Player Matchup

Lancelot
Lancelot
BtCanadian
Lancelot
Level 126
God Stats
4W - 4L
1,507 SR
Queue Stats
67W - 56L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
FrozenºYogen
Kuzenbo
Level 157
God Stats
12W - 5L
1,618 SR
Queue Stats
387W - 345L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Girthquake69263
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,631 Elo+
Solo
Chang'e
Chang'e
TheGrapêEscape
Chang'e
Level 155
God Stats
7W - 1L
1,957 SR
Queue Stats
433W - 367L
1,585 Elo+
Party 2
Hachiman
Hachiman
TheHiddenSquid
Hachiman
Level 20
God Stats
5W - 2L
1,657 SR
Queue Stats
27W - 17L
1,531 Elo+
Party 2
Team Averages
Level 93
1,648 SR
1,578 Elo+

VS

Team Averages
Level 45
1,556 SR
1,528 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
HaB0
Janus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,566 Elo+
Party 3
Neith
Neith
SilentRequiarn
Neith
Level 16
God Stats
1W - 1L
1,779 SR
Queue Stats
5W - 9L
1,680 Elo+
Solo
Horus
Horus
SiriusPluto
Horus
Level 14
God Stats
1W - 3L
1,391 SR
Queue Stats
1W - 3L
1,387 Elo+
Party 3
Atlas
Atlas
TruMooSHR00M
Atlas
Level 22
God Stats
18W - 17L
1,612 SR
Queue Stats
58W - 74L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BtCanadian
Lancelot
14
3 / 0 / 3
7,785
779
9,153
8,532
4,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
13
3 / 1 / 6
7,993
799
5,629
12,105
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
3 / 2 / 5
8,103
810
4,159
11,847
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 0 / 8
8,015
802
15,636
10,373
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
13
0 / 1 / 7
7,132
713
5,112
5,118
2,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 4 / 0
6,777
678
6,470
13,939
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
HaB0
Janus
13
1 / 1 / 1
7,357
736
9,663
5,078
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 2
6,806
681
7,331
9,547
4,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,969
697
2,421
7,824
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 1 / 0
6,682
668
7,650
9,154
6,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
11
Kills
4
4
Deaths
11
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
0
0.25
W
Lancelot
BtCanadian
Lancelot
3
0
3
4.5
W
Kuzenbo
3
1
6
6
W
Sylvanus
3
2
5
2.75
L
Janus
HaB0
Janus
1
1
1
1.5
L
0
4
2
0.25
L
1
1
0
1
W
2
0
8
6
W
Hachiman
0
1
7
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
33,535
47,975
Taken
45,542
39,047
Mitigated
26,685
21,139
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,470
4,458
0
2,990
13,939
6,286
164
5,309
8,630
0
25,980
W
Lancelot
BtCanadian
Lancelot
9,153
1,002
0
2,334
8,532
4,310
828
4,174
4,358
0
26,681
W
Kuzenbo
5,629
2,272
0
1,594
12,105
14,867
324
3,779
8,326
17,779
0
W
Sylvanus
4,159
484
3,109
4,303
11,847
13,303
409
3,355
8,492
12,171
0
L
Janus
HaB0
Janus
9,663
643
0
470
5,078
2,212
0
3,351
1,727
29,261
0
L
7,331
3,455
0
750
9,547
4,440
1,034
7,695
1,852
0
18,644
L
2,421
1,055
829
1,842
7,824
7,380
0
4,929
2,895
0
4,943
W
15,636
1,588
4,994
4,274
10,373
4,263
1,147
3,623
6,750
39,126
0
W
Hachiman
5,112
3,233
0
531
5,118
2,304
1,068
2,382
2,736
0
18,440
L
7,650
2,017
0
500
9,154
6,367
0
4,140
5,014
23,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
34,591
178
Minions Killed
166
0
Camps Cleared
0
1,068,301
Distance Traveled
1,008,385
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,777
678
44
4
0
171,712
1
W
Lancelot
7,785
779
44
4
0
242,351
3
W
Kuzenbo
7,993
799
20
2
0
228,686
3
W
Sylvanus
8,103
810
11
1
0
189,527
0
L
Janus
7,357
736
65
7
0
233,139
2
L
Neith
6,806
681
29
3
0
179,318
0
L
Horus
6,969
697
4
0
0
202,244
0
W
Chang'e
8,015
802
69
7
0
211,315
3
W
Hachiman
7,132
713
34
3
0
196,422
0
L
Atlas
6,682
668
24
2
0
221,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role