Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BeachBabeArachne
Jormungandr
Level 141
God Stats
3W - 1L
1,869 SR
Queue Stats
297W - 321L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Linnkz__
Danzaburou
Level 146
God Stats
3W - 5L
1,715 SR
Queue Stats
491W - 519L
1,583 Elo+
Solo
He Bo
He Bo
MrStealYoGurl1
He Bo
Level 106
God Stats
15W - 17L
1,562 SR
Queue Stats
688W - 724L
1,562 Elo+
Solo
Cernunnos
Cernunnos
OloruninThruThe6
Cernunnos
Level 121
God Stats
7W - 5L
1,501 SR
Queue Stats
232W - 218L
1,516 Elo+
Party 1
Team Averages
Level 128
1,629 SR
1,551 Elo+

VS

Team Averages
Level 143
1,464 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Celtifer
Ah Muzen Cab
Level 154
God Stats
3W - 3L
1,498 SR
Queue Stats
159W - 160L
1,556 Elo+
Party 2
Ullr
Ullr
MrWaffleShots
Ullr
Level 115
God Stats
3W - 1L
1,482 SR
Queue Stats
108W - 93L
1,538 Elo+
Solo
Eset
Eset
PrudyPerkins
Eset
Level 129
God Stats
2W - 1L
1,634 SR
Queue Stats
39W - 40L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
RedMemory
Baba Yaga
Level 160
God Stats
2W - 0L
1,440 SR
Queue Stats
68W - 94L
1,461 Elo+
Solo
The Morrigan
The Morrigan
TheFlailinGamer
The Morrigan
Level 156
God Stats
1W - 2L
1,264 SR
Queue Stats
115W - 117L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
5 / 5 / 12
12,006
706
21,472
19,190
10,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
BeachBabeArachne
Jormungandr
20
5 / 5 / 11
12,197
717
24,343
29,270
39,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Linnkz__
Danzaburou
20
4 / 4 / 11
11,713
689
16,024
19,564
11,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 13
10,957
645
21,296
14,400
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
16
1 / 7 / 12
10,143
597
14,040
18,478
9,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Celtifer
Ah Muzen Cab
19
5 / 3 / 14
11,746
691
22,295
22,994
14,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 12
12,250
721
19,043
19,232
10,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 5 / 12
12,834
755
12,613
29,879
37,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
RedMemory
Baba Yaga
18
2 / 3 / 20
11,275
663
19,914
21,273
13,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TheFlailinGamer
The Morrigan
20
4 / 5 / 13
11,805
694
14,618
17,867
10,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
96
18
Kills
25
28
Deaths
19
59
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
5
12
2.2
L
Jormungandr
BeachBabeArachne
Jormungandr
5
5
11
2.1
W
Ah Muzen Cab
Celtifer
Ah Muzen Cab
5
3
14
4
L
Danzaburou
Linnkz__
Danzaburou
4
4
11
2.38
L
3
7
13
1.36
W
6
3
12
4
L
Cernunnos
1
7
12
1
W
8
5
12
2.8
W
Baba Yaga
RedMemory
Baba Yaga
2
3
20
4
W
The Morrigan
TheFlailinGamer
The Morrigan
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,175
Damage
88,483
100,902
Taken
111,245
77,858
Mitigated
87,911
29,528
Healing
40,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
21,472
2,726
4,216
2,599
19,190
10,687
736
9,350
9,840
0
41,115
L
Jormungandr
BeachBabeArachne
Jormungandr
24,343
4,605
1,951
5,843
29,270
39,701
814
9,954
19,316
56,569
0
W
Ah Muzen Cab
Celtifer
Ah Muzen Cab
22,295
9,318
1,752
6,843
22,994
14,406
2,965
9,103
13,891
0
50,350
L
Danzaburou
Linnkz__
Danzaburou
16,024
5,100
2,058
4,995
19,564
11,268
1,366
9,767
9,797
0
38,507
L
21,296
783
2,294
1,730
14,400
6,719
286
7,295
7,105
40,036
0
W
19,043
9,311
1,768
3,105
19,232
10,992
3,517
7,576
11,656
0
33,537
L
Cernunnos
14,040
4,272
1,530
2,312
18,478
9,483
1,116
10,779
7,699
0
29,145
W
12,613
1,444
7,040
7,708
29,879
37,900
718
13,566
16,313
20,931
0
W
Baba Yaga
RedMemory
Baba Yaga
19,914
319
2,236
6,255
21,273
13,625
205
7,422
13,851
31,953
0
W
The Morrigan
TheFlailinGamer
The Morrigan
14,618
2,059
1,073
2,356
17,867
10,988
560
7,972
9,895
44,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,016
Gold Earned
59,910
213
Minions Killed
196
0
Camps Cleared
0
1,417,142
Distance Traveled
1,601,574
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,006
706
39
2
0
311,904
0
L
Jormungandr
12,197
717
64
4
0
270,588
4
W
Ah Muzen Cab
11,746
691
55
3
0
301,268
0
L
Danzaburou
11,713
689
48
3
0
293,961
0
L
He Bo
10,957
645
31
2
0
300,137
5
W
Ullr
12,250
721
53
3
0
355,202
0
L
Cernunnos
10,143
597
31
2
0
240,552
1
W
Eset
12,834
755
15
1
0
318,353
1
W
Baba Yaga
11,275
663
28
2
0
348,805
4
W
The Morrigan
11,805
694
45
3
0
277,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role