Player Matchup

Atlas
Atlas
 
Atlas
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Neo-Carliitos010
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
610W - 653L
1,566 Elo+
Solo
Vulcan
Vulcan
TiPrinceDeLu972
Vulcan
Level 154
God Stats
30W - 26L
1,539 SR
Queue Stats
116W - 143L
1,498 Elo+
Solo
Team Averages
Level 141
1,513 SR
1,521 Elo+

VS

Team Averages
Level 129
1,649 SR
1,536 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Z_GabriTNF
Ishtar
Level 104
God Stats
7W - 3L
1,660 SR
Queue Stats
73W - 75L
1,428 Elo+
Solo
Ares
Ares
iPayneee
Ares
Level 127
God Stats
27W - 7L
1,787 SR
Queue Stats
325W - 153L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 5 / 0
8,151
543
6,655
18,262
17,184
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
7,924
528
2,261
9,329
4,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 0
8,338
556
13,429
7,936
4,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 0 / 5
10,605
707
13,332
12,240
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Z_GabriTNF
Ishtar
15
4 / 0 / 3
10,339
689
11,740
8,086
4,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
1 / 0 / 6
10,964
731
5,662
16,175
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
0
0
W
Chang'e
 
Chang'e
2
0
5
4.5
L
0
1
0
0
L
0
1
0
0
W
Ishtar
Z_GabriTNF
Ishtar
4
0
3
5.5
W
Ares
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,345
Damage
30,734
35,527
Taken
36,501
26,290
Mitigated
26,347
3,157
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,655
2,919
0
915
18,262
17,184
0
7,280
10,982
27,055
0
W
Chang'e
 
Chang'e
13,332
620
2,628
8,624
12,240
5,619
535
6,883
5,357
61,914
0
L
2,261
0
0
290
9,329
4,138
0
6,386
2,943
0
10,408
L
13,429
7,401
106
1,846
7,936
4,968
0
5,507
2,429
47,710
0
W
Ishtar
Z_GabriTNF
Ishtar
11,740
6,285
0
1,960
8,086
4,098
1,717
4,521
3,565
0
51,847
W
Ares
5,662
118
178
4,457
16,175
16,630
558
9,230
6,945
15,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
31,908
123
Minions Killed
194
2
Camps Cleared
13
664,111
Distance Traveled
836,250
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,151
543
31
2
0
206,232
3
W
Chang'e
10,605
707
109
7
5
287,741
2
L
Loki
7,924
528
11
1
0
163,838
1
L
Vulcan
8,338
556
81
5
2
294,041
8
W
Ishtar
10,339
689
67
4
6
267,166
1
W
Ares
10,964
731
18
1
2
281,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role