Player Matchup

Geb
Geb
AlexTheOddityTTV
Geb
Level 104
God Stats
5W - 0L
1,898 SR
Queue Stats
26W - 8L
1,622 Elo+
Party 3
Serqet
Serqet
Etol03PR
Serqet
Level 118
God Stats
4W - 0L
1,818 SR
Queue Stats
170W - 195L
1,411 Elo+
Party 2
Ishtar
Ishtar
THE_KRAKEN900
Ishtar
Level 115
God Stats
1W - 1L
1,189 SR
Queue Stats
47W - 30L
1,526 Elo+
Party 3
Vulcan
Vulcan
ii_ReSuReCt
Vulcan
Level 100
God Stats
26W - 35L
1,437 SR
Queue Stats
130W - 142L
1,410 Elo+
Party 2
Chaac
Chaac
lesangdetmort
Chaac
Level 53
God Stats
3W - 4L
1,597 SR
Queue Stats
68W - 56L
1,491 Elo+
Solo
Team Averages
Level 98
1,588 SR
1,492 Elo+

VS

Team Averages
Level 89
1,360 SR
1,421 Elo+
Medusa
Medusa
BigDaddyKane271
Medusa
Level 85
God Stats
210W - 197L
1,515 SR
Queue Stats
220W - 213L
1,447 Elo+
Solo
Scylla
Scylla
Sup3rSniper MC
Scylla
Level 127
God Stats
1W - 2L
1,553 SR
Queue Stats
237W - 255L
1,431 Elo+
Solo
Ne Zha
Ne Zha
Thobes10
Ne Zha
Level 69
God Stats
2W - 5L
1,226 SR
Queue Stats
237W - 248L
1,402 Elo+
Party 1
King Arthur
King Arthur
Tupacs Stepdad
King Arthur
Level 56
God Stats
0W - 2L
1,241 SR
Queue Stats
202W - 194L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
alanwinner17
Sylvanus
Level 108
God Stats
0W - 2L
1,265 SR
Queue Stats
507W - 566L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
10,915
455
10,197
18,618
23,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Etol03PR
Serqet
19
4 / 2 / 5
12,502
521
7,594
15,891
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 9
10,750
448
9,822
17,609
7,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
17
5 / 1 / 8
11,799
492
17,602
12,016
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 1 / 4
12,891
537
19,732
23,415
21,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,102
421
13,049
20,021
9,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 6 / 3
9,609
400
10,674
15,634
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Thobes10
Ne Zha
18
4 / 4 / 1
10,993
458
10,197
23,457
11,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Tupacs Stepdad
King Arthur
17
0 / 4 / 1
10,547
439
9,832
20,739
23,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
alanwinner17
Sylvanus
17
5 / 2 / 2
11,691
487
9,937
15,653
23,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
23
Kills
11
11
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
1
7
5
0.5
W
Serqet
Etol03PR
Serqet
4
2
5
3.25
L
1
6
3
0.42
W
4
7
9
1.21
L
Ne Zha
Thobes10
Ne Zha
4
4
1
1.13
L
King Arthur
Tupacs Stepdad
King Arthur
0
4
1
0.13
L
Sylvanus
alanwinner17
Sylvanus
5
2
2
3
W
Vulcan
5
1
8
9
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,947
Damage
53,689
87,549
Taken
95,504
66,052
Mitigated
75,304
26,725
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,197
1,521
721
5,570
18,618
23,464
899
4,722
13,896
33,850
0
L
13,049
5,437
0
2,787
20,021
9,876
2,369
5,955
14,066
0
85,212
W
Serqet
Etol03PR
Serqet
7,594
2,692
0
6,770
15,891
7,532
492
3,117
12,774
0
105,272
L
10,674
967
0
2,341
15,634
5,997
188
7,547
7,742
58,982
0
W
9,822
6,397
0
1,517
17,609
7,875
2,324
6,117
11,492
0
54,345
L
Ne Zha
Thobes10
Ne Zha
10,197
2,785
0
10,518
23,457
11,959
0
5,587
17,210
0
106,255
L
King Arthur
Tupacs Stepdad
King Arthur
9,832
1,609
0
750
20,739
23,719
516
2,801
17,938
0
72,579
L
Sylvanus
alanwinner17
Sylvanus
9,937
2,899
808
3,842
15,653
23,753
0
6,025
9,066
52,585
0
W
Vulcan
17,602
6,780
416
2,442
12,016
5,541
2,736
3,681
8,335
69,438
0
W
19,732
5,272
0
9,289
23,415
21,640
1,166
3,419
19,996
0
99,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,857
Gold Earned
52,942
505
Minions Killed
537
0
Camps Cleared
0
2,255,825
Distance Traveled
2,084,352
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,915
455
28
1
0
416,001
4
L
Medusa
10,102
421
121
5
0
422,945
2
W
Serqet
12,502
521
158
7
0
508,800
6
L
Scylla
9,609
400
103
4
0
380,544
3
W
Ishtar
10,750
448
79
3
0
396,146
0
L
Ne Zha
10,993
458
137
6
0
467,389
1
L
King Arthur
10,547
439
115
5
0
422,561
1
L
Sylvanus
11,691
487
61
3
0
390,913
8
W
Vulcan
11,799
492
86
4
0
456,769
5
W
Chaac
12,891
537
154
6
0
478,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role