ah Muzen Cab
SirSchaub
Ah Muzen Cab
9
4
10
3.5
L
Khepri
Thehenrys
Khepri
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,495
Damage
118,168
152,424
Taken
140,376
124,235
Mitigated
124,369
47,303
Healing
72,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,758
2,495
959
11,861
29,623
41,953
432
5,763
23,860
34,650
0
L
22,112
4,844
280
15,454
39,856
40,276
0
4,055
35,801
0
111,034
L
Hel
Dramua
Hel
24,203
1,185
5,175
10,833
26,297
13,522
533
7,125
19,172
121,173
0
W
Chronos
Jujuthememer
Chronos
23,157
7,586
0
10,296
27,267
14,120
4,117
11,638
15,629
156,066
0
L
15,689
9,411
0
5,101
25,165
11,252
7,838
4,063
21,102
0
107,666
W
King Arthur
MrBlouse_T7
King Arthur
35,226
2,005
402
16,208
33,433
42,834
141
6,761
26,672
0
134,786
W
Thanatos
Oscar Beyer
Thanatos
17,825
5,784
0
24,871
27,123
13,607
3,001
6,293
20,830
0
90,290
L
Mercury
Recklious
Mercury
15,871
10,292
0
2,522
29,122
15,302
1,762
4,964
24,158
0
129,049
W
Ah Muzen Cab
SirSchaub
Ah Muzen Cab
32,202
11,605
0
8,283
22,930
11,855
3,302
4,129
18,801
0
166,798
L
Khepri
Thehenrys
Khepri
7,620
687
4,002
3,936
31,984
43,883
123
13,208
18,776
29,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,832
Gold Earned
71,538
756
Minions Killed
744
0
Camps Cleared
0
2,514,089
Distance Traveled
2,438,507
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,171
488
33
1
0
486,084
13
L
Shiva
13,164
488
167
6
0
477,189
4
L
Hel
12,793
474
169
6
0
473,086
5
W
Chronos
14,916
552
205
8
0
481,280
2
L
Cupid
14,041
520
187
7
0
458,542
1
W
King Arthur
14,702
545
189
7
0
491,173
3
W
Thanatos
13,696
507
118
4
0
517,588
0
L
Mercury
13,568
503
189
7
0
608,816
2
W
Ah Muzen Cab
15,053
558
199
7
0
462,382
4
L
Khepri
11,266
417
44
2
0
496,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role