Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AmazingLimits
Terra
Level 139
God Stats
2W - 4L
1,257 SR
Queue Stats
708W - 702L
1,466 Elo+
Solo
Chaac
Chaac
BrazyGD
Chaac
Level 126
God Stats
0W - 1L
1,800 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 2
Sol
Sol
Jherres
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
ThePoofs
Ah Puch
Level 157
God Stats
11W - 10L
1,380 SR
Queue Stats
653W - 673L
1,498 Elo+
Solo
Team Averages
Level 133
1,487 SR
1,455 Elo+

VS

Team Averages
Level 146
1,605 SR
1,528 Elo+
Jormungandr
Jormungandr
DEMONBOUND
Jormungandr
Level 145
God Stats
2W - 0L
1,681 SR
Queue Stats
42W - 45L
1,502 Elo+
Solo
Cthulhu
Cthulhu
DemonDev3627
Cthulhu
Level 124
God Stats
2W - 0L
1,451 SR
Queue Stats
56W - 48L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
Farmboy969
Sylvanus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 89L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
LilDilly5045
Xbalanque
Level 149
God Stats
2W - 1L
1,646 SR
Queue Stats
95W - 77L
1,531 Elo+
Party 1
Chaac
Chaac
hhugosan
Chaac
Level 153
God Stats
11W - 5L
1,747 SR
Queue Stats
329W - 362L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 5 / 10
10,338
646
10,606
24,730
30,354
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 4 / 9
10,499
656
10,204
24,108
33,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
BrazyGD
Chaac
20
9 / 5 / 8
12,669
792
33,686
29,046
22,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
15
2 / 4 / 7
10,135
633
12,394
11,905
5,222
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
ThePoofs
Ah Puch
17
2 / 5 / 9
10,882
680
21,808
18,117
8,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEMONBOUND
Jormungandr
20
5 / 4 / 15
12,786
799
28,269
17,148
12,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DemonDev3627
Cthulhu
18
3 / 5 / 16
12,347
772
15,245
28,202
30,242
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Farmboy969
Sylvanus
16
4 / 4 / 12
11,736
734
6,043
19,270
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
LilDilly5045
Xbalanque
19
4 / 4 / 11
11,965
748
22,499
15,734
7,348
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
hhugosan
Chaac
20
7 / 3 / 12
12,263
766
19,191
26,209
18,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
20
Kills
23
23
Deaths
20
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
10
1.6
L
4
4
9
2.13
L
Chaac
BrazyGD
Chaac
9
5
8
2.6
W
Jormungandr
DEMONBOUND
Jormungandr
5
4
15
3.13
W
Cthulhu
DemonDev3627
Cthulhu
3
5
16
2.2
W
Sylvanus
Farmboy969
Sylvanus
4
4
12
2.5
L
Sol
2
4
7
1.38
W
Xbalanque
LilDilly5045
Xbalanque
4
4
11
2.38
L
Ah Puch
ThePoofs
Ah Puch
2
5
9
1.3
W
Chaac
hhugosan
Chaac
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,698
Damage
91,247
107,906
Taken
106,563
100,910
Mitigated
84,030
53,164
Healing
48,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,606
1,524
2,444
6,671
24,730
30,354
122
10,523
14,207
0
16,150
L
10,204
1,445
9,093
9,100
24,108
33,768
81
11,369
12,739
17,155
0
L
Chaac
BrazyGD
Chaac
33,686
5,872
3,189
13,406
29,046
22,627
640
13,823
15,223
0
69,171
W
Jormungandr
DEMONBOUND
Jormungandr
28,269
4,124
773
2,156
17,148
12,144
183
7,417
9,731
48,468
0
W
Cthulhu
DemonDev3627
Cthulhu
15,245
696
6,887
7,687
28,202
30,242
1,047
12,520
15,682
31,920
0
W
Sylvanus
Farmboy969
Sylvanus
6,043
1,220
6,762
5,342
19,270
15,307
916
9,963
9,307
9,300
0
L
Sol
12,394
4,095
729
2,077
11,905
5,222
504
4,494
7,411
20,290
0
W
Xbalanque
LilDilly5045
Xbalanque
22,499
7,885
2,477
3,727
15,734
7,348
5,551
4,552
11,182
0
42,404
L
Ah Puch
ThePoofs
Ah Puch
21,808
359
1,041
5,414
18,117
8,939
0
9,348
8,769
39,166
0
W
Chaac
hhugosan
Chaac
19,191
2,771
2,281
10,599
26,209
18,989
1,722
9,954
16,255
0
41,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
61,097
168
Minions Killed
180
0
Camps Cleared
0
1,473,202
Distance Traveled
1,436,465
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,338
646
16
1
0
293,635
5
L
Terra
10,499
656
11
1
0
296,975
0
L
Chaac
12,669
792
73
5
0
322,983
0
W
Jormungandr
12,786
799
37
2
0
302,212
0
W
Cthulhu
12,347
772
38
2
0
276,797
0
W
Sylvanus
11,736
734
15
1
0
239,861
2
L
Sol
10,135
633
19
1
0
275,344
1
W
Xbalanque
11,965
748
52
3
0
299,952
0
L
Ah Puch
10,882
680
49
3
0
284,265
0
W
Chaac
12,263
766
38
2
0
317,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role