Player Matchup

Jing Wei
Jing Wei
Platinum I
Lamar Sp609
Jing Wei
Platinum I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,891 MMR
Solo
Achilles
Achilles
Platinum II
TactfulOstrich0
Achilles
Platinum II
Level 135
God Stats
47W - 44L
1,683 SR
Queue Stats
624W - 617L
1,908 MMR
Solo
Bakasura
Bakasura
Platinum V
Xxl__Fetti__lxX
Bakasura
Platinum V
Level 127
God Stats
1W - 2L
1,650 SR
Queue Stats
207W - 206L
1,764 MMR
Solo
Ra
Ra
Gold I
aBasicxz
Ra
Gold I
Level 149
God Stats
0W - 2L
1,292 SR
Queue Stats
76W - 64L
1,763 MMR
Solo
Cthulhu
Cthulhu
Gold II
xeV_Axilya
Cthulhu
Gold II
Level 148
God Stats
0W - 1L
1,896 SR
Queue Stats
30W - 27L
1,718 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,604 SR
1,809 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,538 SR
1,806 MMR
Xing Tian
Xing Tian
Platinum II
H10_Ace13
Xing Tian
Platinum II
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 87L
1,785 MMR
Solo
Ymir
Ymir
Platinum II
I Abuse Herc
Ymir
Platinum II
Level 156
God Stats
15W - 9L
1,601 SR
Queue Stats
215W - 211L
1,769 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
KingConway
Nu Wa
Platinum III
Level 158
God Stats
12W - 1L
1,850 SR
Queue Stats
152W - 140L
1,841 MMR
Party 1
Tyr
Tyr
Diamond V
SlappinCheekz
Tyr
Diamond V
Level 150
God Stats
12W - 11L
1,538 SR
Queue Stats
204W - 186L
1,931 MMR
Solo
Xbalanque
Xbalanque
Gold III
Sn1pesS
Xbalanque
Gold III
Level 145
God Stats
1W - 1L
1,203 SR
Queue Stats
66W - 50L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lamar Sp609
Jing Wei
9
0 / 0 / 0
4,933
548
2,452
4,502
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
9
0 / 1 / 0
5,022
558
4,301
7,706
5,333
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
7
0 / 3 / 0
4,330
481
2,747
6,910
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,151
572
2,082
4,322
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xeV_Axilya
Cthulhu
7
0 / 2 / 0
4,472
497
3,162
7,656
5,222
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
King ArthurCabrakanAtlas

VS

Bans
KaliGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
H10_Ace13
Xing Tian
8
0 / 0 / 4
5,152
572
2,328
4,893
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 1
6,154
684
4,983
5,999
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
9
2 / 0 / 3
5,607
623
3,390
3,451
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 0
6,084
676
4,677
7,671
6,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Sn1pesS
Xbalanque
10
1 / 0 / 1
5,545
616
4,412
5,377
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
H10_Ace13
Xing Tian
0
0
4
2
W
3
0
1
3.5
W
Nu Wa
2
0
3
3.5
L
Jing Wei
Lamar Sp609
Jing Wei
0
0
0
0
W
2
0
0
2
W
Xbalanque
Sn1pesS
Xbalanque
1
0
1
1.5
L
Achilles
0
1
0
0
L
Bakasura
0
3
0
0
L
0
2
0
0
L
Cthulhu
xeV_Axilya
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,744
Damage
19,790
31,096
Taken
27,391
16,168
Mitigated
15,250
9,524
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
H10_Ace13
Xing Tian
2,328
382
0
1,536
4,893
2,616
120
1,672
3,095
11,203
0
W
4,983
1,349
0
3,333
5,999
3,413
0
1,128
4,669
36,802
6,003
W
Nu Wa
3,390
1,228
0
1,500
3,451
1,060
1,176
857
2,500
41,484
0
L
Jing Wei
Lamar Sp609
Jing Wei
2,452
2,434
0
3,264
4,502
1,421
0
633
3,805
0
34,914
W
4,677
524
0
4,350
7,671
6,353
0
378
7,106
0
44,367
W
Xbalanque
Sn1pesS
Xbalanque
4,412
1,174
0
2,760
5,377
1,808
0
940
4,437
0
43,592
L
Achilles
4,301
1,432
0
2,406
7,706
5,333
0
1,036
6,606
0
31,821
L
Bakasura
2,747
1,662
0
1,363
6,910
2,557
0
2,709
4,141
0
22,247
L
2,082
375
137
1,129
4,322
1,635
0
2,292
1,930
39,321
0
L
Cthulhu
xeV_Axilya
Cthulhu
3,162
251
0
1,225
7,656
5,222
0
3,293
4,245
14,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,908
Gold Earned
28,542
296
Minions Killed
353
0
Camps Cleared
0
862,338
Distance Traveled
903,032
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,152
572
11
1
0
175,011
3
W
Ymir
6,154
684
84
9
0
196,792
0
W
Nu Wa
5,607
623
82
9
0
169,091
1
L
Jing Wei
4,933
548
71
8
0
158,381
4
W
Tyr
6,084
676
91
10
0
189,619
1
W
Xbalanque
5,545
616
85
9
0
172,519
3
L
Achilles
5,022
558
63
7
0
163,215
1
L
Bakasura
4,330
481
50
6
0
176,485
1
L
Ra
5,151
572
88
10
0
176,501
0
L
Cthulhu
4,472
497
24
3
0
187,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role