Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Evo8gohard
Hun Batz
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
324W - 332L
1,506 Elo+
Party 2
Shiva
Shiva
Liltim1221
Shiva
Level 65
God Stats
22W - 29L
1,500 SR
Queue Stats
161W - 175L
1,470 Elo+
Solo
Chang'e
Chang'e
MaratusRasec
Chang'e
Level 102
God Stats
53W - 55L
1,536 SR
Queue Stats
537W - 502L
1,467 Elo+
Solo
Ganesha
Ganesha
yaFatBoyMrRandy
Ganesha
Level 105
God Stats
5W - 2L
1,653 SR
Queue Stats
94W - 94L
1,484 Elo+
Party 2
Team Averages
Level 104
1,538 SR
1,486 Elo+

VS

Team Averages
Level 60
1,516 SR
1,709 Elo+
Chang'e
Chang'e
DeadlyDiz
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,914 Elo+
Party 1
Erlang Shen
Erlang Shen
FwithThePenguin
Erlang Shen
Level 47
God Stats
21W - 28L
1,578 SR
Queue Stats
98W - 129L
1,460 Elo+
Solo
Discordia
Discordia
ImmortalStep
Discordia
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,923 Elo+
Party 1
Thor
Thor
Xevran
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Party 1
Ullr
Ullr
dereknau10
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
0 / 6 / 4
10,222
929
11,091
17,412
7,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Evo8gohard
Hun Batz
17
9 / 6 / 2
13,256
1,205
16,792
15,786
7,333
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
17
1 / 5 / 9
10,697
972
13,379
26,217
16,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
MaratusRasec
Chang'e
16
2 / 5 / 7
10,797
982
7,435
12,918
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
0 / 5 / 11
10,952
996
5,956
22,490
29,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

133

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeadlyDiz
Chang'e
18
7 / 3 / 18
12,684
1,153
25,551
14,652
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
FwithThePenguin
Erlang Shen
18
1 / 2 / 17
10,441
949
5,898
8,961
8,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ImmortalStep
Discordia
18
3 / 2 / 16
11,599
1,054
14,699
7,409
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Xevran
Thor
18
7 / 3 / 17
12,519
1,138
17,927
13,747
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 12
12,818
1,165
23,823
12,590
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
12
Kills
27
27
Deaths
12
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
4
0.33
W
Chang'e
DeadlyDiz
Chang'e
7
3
18
5.33
L
Hun Batz
Evo8gohard
Hun Batz
9
6
2
1.67
W
Erlang Shen
FwithThePenguin
Erlang Shen
1
2
17
4.75
W
Discordia
ImmortalStep
Discordia
3
2
16
5.5
L
Shiva
1
5
9
1.1
L
Chang'e
MaratusRasec
Chang'e
2
5
7
1.1
W
Thor
Xevran
Thor
7
3
17
5.17
W
9
2
12
7.5
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
87,898
94,823
Taken
57,359
67,115
Mitigated
27,065
13,511
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,091
5,178
0
857
17,412
7,987
0
6,287
11,125
0
38,948
W
Chang'e
DeadlyDiz
Chang'e
25,551
1,428
4,201
4,155
14,652
5,474
0
2,524
12,128
47,594
0
L
Hun Batz
Evo8gohard
Hun Batz
16,792
2,842
0
28
15,786
7,333
0
5,498
10,288
0
31,692
W
Erlang Shen
FwithThePenguin
Erlang Shen
5,898
1,076
0
1,306
8,961
8,041
0
3,239
5,722
0
10,571
W
Discordia
ImmortalStep
Discordia
14,699
69
0
0
7,409
2,393
0
2,456
4,953
28,676
0
L
Shiva
13,379
1,867
1,034
5,819
26,217
16,747
0
12,384
13,833
0
37,162
L
Chang'e
MaratusRasec
Chang'e
7,435
302
2,440
2,573
12,918
5,208
0
5,406
7,512
20,312
0
W
Thor
Xevran
Thor
17,927
4,576
0
1,001
13,747
6,308
0
3,279
10,468
0
37,505
W
23,823
14,709
0
1,291
12,590
4,849
0
1,893
10,697
0
47,844
L
5,956
482
432
328
22,490
29,840
0
10,675
11,815
16,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
60,061
191
Minions Killed
207
5
Camps Cleared
13
994,875
Distance Traveled
1,036,370
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,222
929
51
5
2
190,660
0
W
Chang'e
12,684
1,153
62
6
4
210,471
1
L
Hun Batz
13,256
1,205
57
5
2
230,355
1
W
Erlang Shen
10,441
949
10
1
2
215,493
0
W
Discordia
11,599
1,054
38
3
0
238,355
0
L
Shiva
10,697
972
55
5
1
199,704
0
L
Chang'e
10,797
982
28
3
0
163,153
0
W
Thor
12,519
1,138
47
4
2
193,041
0
W
Ullr
12,818
1,165
50
5
5
179,010
3
L
Ganesha
10,952
996
0
0
0
211,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role