Player Matchup

Cliodhna
Cliodhna
Platinum I
 
Cliodhna
Platinum I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Biolog0
Janus
Diamond V
Level 160
God Stats
8W - 5L
1,731 SR
Queue Stats
195W - 189L
2,123 MMR
Solo
Pele
Pele
Diamond V
FoxmanSlays
Pele
Diamond V
Level 121
God Stats
165W - 134L
1,631 SR
Queue Stats
406W - 397L
1,972 MMR
Solo
Cupid
Cupid
Platinum I
HallowHawk
Cupid
Platinum I
Level 129
God Stats
18W - 17L
1,635 SR
Queue Stats
423W - 420L
1,957 MMR
Solo
Ymir
Ymir
Platinum II
SuperGoblinMode
Ymir
Platinum II
Level 128
God Stats
19W - 18L
1,677 SR
Queue Stats
287W - 277L
1,877 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,635 SR
1,886 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,574 SR
1,900 MMR
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Howtomine
Poseidon
Gold II
Level 148
God Stats
3W - 1L
1,626 SR
Queue Stats
101W - 94L
1,807 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
PocariCalpico
Cu Chulainn
Diamond V
Level 160
God Stats
41W - 34L
1,700 SR
Queue Stats
193W - 173L
2,054 MMR
Solo
Sobek
Sobek
Diamond III
SpaceBiTe
Sobek
Diamond III
Level 156
God Stats
11W - 14L
1,545 SR
Queue Stats
202W - 186L
2,124 MMR
Solo
Artemis
Artemis
Platinum I
namechanged9760
Artemis
Platinum I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 1 / 0
4,202
525
1,640
4,591
1,352
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Biolog0
Janus
8
0 / 0 / 0
4,456
557
883
1,294
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 1
4,834
604
1,312
5,817
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
8
1 / 1 / 0
4,677
585
2,224
4,142
1,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,471
559
1,402
6,045
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CabrakanAh Muzen CabYu HuangNemesis

VS

Bans
PersephoneAtlasLancelotRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 0
4,751
594
330
4,188
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Howtomine
Poseidon
9
0 / 0 / 0
4,819
602
657
889
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
PocariCalpico
Cu Chulainn
10
1 / 0 / 1
5,423
678
3,991
5,294
4,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
SpaceBiTe
Sobek
8
1 / 0 / 0
5,044
631
2,246
4,837
3,313
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 1 / 1
4,591
574
3,544
3,435
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
0
0
W
Loki
 
Loki
1
1
0
1
L
Janus
Biolog0
Janus
0
0
0
0
L
1
0
1
1.5
L
Cupid
1
1
0
1
W
Poseidon
Howtomine
Poseidon
0
0
0
0
W
Cu Chulainn
PocariCalpico
Cu Chulainn
1
0
1
1.5
W
Sobek
SpaceBiTe
Sobek
1
0
0
1
L
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,461
Damage
10,768
21,889
Taken
18,643
8,234
Mitigated
10,660
5,242
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,640
383
0
1,234
4,591
1,352
0
0
4,591
0
22,882
W
Loki
 
Loki
330
136
0
1,420
4,188
1,843
0
110
4,078
0
33,708
L
Janus
Biolog0
Janus
883
0
0
344
1,294
386
0
348
830
28,855
0
L
1,312
274
0
684
5,817
1,678
0
270
5,547
0
29,197
L
Cupid
2,224
1,210
460
1,040
4,142
1,162
0
644
3,498
0
31,788
W
Poseidon
Howtomine
Poseidon
657
110
0
10
889
230
0
89
768
30,921
0
W
Cu Chulainn
PocariCalpico
Cu Chulainn
3,991
864
0
1,356
5,294
4,252
0
407
4,855
0
38,647
W
Sobek
SpaceBiTe
Sobek
2,246
597
98
3,311
4,837
3,313
0
1,147
3,628
11,234
0
L
1,402
554
0
1,480
6,045
3,656
0
1,485
4,520
9,593
0
W
3,544
1,537
0
1,113
3,435
1,022
0
406
3,029
0
30,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
24,628
248
Minions Killed
302
0
Camps Cleared
0
779,922
Distance Traveled
786,952
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,202
525
45
6
0
114,227
0
W
Loki
4,751
594
67
8
0
167,146
2
L
Janus
4,456
557
71
9
0
179,433
1
L
Pele
4,834
604
50
6
0
185,403
2
L
Cupid
4,677
585
70
9
0
149,085
0
W
Poseidon
4,819
602
75
9
0
150,442
0
W
Cu Chulainn
5,423
678
78
10
0
167,749
5
W
Sobek
5,044
631
19
2
0
153,708
4
L
Ymir
4,471
559
12
2
0
151,774
5
W
Artemis
4,591
574
63
8
0
147,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role