Player Matchup

Zeus
Zeus
SMA 14
Zeus
Level 87
God Stats
5W - 9L
1,289 SR
Queue Stats
13W - 21L
1,165 Elo+
Solo
Ymir
Ymir
YoungDj445
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 75L
1,156 Elo+
Party 1
Amaterasu
Amaterasu
thewanderer223
Amaterasu
Level 75
God Stats
2W - 1L
1,245 SR
Queue Stats
32W - 77L
1,162 Elo+
Party 1
Team Averages
Level 61
1,344 SR
1,161 Elo+

VS

Team Averages
Level 48
1,407 SR
1,253 Elo+
Zeus
Zeus
BIG_T_GrosPig
Zeus
Level 64
God Stats
11W - 22L
1,365 SR
Queue Stats
186W - 268L
1,237 Elo+
Party 2
Kuzenbo
Kuzenbo
GTF2_Killer_65
Kuzenbo
Level 39
God Stats
2W - 6L
1,357 SR
Queue Stats
112W - 191L
1,276 Elo+
Party 2
Hercules
Hercules
NastYxNatuRe
Hercules
Level 40
God Stats
2W - 12L
1,500 SR
Queue Stats
233W - 349L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
SMA 14
Zeus
10
1 / 0 / 8
6,844
684
7,479
3,656
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 10
8,162
816
11,622
5,941
5,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
thewanderer223
Amaterasu
12
9 / 0 / 4
8,616
862
8,967
7,208
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,168
617
5,681
9,599
5,020
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 6 / 0
5,770
577
2,954
13,714
12,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
NastYxNatuRe
Hercules
9
0 / 3 / 0
6,013
601
2,629
12,508
7,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
6
0
0
L
Hercules
NastYxNatuRe
Hercules
0
3
0
0
W
Zeus
SMA 14
Zeus
1
0
8
5
W
3
0
10
8
W
Amaterasu
thewanderer223
Amaterasu
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
11,264
16,805
Taken
35,821
10,953
Mitigated
24,555
4,575
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,681
1,053
429
1,002
9,599
5,020
0
6,049
3,550
26,363
0
L
2,954
1,625
451
1,845
13,714
12,404
33
7,989
5,725
10,936
0
L
Hercules
NastYxNatuRe
Hercules
2,629
996
134
4,295
12,508
7,131
0
5,643
6,865
0
9,776
W
Zeus
SMA 14
Zeus
7,479
986
116
971
3,656
1,413
746
2,303
1,353
21,054
0
W
11,622
2,286
920
1,315
5,941
5,598
539
3,588
2,353
24,525
0
W
Amaterasu
thewanderer223
Amaterasu
8,967
5,918
0
1,253
7,208
3,942
1,423
3,179
4,029
0
20,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,622
Gold Earned
17,951
88
Minions Killed
74
3
Camps Cleared
6
492,976
Distance Traveled
450,694
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,168
617
46
5
5
138,286
2
L
Kuzenbo
5,770
577
14
1
1
148,737
2
L
Hercules
6,013
601
14
1
0
163,671
2
W
Zeus
6,844
684
30
3
1
147,294
2
W
Ymir
8,162
816
34
3
2
159,110
0
W
Amaterasu
8,616
862
24
2
0
186,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role