Player Matchup

Bellona
Bellona
CharlieDashOne
Bellona
Level 13
God Stats
19W - 23L
1,297 SR
Queue Stats
254W - 320L
1,054 Elo+
Party 2
Izanami
Izanami
ImperialDomain1
Izanami
Level 65
God Stats
18W - 15L
1,593 SR
Queue Stats
113W - 110L
1,400 Elo+
Solo
Janus
Janus
LunarLegacy
Janus
Level 69
God Stats
3W - 11L
1,226 SR
Queue Stats
446W - 498L
1,054 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MadTofu22
Kumbhakarna
Level 11
God Stats
15W - 32L
1,500 SR
Queue Stats
94W - 131L
1,031 Elo+
Party 2
Nemesis
Nemesis
THEGEESEMASTER
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
955 Elo+
Solo
Team Averages
Level 38
1,423 SR
1,099 Elo+

VS

Team Averages
Level 85
1,407 SR
1,417 Elo+
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Gartman
Danzaburou
Level 107
God Stats
12W - 12L
1,822 SR
Queue Stats
71W - 56L
1,659 Elo+
Solo
Aphrodite
Aphrodite
NFRCHX
Aphrodite
Level 14
God Stats
4W - 9L
1,048 SR
Queue Stats
16W - 32L
1,159 Elo+
Party 1
Thanatos
Thanatos
difficultceltic
Thanatos
Level 56
God Stats
3W - 2L
1,188 SR
Queue Stats
89W - 135L
1,349 Elo+
Solo
Hera
Hera
eltotolpqtp
Hera
Level 160
God Stats
86W - 72L
1,478 SR
Queue Stats
1,171W - 1,219L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,614
458
11,193
18,712
17,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 6 / 2
10,496
500
21,251
17,742
8,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 2
9,338
445
6,504
9,612
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
MadTofu22
Kumbhakarna
11
0 / 5 / 6
8,806
419
4,941
21,070
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 0
8,585
409
6,650
18,581
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 1 / 4
11,259
536
13,588
21,905
21,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Gartman
Danzaburou
16
3 / 4 / 5
10,502
500
14,806
22,011
10,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
NFRCHX
Aphrodite
14
2 / 5 / 6
9,679
461
3,302
15,761
9,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
19
9 / 1 / 7
12,401
591
16,536
17,549
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 0 / 8
12,300
586
12,283
8,592
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
26
26
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
4
9
L
1
3
2
0.67
W
Danzaburou
Gartman
Danzaburou
3
4
5
1.38
L
7
6
2
1.33
L
0
5
2
0.2
L
Kumbhakarna
MadTofu22
Kumbhakarna
0
5
6
0.6
W
Aphrodite
NFRCHX
Aphrodite
2
5
6
1
L
2
7
0
0.29
W
Thanatos
9
1
7
12.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,539
Damage
60,515
85,717
Taken
85,818
56,211
Mitigated
54,679
12,493
Healing
43,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,588
2,200
0
5,702
21,905
21,467
668
1,540
20,365
0
64,441
L
11,193
4,680
0
2,949
18,712
17,151
731
2,345
16,367
0
65,697
W
Danzaburou
Gartman
Danzaburou
14,806
7,084
149
6,615
22,011
10,099
4,230
3,122
18,889
0
87,635
L
21,251
14,649
0
4,470
17,742
8,401
1,048
4,883
12,859
0
101,060
L
6,504
403
0
804
9,612
4,034
0
1,635
7,977
69,156
0
L
Kumbhakarna
MadTofu22
Kumbhakarna
4,941
1,081
0
2,564
21,070
19,558
306
5,522
15,548
23,742
0
W
Aphrodite
NFRCHX
Aphrodite
3,302
873
5,994
5,327
15,761
9,342
919
2,915
12,846
25,605
0
L
6,650
2,387
0
1,706
18,581
7,067
0
2,135
16,446
0
60,042
W
Thanatos
16,536
6,720
0
17,254
17,549
9,701
1,592
1,720
15,829
0
110,086
W
12,283
3,240
0
2,029
8,592
4,070
1,995
2,148
6,444
112,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
56,141
479
Minions Killed
604
0
Camps Cleared
0
1,900,041
Distance Traveled
2,040,825
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,259
536
96
5
0
474,768
2
L
Bellona
9,614
458
104
5
0
420,844
0
W
Danzaburou
10,502
500
103
5
0
351,739
0
L
Izanami
10,496
500
152
7
0
361,142
0
L
Janus
9,338
445
119
6
0
378,427
3
L
Kumbhakarna
8,806
419
26
1
0
300,933
1
W
Aphrodite
9,679
461
50
2
0
380,936
0
L
Nemesis
8,585
409
78
4
0
438,695
1
W
Thanatos
12,401
591
166
8
0
431,043
3
W
Hera
12,300
586
189
9
0
402,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role